c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
18 lines
844 B
C++
18 lines
844 B
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=97a031f9186ade586928563840ce9116
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REG_FIDDLE(Path_IsLineDegenerate, 256, 256, true, 0) {
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void draw(SkCanvas* canvas) {
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SkPoint points[] = { {100, 100}, {100.000001f, 100.000001f}, {100.0001f, 100.0001f} };
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for (size_t i = 0; i < SK_ARRAY_COUNT(points) - 1; ++i) {
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for (bool exact : { false, true } ) {
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SkDebugf("line from (%1.8g,%1.8g) to (%1.8g,%1.8g) is %s" "degenerate, %s\n",
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points[i].fX, points[i].fY, points[i + 1].fX, points[i + 1].fY,
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SkPath::IsLineDegenerate(points[i], points[i + 1], exact)
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? "" : "not ", exact ? "exactly" : "nearly");
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}
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}
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}
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} // END FIDDLE
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