skia2/docs/examples/Canvas_drawPoints.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

33 lines
1.3 KiB
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=635d54b4716e226e93dfbc21ad40e77d
REG_FIDDLE(Canvas_drawPoints, 256, 200, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(10);
paint.setColor(0x80349a45);
const SkPoint points[] = {{32, 16}, {48, 48}, {16, 32}};
const SkPaint::Join join[] = { SkPaint::kRound_Join,
SkPaint::kMiter_Join,
SkPaint::kBevel_Join };
int joinIndex = 0;
SkPath path;
path.addPoly(points, 3, false);
for (const auto cap : { SkPaint::kRound_Cap, SkPaint::kSquare_Cap, SkPaint::kButt_Cap } ) {
paint.setStrokeCap(cap);
paint.setStrokeJoin(join[joinIndex++]);
for (const auto mode : { SkCanvas::kPoints_PointMode,
SkCanvas::kLines_PointMode,
SkCanvas::kPolygon_PointMode } ) {
canvas->drawPoints(mode, 3, points, paint);
canvas->translate(64, 0);
}
canvas->drawPath(path, paint);
canvas->translate(-192, 64);
}
}
} // END FIDDLE