c0bd9f9fe5
Current strategy: everything from the top Things to look at first are the manual changes: - added tools/rewrite_includes.py - removed -Idirectives from BUILD.gn - various compile.sh simplifications - tweak tools/embed_resources.py - update gn/find_headers.py to write paths from the top - update gn/gn_to_bp.py SkUserConfig.h layout so that #include "include/config/SkUserConfig.h" always gets the header we want. No-Presubmit: true Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706 Commit-Queue: Mike Klein <mtklein@google.com> Reviewed-by: Hal Canary <halcanary@google.com> Reviewed-by: Brian Osman <brianosman@google.com> Reviewed-by: Florin Malita <fmalita@chromium.org>
21 lines
806 B
C++
21 lines
806 B
C++
// Copyright 2019 Google LLC.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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#include "tools/fiddle/examples.h"
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// HASH=de14d8d30e4a7b6462103d0e0dd96b0b
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REG_FIDDLE(Pixmap_writable_addr64, 256, 40, false, 0) {
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void draw(SkCanvas* canvas) {
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SkImageInfo info = SkImageInfo::Make(3, 3, kRGBA_F16_SkColorType, kPremul_SkAlphaType);
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uint64_t storage[9];
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SkPixmap pixmap(info, storage, 3 * sizeof(uint64_t));
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SkColor4f c4 { 1, 0.45f, 0.25f, 0.65f };
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pixmap.erase(c4);
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SkBitmap bitmap;
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canvas->scale(10, 10);
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bitmap.installPixels(pixmap);
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canvas->drawBitmap(bitmap, 0, 0);
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*pixmap.writable_addr64(1, 1) |= 0x00ff000000000000LL;
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bitmap.installPixels(pixmap);
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canvas->drawBitmap(bitmap, 10, 0);
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}
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} // END FIDDLE
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