skia2/docs/examples/Surface_readPixels_3.cpp
Mike Klein c0bd9f9fe5 rewrite includes to not need so much -Ifoo
Current strategy: everything from the top

Things to look at first are the manual changes:

   - added tools/rewrite_includes.py
   - removed -Idirectives from BUILD.gn
   - various compile.sh simplifications
   - tweak tools/embed_resources.py
   - update gn/find_headers.py to write paths from the top
   - update gn/gn_to_bp.py SkUserConfig.h layout
     so that #include "include/config/SkUserConfig.h" always
     gets the header we want.

No-Presubmit: true
Change-Id: I73a4b181654e0e38d229bc456c0d0854bae3363e
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/209706
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Hal Canary <halcanary@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Florin Malita <fmalita@chromium.org>
2019-04-24 16:27:11 +00:00

24 lines
862 B
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
// HASH=2d991a231e49d1de13eeb2ba9b440e01
REG_FIDDLE(Surface_readPixels_3, 256, 256, false, 0) {
void draw(SkCanvas* canvas) {
sk_sp<SkSurface> surf(SkSurface::MakeRasterN32Premul(64, 64));
auto surfCanvas = surf->getCanvas();
surfCanvas->clear(SK_ColorGREEN);
SkPaint paint;
surfCanvas->drawOval({2, 10, 58, 54}, paint);
SkImageInfo info = SkImageInfo::Make(64, 64, kBGRA_8888_SkColorType, kPremul_SkAlphaType);
SkBitmap bitmap;
bitmap.setInfo(info);
bitmap.allocPixels();
for (int x : { 32, -32 } ) {
for (int y : { 32, -32 } ) {
surf->readPixels(bitmap, x, y);
}
}
canvas->drawBitmap(bitmap, 0, 0);
}
} // END FIDDLE