skia2/tests/sksl/inliner/golden
John Stiles ed289e777c Simplify _blend_set_color_saturation, removing an instruction.
This tightens up our intrinsics slightly; after inlining, it eliminates
one scratch variable. (We no longer need to copy `sda` into `hueColor`
as hueColor is now unchanged.)

Change-Id: Iece5ba2fe11cde54481704a1787114a2c2a66d9b
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336599
Commit-Queue: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: John Stiles <johnstiles@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2020-11-19 22:57:10 +00:00
..
DoWhileBodyMustBeInlinedIntoAScope.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
DoWhileTestCannotBeInlined.glsl Align default values of GrShaderCaps with StandaloneShaderCaps. 2020-09-16 15:16:37 +00:00
ExponentialGrowth.glsl Stop the inliner after it has inlined 2500 statements in a program. 2020-11-13 23:02:11 +00:00
ExponentialGrowthStandaloneSettings.glsl Stop the inliner after it has inlined 2500 statements in a program. 2020-11-13 23:02:11 +00:00
ForBodyMustBeInlinedIntoAScope.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
ForInitializerExpressionsCanBeInlined.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
ForWithoutReturnInsideCanBeInlined.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
ForWithReturnInsideCannotBeInlined.glsl Align default values of GrShaderCaps with StandaloneShaderCaps. 2020-09-16 15:16:37 +00:00
IfBodyMustBeInlinedIntoAScope.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
IfElseBodyMustBeInlinedIntoAScope.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
IfElseChainWithReturnsCanBeInlined.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
IfTestCanBeInlined.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
IfWithReturnsCanBeInlined.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
InlineKeywordOverridesThreshold.glsl Factor out Inliner candidate list assembly into its own function. 2020-10-02 20:39:24 +00:00
InlinerAvoidsVariableNameOverlap.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
InlinerCanBeDisabled.glsl Simplify _blend_set_color_saturation, removing an instruction. 2020-11-19 22:57:10 +00:00
InlinerCanBeDisabledStandaloneSettings.glsl Simplify _blend_set_color_saturation, removing an instruction. 2020-11-19 22:57:10 +00:00
InlinerManglesNames.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
InlinerWrapsEarlyReturnsWithDoWhileBlock.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
InlinerWrapsEarlyReturnsWithDoWhileBlockStandaloneSettings.glsl Rename 'DefaultSettings' golden outputs to 'StandaloneSettings'. 2020-09-21 22:15:51 +00:00
InlineThreshold.glsl Align default values of GrShaderCaps with StandaloneShaderCaps. 2020-09-16 15:16:37 +00:00
InlineWithInoutArgument.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
InlineWithModifiedArgument.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
InlineWithNestedBigCalls.glsl Factor out Inliner candidate list assembly into its own function. 2020-10-02 20:39:24 +00:00
InlineWithNestedCalls.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
InlineWithUnmodifiedArgument.glsl Align default values of GrShaderCaps with StandaloneShaderCaps. 2020-09-16 15:16:37 +00:00
InlineWithUnnecessaryBlocks.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
ShortCircuitEvaluationsCannotInlineRightHandSide.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
SwitchWithCastCanBeInlined.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
SwitchWithoutReturnInsideCanBeInlined.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
SwitchWithReturnInsideCannotBeInlined.glsl Align default values of GrShaderCaps with StandaloneShaderCaps. 2020-09-16 15:16:37 +00:00
SwizzleCanBeInlinedDirectly.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
TernaryResultsCannotBeInlined.glsl Align default values of GrShaderCaps with StandaloneShaderCaps. 2020-09-16 15:16:37 +00:00
TernaryTestCanBeInlined.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
TrivialArgumentsInlineDirectly.glsl Optimize swizzled multiple-argument constructors. 2020-11-19 17:10:11 +00:00
WhileBodyMustBeInlinedIntoAScope.glsl Revert "Reland "Remove inliner from IR generation stage."" 2020-10-13 15:20:28 +00:00
WhileTestCannotBeInlined.glsl Align default values of GrShaderCaps with StandaloneShaderCaps. 2020-09-16 15:16:37 +00:00