skia2/dm/DM.cpp
kkinnunen f655e9330e Revert of Implement support for using GL ES 3.0 with command buffer (patchset #6 id:100001 of https://codereview.chromium.org/1684413003/ )
Reason for revert:
The dependency, ES3 implementation in command_buffer_gles2, got reverted.

Original issue's description:
> Implement support for using GL ES 3.0 with command buffer
>
> Adds a new 'api': --config gpu(api=commandbuffer3) for dm/nanobench.
>
> BUG=skia:4943
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684413003
>
> Committed: https://skia.googlesource.com/skia/+/45c2c8166bbd84a87e29fdd344b39e36e8a28a3f

TBR=bsalomon@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:4943
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1744963002

Review URL: https://codereview.chromium.org/1744963002
2016-03-03 07:39:49 -08:00

1403 lines
49 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "CrashHandler.h"
#include "DMJsonWriter.h"
#include "DMSrcSink.h"
#include "DMSrcSinkAndroid.h"
#include "ProcStats.h"
#include "Resources.h"
#include "SkBBHFactory.h"
#include "SkChecksum.h"
#include "SkCodec.h"
#include "SkColorPriv.h"
#include "SkCommonFlags.h"
#include "SkCommonFlagsConfig.h"
#include "SkFontMgr.h"
#include "SkGraphics.h"
#include "SkHalf.h"
#include "SkMD5.h"
#include "SkMutex.h"
#include "SkOSFile.h"
#include "SkPM4fPriv.h"
#include "SkSpinlock.h"
#include "SkTHash.h"
#include "SkTaskGroup.h"
#include "SkThreadUtils.h"
#include "Test.h"
#include "Timer.h"
#include "sk_tool_utils.h"
#ifdef SK_PDF_IMAGE_STATS
extern void SkPDFImageDumpStats();
#endif
#include "png.h"
#include <stdlib.h>
#ifndef SK_BUILD_FOR_WIN32
#include <unistd.h>
#endif
DEFINE_string(src, "tests gm skp image", "Source types to test.");
DEFINE_bool(nameByHash, false,
"If true, write to FLAGS_writePath[0]/<hash>.png instead of "
"to FLAGS_writePath[0]/<config>/<sourceType>/<sourceOptions>/<name>.png");
DEFINE_bool2(pathOpsExtended, x, false, "Run extended pathOps tests.");
DEFINE_string(matrix, "1 0 0 1",
"2x2 scale+skew matrix to apply or upright when using "
"'matrix' or 'upright' in config.");
DEFINE_bool(gpu_threading, false, "Allow GPU work to run on multiple threads?");
DEFINE_string(blacklist, "",
"Space-separated config/src/srcOptions/name quadruples to blacklist. '_' matches anything. E.g. \n"
"'--blacklist gpu skp _ _' will blacklist all SKPs drawn into the gpu config.\n"
"'--blacklist gpu skp _ _ 8888 gm _ aarects' will also blacklist the aarects GM on 8888.");
DEFINE_string2(readPath, r, "", "If set check for equality with golden results in this directory.");
DEFINE_string(uninterestingHashesFile, "",
"File containing a list of uninteresting hashes. If a result hashes to something in "
"this list, no image is written for that result.");
DEFINE_int32(shards, 1, "We're splitting source data into this many shards.");
DEFINE_int32(shard, 0, "Which shard do I run?");
DEFINE_bool(simpleCodec, false, "Only decode images to native scale");
using namespace DM;
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
SK_DECLARE_STATIC_MUTEX(gFailuresMutex);
static SkTArray<SkString> gFailures;
static void fail(const SkString& err) {
SkAutoMutexAcquire lock(gFailuresMutex);
SkDebugf("\n\nFAILURE: %s\n\n", err.c_str());
gFailures.push_back(err);
}
// We use a spinlock to make locking this in a signal handler _somewhat_ safe.
static SkSpinlock gMutex;
static int32_t gPending;
static SkTArray<SkString> gRunning;
static void done(const char* config, const char* src, const char* srcOptions, const char* name) {
SkString id = SkStringPrintf("%s %s %s %s", config, src, srcOptions, name);
int pending;
{
SkAutoTAcquire<SkSpinlock> lock(gMutex);
for (int i = 0; i < gRunning.count(); i++) {
if (gRunning[i] == id) {
gRunning.removeShuffle(i);
break;
}
}
pending = --gPending;
}
// We write our dm.json file every once in a while in case we crash.
// Notice this also handles the final dm.json when pending == 0.
if (pending % 500 == 0) {
JsonWriter::DumpJson();
}
}
static void start(const char* config, const char* src, const char* srcOptions, const char* name) {
SkString id = SkStringPrintf("%s %s %s %s", config, src, srcOptions, name);
SkAutoTAcquire<SkSpinlock> lock(gMutex);
gRunning.push_back(id);
}
static void print_status() {
static SkMSec start_ms = SkTime::GetMSecs();
int curr = sk_tools::getCurrResidentSetSizeMB(),
peak = sk_tools::getMaxResidentSetSizeMB();
SkString elapsed = HumanizeMs(SkTime::GetMSecs() - start_ms);
SkAutoTAcquire<SkSpinlock> lock(gMutex);
SkDebugf("\n%s elapsed, %d active, %d queued, %dMB RAM, %dMB peak\n",
elapsed.c_str(), gRunning.count(), gPending - gRunning.count(), curr, peak);
for (auto& task : gRunning) {
SkDebugf("\t%s\n", task.c_str());
}
}
// Yo dawg, I heard you like signals so I caught a signal in your
// signal handler so you can handle signals while you handle signals.
// Let's not get into that situation. Only print if we're the first ones to get a crash signal.
static std::atomic<bool> in_signal_handler{false};
#if defined(SK_BUILD_FOR_WIN32)
static LONG WINAPI handler(EXCEPTION_POINTERS* e) {
static const struct {
const char* name;
DWORD code;
} kExceptions[] = {
#define _(E) {#E, E}
_(EXCEPTION_ACCESS_VIOLATION),
_(EXCEPTION_BREAKPOINT),
_(EXCEPTION_INT_DIVIDE_BY_ZERO),
_(EXCEPTION_STACK_OVERFLOW),
// TODO: more?
#undef _
};
if (!in_signal_handler.exchange(true)) {
const DWORD code = e->ExceptionRecord->ExceptionCode;
SkDebugf("\nCaught exception %u", code);
for (const auto& exception : kExceptions) {
if (exception.code == code) {
SkDebugf(" %s", exception.name);
}
}
SkDebugf("\n");
print_status();
}
// Execute default exception handler... hopefully, exit.
return EXCEPTION_EXECUTE_HANDLER;
}
static void setup_crash_handler() { SetUnhandledExceptionFilter(handler); }
#elif !defined(SK_BUILD_FOR_ANDROID)
#include <execinfo.h>
#include <signal.h>
#include <stdlib.h>
static void setup_crash_handler() {
const int kSignals[] = { SIGABRT, SIGBUS, SIGFPE, SIGILL, SIGSEGV };
for (int sig : kSignals) {
signal(sig, [](int sig) {
if (!in_signal_handler.exchange(true)) {
SkAutoTAcquire<SkSpinlock> lock(gMutex);
SkDebugf("\nCaught signal %d [%s], was running:\n", sig, strsignal(sig));
for (auto& task : gRunning) {
SkDebugf("\t%s\n", task.c_str());
}
void* stack[64];
int count = backtrace(stack, SK_ARRAY_COUNT(stack));
char** symbols = backtrace_symbols(stack, count);
SkDebugf("\nStack trace:\n");
for (int i = 0; i < count; i++) {
SkDebugf(" %s\n", symbols[i]);
}
}
_Exit(sig);
});
}
}
#else // Android
static void setup_crash_handler() {}
#endif
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
struct Gold : public SkString {
Gold() : SkString("") {}
Gold(const SkString& sink, const SkString& src,
const SkString& srcOptions, const SkString& name,
const SkString& md5)
: SkString("") {
this->append(sink);
this->append(src);
this->append(srcOptions);
this->append(name);
this->append(md5);
}
struct Hash {
uint32_t operator()(const Gold& g) const {
return SkGoodHash()((const SkString&)g);
}
};
};
static SkTHashSet<Gold, Gold::Hash> gGold;
static void add_gold(JsonWriter::BitmapResult r) {
gGold.add(Gold(r.config, r.sourceType, r.sourceOptions, r.name, r.md5));
}
static void gather_gold() {
if (!FLAGS_readPath.isEmpty()) {
SkString path(FLAGS_readPath[0]);
path.append("/dm.json");
if (!JsonWriter::ReadJson(path.c_str(), add_gold)) {
fail(SkStringPrintf("Couldn't read %s for golden results.", path.c_str()));
}
}
}
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
static SkTHashSet<SkString> gUninterestingHashes;
static void gather_uninteresting_hashes() {
if (!FLAGS_uninterestingHashesFile.isEmpty()) {
SkAutoTUnref<SkData> data(SkData::NewFromFileName(FLAGS_uninterestingHashesFile[0]));
if (!data) {
SkDebugf("WARNING: unable to read uninteresting hashes from %s\n",
FLAGS_uninterestingHashesFile[0]);
return;
}
SkTArray<SkString> hashes;
SkStrSplit((const char*)data->data(), "\n", &hashes);
for (const SkString& hash : hashes) {
gUninterestingHashes.add(hash);
}
SkDebugf("FYI: loaded %d distinct uninteresting hashes from %d lines\n",
gUninterestingHashes.count(), hashes.count());
}
}
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
struct TaggedSrc : public SkAutoTDelete<Src> {
SkString tag;
SkString options;
};
struct TaggedSink : public SkAutoTDelete<Sink> {
SkString tag;
};
static const bool kMemcpyOK = true;
static SkTArray<TaggedSrc, kMemcpyOK> gSrcs;
static SkTArray<TaggedSink, kMemcpyOK> gSinks;
static bool in_shard() {
static int N = 0;
return N++ % FLAGS_shards == FLAGS_shard;
}
static void push_src(const char* tag, ImplicitString options, Src* s) {
SkAutoTDelete<Src> src(s);
if (in_shard() &&
FLAGS_src.contains(tag) &&
!SkCommandLineFlags::ShouldSkip(FLAGS_match, src->name().c_str())) {
TaggedSrc& s = gSrcs.push_back();
s.reset(src.detach());
s.tag = tag;
s.options = options;
}
}
static void push_codec_src(Path path, CodecSrc::Mode mode, CodecSrc::DstColorType dstColorType,
SkAlphaType dstAlphaType, float scale) {
if (FLAGS_simpleCodec) {
if (mode != CodecSrc::kCodec_Mode || dstColorType != CodecSrc::kGetFromCanvas_DstColorType
|| scale != 1.0f)
// Only decode in the simple case.
return;
}
SkString folder;
switch (mode) {
case CodecSrc::kCodec_Mode:
folder.append("codec");
break;
case CodecSrc::kCodecZeroInit_Mode:
folder.append("codec_zero_init");
break;
case CodecSrc::kScanline_Mode:
folder.append("scanline");
break;
case CodecSrc::kStripe_Mode:
folder.append("stripe");
break;
case CodecSrc::kCroppedScanline_Mode:
folder.append("crop");
break;
case CodecSrc::kSubset_Mode:
folder.append("codec_subset");
break;
case CodecSrc::kGen_Mode:
folder.append("gen");
break;
}
switch (dstColorType) {
case CodecSrc::kGrayscale_Always_DstColorType:
folder.append("_kGray8");
break;
case CodecSrc::kIndex8_Always_DstColorType:
folder.append("_kIndex8");
break;
default:
break;
}
switch (dstAlphaType) {
case kOpaque_SkAlphaType:
folder.append("_opaque");
break;
case kPremul_SkAlphaType:
folder.append("_premul");
break;
case kUnpremul_SkAlphaType:
folder.append("_unpremul");
break;
default:
break;
}
if (1.0f != scale) {
folder.appendf("_%.3f", scale);
}
CodecSrc* src = new CodecSrc(path, mode, dstColorType, dstAlphaType, scale);
push_src("image", folder, src);
}
static void push_android_codec_src(Path path, AndroidCodecSrc::Mode mode,
CodecSrc::DstColorType dstColorType, SkAlphaType dstAlphaType, int sampleSize) {
SkString folder;
switch (mode) {
case AndroidCodecSrc::kFullImage_Mode:
folder.append("scaled_codec");
break;
case AndroidCodecSrc::kDivisor_Mode:
folder.append("scaled_codec_divisor");
break;
}
switch (dstColorType) {
case CodecSrc::kGrayscale_Always_DstColorType:
folder.append("_kGray8");
break;
case CodecSrc::kIndex8_Always_DstColorType:
folder.append("_kIndex8");
break;
default:
break;
}
switch (dstAlphaType) {
case kOpaque_SkAlphaType:
folder.append("_opaque");
break;
case kPremul_SkAlphaType:
folder.append("_premul");
break;
case kUnpremul_SkAlphaType:
folder.append("_unpremul");
break;
default:
break;
}
if (1 != sampleSize) {
folder.appendf("_%.3f", 1.0f / (float) sampleSize);
}
AndroidCodecSrc* src = new AndroidCodecSrc(path, mode, dstColorType, dstAlphaType, sampleSize);
push_src("image", folder, src);
}
static void push_codec_srcs(Path path) {
SkAutoTUnref<SkData> encoded(SkData::NewFromFileName(path.c_str()));
if (!encoded) {
SkDebugf("Couldn't read %s.", path.c_str());
return;
}
SkAutoTDelete<SkCodec> codec(SkCodec::NewFromData(encoded));
if (nullptr == codec.get()) {
SkDebugf("Couldn't create codec for %s.", path.c_str());
return;
}
// Native Scales
// SkJpegCodec natively supports scaling to: 0.125, 0.25, 0.375, 0.5, 0.625, 0.75, 0.875
const float nativeScales[] = { 0.125f, 0.25f, 0.375f, 0.5f, 0.625f, 0.750f, 0.875f, 1.0f };
SkTArray<CodecSrc::Mode> nativeModes;
nativeModes.push_back(CodecSrc::kCodec_Mode);
nativeModes.push_back(CodecSrc::kCodecZeroInit_Mode);
nativeModes.push_back(CodecSrc::kGen_Mode);
switch (codec->getEncodedFormat()) {
case SkEncodedFormat::kJPEG_SkEncodedFormat:
nativeModes.push_back(CodecSrc::kScanline_Mode);
nativeModes.push_back(CodecSrc::kStripe_Mode);
nativeModes.push_back(CodecSrc::kCroppedScanline_Mode);
break;
case SkEncodedFormat::kWEBP_SkEncodedFormat:
nativeModes.push_back(CodecSrc::kSubset_Mode);
break;
case SkEncodedFormat::kRAW_SkEncodedFormat:
break;
default:
nativeModes.push_back(CodecSrc::kScanline_Mode);
nativeModes.push_back(CodecSrc::kStripe_Mode);
break;
}
SkTArray<CodecSrc::DstColorType> colorTypes;
colorTypes.push_back(CodecSrc::kGetFromCanvas_DstColorType);
switch (codec->getInfo().colorType()) {
case kGray_8_SkColorType:
colorTypes.push_back(CodecSrc::kGrayscale_Always_DstColorType);
if (kWBMP_SkEncodedFormat == codec->getEncodedFormat()) {
colorTypes.push_back(CodecSrc::kIndex8_Always_DstColorType);
}
break;
case kIndex_8_SkColorType:
colorTypes.push_back(CodecSrc::kIndex8_Always_DstColorType);
break;
default:
break;
}
SkTArray<SkAlphaType> alphaModes;
alphaModes.push_back(kPremul_SkAlphaType);
alphaModes.push_back(kUnpremul_SkAlphaType);
if (codec->getInfo().alphaType() == kOpaque_SkAlphaType) {
alphaModes.push_back(kOpaque_SkAlphaType);
}
for (CodecSrc::Mode mode : nativeModes) {
// SkCodecImageGenerator only runs for the default colorType
// recommended by SkCodec. There is no need to generate multiple
// tests for different colorTypes.
// TODO (msarett): Add scaling support to SkCodecImageGenerator.
if (CodecSrc::kGen_Mode == mode) {
// FIXME: The gpu backend does not draw kGray sources correctly. (skbug.com/4822)
if (kGray_8_SkColorType != codec->getInfo().colorType()) {
push_codec_src(path, mode, CodecSrc::kGetFromCanvas_DstColorType,
codec->getInfo().alphaType(), 1.0f);
}
continue;
}
for (float scale : nativeScales) {
for (CodecSrc::DstColorType colorType : colorTypes) {
for (SkAlphaType alphaType : alphaModes) {
// Only test kCroppedScanline_Mode when the alpha type is opaque. The test is
// slow and won't be interestingly different with different alpha types.
if (CodecSrc::kCroppedScanline_Mode == mode &&
kOpaque_SkAlphaType != alphaType) {
continue;
}
push_codec_src(path, mode, colorType, alphaType, scale);
}
}
}
}
if (FLAGS_simpleCodec) {
return;
}
// https://bug.skia.org/4428
bool subset = false;
// The following image types are supported by BitmapRegionDecoder,
// so we will test full image decodes and subset decodes.
static const char* const exts[] = {
"jpg", "jpeg", "png", "webp",
"JPG", "JPEG", "PNG", "WEBP",
};
for (const char* ext : exts) {
if (path.endsWith(ext)) {
subset = true;
break;
}
}
const int sampleSizes[] = { 1, 2, 3, 4, 5, 6, 7, 8 };
for (int sampleSize : sampleSizes) {
for (CodecSrc::DstColorType colorType : colorTypes) {
for (SkAlphaType alphaType : alphaModes) {
push_android_codec_src(path, AndroidCodecSrc::kFullImage_Mode, colorType,
alphaType, sampleSize);
if (subset) {
push_android_codec_src(path, AndroidCodecSrc::kDivisor_Mode, colorType,
alphaType, sampleSize);
}
}
}
}
}
static bool brd_color_type_supported(SkBitmapRegionDecoder::Strategy strategy,
CodecSrc::DstColorType dstColorType) {
switch (strategy) {
case SkBitmapRegionDecoder::kCanvas_Strategy:
if (CodecSrc::kGetFromCanvas_DstColorType == dstColorType) {
return true;
}
return false;
case SkBitmapRegionDecoder::kAndroidCodec_Strategy:
switch (dstColorType) {
case CodecSrc::kGetFromCanvas_DstColorType:
case CodecSrc::kIndex8_Always_DstColorType:
case CodecSrc::kGrayscale_Always_DstColorType:
return true;
default:
return false;
}
default:
SkASSERT(false);
return false;
}
}
static void push_brd_src(Path path, SkBitmapRegionDecoder::Strategy strategy,
CodecSrc::DstColorType dstColorType, BRDSrc::Mode mode, uint32_t sampleSize) {
SkString folder;
switch (strategy) {
case SkBitmapRegionDecoder::kCanvas_Strategy:
folder.append("brd_canvas");
break;
case SkBitmapRegionDecoder::kAndroidCodec_Strategy:
folder.append("brd_android_codec");
break;
default:
SkASSERT(false);
return;
}
switch (mode) {
case BRDSrc::kFullImage_Mode:
break;
case BRDSrc::kDivisor_Mode:
folder.append("_divisor");
break;
default:
SkASSERT(false);
return;
}
switch (dstColorType) {
case CodecSrc::kGetFromCanvas_DstColorType:
break;
case CodecSrc::kIndex8_Always_DstColorType:
folder.append("_kIndex");
break;
case CodecSrc::kGrayscale_Always_DstColorType:
folder.append("_kGray");
break;
default:
SkASSERT(false);
return;
}
if (1 != sampleSize) {
folder.appendf("_%.3f", 1.0f / (float) sampleSize);
}
BRDSrc* src = new BRDSrc(path, strategy, mode, dstColorType, sampleSize);
push_src("image", folder, src);
}
static void push_brd_srcs(Path path) {
const SkBitmapRegionDecoder::Strategy strategies[] = {
SkBitmapRegionDecoder::kCanvas_Strategy,
SkBitmapRegionDecoder::kAndroidCodec_Strategy,
};
// Test on a variety of sampleSizes, making sure to include:
// - 2, 4, and 8, which are natively supported by jpeg
// - multiples of 2 which are not divisible by 4 (analogous for 4)
// - larger powers of two, since BRD clients generally use powers of 2
// We will only produce output for the larger sizes on large images.
const uint32_t sampleSizes[] = { 1, 2, 3, 4, 5, 6, 7, 8, 12, 16, 24, 32, 64 };
// We will only test to one backend (8888), but we will test all of the
// color types that we need to decode to on this backend.
const CodecSrc::DstColorType dstColorTypes[] = {
CodecSrc::kGetFromCanvas_DstColorType,
CodecSrc::kIndex8_Always_DstColorType,
CodecSrc::kGrayscale_Always_DstColorType,
};
const BRDSrc::Mode modes[] = {
BRDSrc::kFullImage_Mode,
BRDSrc::kDivisor_Mode,
};
for (SkBitmapRegionDecoder::Strategy strategy : strategies) {
for (uint32_t sampleSize : sampleSizes) {
for (CodecSrc::DstColorType dstColorType : dstColorTypes) {
if (brd_color_type_supported(strategy, dstColorType)) {
for (BRDSrc::Mode mode : modes) {
push_brd_src(path, strategy, dstColorType, mode, sampleSize);
}
}
}
}
}
}
static bool brd_supported(const char* ext) {
static const char* const exts[] = {
"jpg", "jpeg", "png", "webp",
"JPG", "JPEG", "PNG", "WEBP",
};
for (uint32_t i = 0; i < SK_ARRAY_COUNT(exts); i++) {
if (0 == strcmp(exts[i], ext)) {
return true;
}
}
return false;
}
static bool gather_srcs() {
for (const skiagm::GMRegistry* r = skiagm::GMRegistry::Head(); r; r = r->next()) {
push_src("gm", "", new GMSrc(r->factory()));
}
for (int i = 0; i < FLAGS_skps.count(); i++) {
const char* path = FLAGS_skps[i];
if (sk_isdir(path)) {
SkOSFile::Iter it(path, "skp");
for (SkString file; it.next(&file); ) {
push_src("skp", "", new SKPSrc(SkOSPath::Join(path, file.c_str())));
}
} else {
push_src("skp", "", new SKPSrc(path));
}
}
SkTArray<SkString> images;
if (!CollectImages(&images)) {
return false;
}
for (auto image : images) {
push_codec_srcs(image);
if (FLAGS_simpleCodec) {
continue;
}
const char* ext = strrchr(image.c_str(), '.');
if (ext && brd_supported(ext+1)) {
push_brd_srcs(image);
}
}
return true;
}
static void push_sink(const SkCommandLineConfig& config, Sink* s) {
SkAutoTDelete<Sink> sink(s);
// Try a simple Src as a canary. If it fails, skip this sink.
struct : public Src {
Error draw(SkCanvas* c) const override {
c->drawRect(SkRect::MakeWH(1,1), SkPaint());
return "";
}
SkISize size() const override { return SkISize::Make(16, 16); }
Name name() const override { return "justOneRect"; }
} justOneRect;
SkBitmap bitmap;
SkDynamicMemoryWStream stream;
SkString log;
Error err = sink->draw(justOneRect, &bitmap, &stream, &log);
if (err.isFatal()) {
SkDebugf("Could not run %s: %s\n", config.getTag().c_str(), err.c_str());
exit(1);
}
TaggedSink& ts = gSinks.push_back();
ts.reset(sink.detach());
ts.tag = config.getTag();
}
static bool gpu_supported() {
#if SK_SUPPORT_GPU
return FLAGS_gpu;
#else
return false;
#endif
}
static Sink* create_sink(const SkCommandLineConfig* config) {
#if SK_SUPPORT_GPU
if (gpu_supported()) {
if (const SkCommandLineConfigGpu* gpuConfig = config->asConfigGpu()) {
GrContextFactory::GLContextType contextType = gpuConfig->getContextType();
GrContextFactory::GLContextOptions contextOptions =
GrContextFactory::kNone_GLContextOptions;
if (gpuConfig->getUseNVPR()) {
contextOptions = static_cast<GrContextFactory::GLContextOptions>(
contextOptions | GrContextFactory::kEnableNVPR_GLContextOptions);
}
GrContextFactory testFactory;
if (!testFactory.get(contextType, contextOptions)) {
SkDebugf("WARNING: can not create GPU context for config '%s'. "
"GM tests will be skipped.\n", gpuConfig->getTag().c_str());
return nullptr;
}
return new GPUSink(contextType, contextOptions, gpuConfig->getSamples(),
gpuConfig->getUseDIText(), FLAGS_gpu_threading);
}
}
#endif
#define SINK(t, sink, ...) if (config->getBackend().equals(t)) { return new sink(__VA_ARGS__); }
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
SINK("hwui", HWUISink);
#endif
if (FLAGS_cpu) {
SINK("565", RasterSink, kRGB_565_SkColorType);
SINK("8888", RasterSink, kN32_SkColorType);
SINK("srgb", RasterSink, kN32_SkColorType, kSRGB_SkColorProfileType);
SINK("f16", RasterSink, kRGBA_F16_SkColorType);
SINK("pdf", PDFSink, "Pdfium");
SINK("pdf_poppler", PDFSink, "Poppler");
SINK("skp", SKPSink);
SINK("svg", SVGSink);
SINK("null", NullSink);
SINK("xps", XPSSink);
}
#undef SINK
return nullptr;
}
static Sink* create_via(const SkString& tag, Sink* wrapped) {
#define VIA(t, via, ...) if (tag.equals(t)) { return new via(__VA_ARGS__); }
VIA("twice", ViaTwice, wrapped);
VIA("serialize", ViaSerialization, wrapped);
VIA("pic", ViaPicture, wrapped);
VIA("2ndpic", ViaSecondPicture, wrapped);
VIA("sp", ViaSingletonPictures, wrapped);
VIA("tiles", ViaTiles, 256, 256, nullptr, wrapped);
VIA("tiles_rt", ViaTiles, 256, 256, new SkRTreeFactory, wrapped);
VIA("remote", ViaRemote, false, wrapped);
VIA("remote_cache", ViaRemote, true, wrapped);
VIA("mojo", ViaMojo, wrapped);
if (FLAGS_matrix.count() == 4) {
SkMatrix m;
m.reset();
m.setScaleX((SkScalar)atof(FLAGS_matrix[0]));
m.setSkewX ((SkScalar)atof(FLAGS_matrix[1]));
m.setSkewY ((SkScalar)atof(FLAGS_matrix[2]));
m.setScaleY((SkScalar)atof(FLAGS_matrix[3]));
VIA("matrix", ViaMatrix, m, wrapped);
VIA("upright", ViaUpright, m, wrapped);
}
#ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK
VIA("androidsdk", ViaAndroidSDK, wrapped);
#endif
#undef VIA
return nullptr;
}
static void gather_sinks() {
SkCommandLineConfigArray configs;
ParseConfigs(FLAGS_config, &configs);
for (int i = 0; i < configs.count(); i++) {
const SkCommandLineConfig& config = *configs[i];
Sink* sink = create_sink(&config);
if (sink == nullptr) {
SkDebugf("Skipping config %s: Don't understand '%s'.\n", config.getTag().c_str(),
config.getTag().c_str());
continue;
}
const SkTArray<SkString>& parts = config.getViaParts();
for (int j = parts.count(); j-- > 0;) {
const SkString& part = parts[j];
Sink* next = create_via(part, sink);
if (next == nullptr) {
SkDebugf("Skipping config %s: Don't understand '%s'.\n", config.getTag().c_str(),
part.c_str());
delete sink;
sink = nullptr;
break;
}
sink = next;
}
if (sink) {
push_sink(config, sink);
}
}
}
static bool dump_png(SkBitmap bitmap, const char* path, const char* md5) {
const int w = bitmap.width(),
h = bitmap.height();
// PNG wants unpremultiplied 8-bit RGBA pixels (16-bit could work fine too).
// We leave the gamma of these bytes unspecified, to continue the status quo,
// which we think generally is to interpret them as sRGB.
SkAutoTMalloc<uint32_t> rgba(w*h);
if (bitmap. colorType() == kN32_SkColorType &&
bitmap.profileType() == kSRGB_SkColorProfileType) {
// These are premul sRGB 8-bit pixels in SkPMColor order.
// We want unpremul sRGB 8-bit pixels in RGBA order. We'll get there via floats.
bitmap.lockPixels();
auto px = (const uint32_t*)bitmap.getPixels();
if (!px) {
return false;
}
for (int i = 0; i < w*h; i++) {
Sk4f fs = Sk4f_fromS32(px[i]); // Convert up to linear floats.
#if defined(SK_PMCOLOR_IS_BGRA)
fs = SkNx_shuffle<2,1,0,3>(fs); // Shuffle to RGBA, if not there already.
#endif
float invA = 1.0f / fs[3];
fs = fs * Sk4f(invA, invA, invA, 1); // Unpremultiply.
rgba[i] = Sk4f_toS32(fs); // Pack down to sRGB bytes.
}
} else if (bitmap.colorType() == kRGBA_F16_SkColorType) {
// These are premul linear half-float pixels in RGBA order.
// We want unpremul sRGB 8-bit pixels in RGBA order. We'll get there via floats.
bitmap.lockPixels();
auto px = (const uint64_t*)bitmap.getPixels();
if (!px) {
return false;
}
for (int i = 0; i < w*h; i++) {
Sk4f fs = SkHalfToFloat_01(px[i]); // Convert up to linear floats.
float invA = 1.0f / fs[3];
fs = fs * Sk4f(invA, invA, invA, 1); // Unpremultiply.
rgba[i] = Sk4f_toS32(fs); // Pack down to sRGB bytes.
}
} else {
// We "should" gamma correct in here but we don't.
// We want Gold to show exactly what our clients are seeing, broken gamma.
// Convert smaller formats up to premul linear 8-bit (in SkPMColor order).
if (bitmap.colorType() != kN32_SkColorType) {
SkBitmap n32;
if (!bitmap.copyTo(&n32, kN32_SkColorType)) {
return false;
}
bitmap = n32;
}
// Convert premul linear 8-bit to unpremul linear 8-bit RGBA.
if (!bitmap.readPixels(SkImageInfo::Make(w,h, kRGBA_8888_SkColorType,
kUnpremul_SkAlphaType),
rgba, 4*w, 0,0)) {
return false;
}
}
// We don't need bitmap anymore. Might as well drop our ref.
bitmap.reset();
FILE* f = fopen(path, "wb");
if (!f) { return false; }
png_structp png = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr);
if (!png) {
fclose(f);
return false;
}
png_infop info = png_create_info_struct(png);
if (!info) {
png_destroy_write_struct(&png, &info);
fclose(f);
return false;
}
SkString description;
description.append("Key: ");
for (int i = 0; i < FLAGS_key.count(); i++) {
description.appendf("%s ", FLAGS_key[i]);
}
description.append("Properties: ");
for (int i = 0; i < FLAGS_properties.count(); i++) {
description.appendf("%s ", FLAGS_properties[i]);
}
description.appendf("MD5: %s", md5);
png_text text[2];
text[0].key = (png_charp)"Author";
text[0].text = (png_charp)"DM dump_png()";
text[0].compression = PNG_TEXT_COMPRESSION_NONE;
text[1].key = (png_charp)"Description";
text[1].text = (png_charp)description.c_str();
text[1].compression = PNG_TEXT_COMPRESSION_NONE;
png_set_text(png, info, text, 2);
png_init_io(png, f);
png_set_IHDR(png, info, (png_uint_32)w, (png_uint_32)h, 8,
PNG_COLOR_TYPE_RGB_ALPHA, PNG_INTERLACE_NONE,
PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
png_write_info(png, info);
for (int j = 0; j < h; j++) {
png_bytep row = (png_bytep)(rgba.get() + w*j);
png_write_rows(png, &row, 1);
}
png_write_end(png, info);
png_destroy_write_struct(&png, &info);
fclose(f);
return true;
}
static bool match(const char* needle, const char* haystack) {
return 0 == strcmp("_", needle) || nullptr != strstr(haystack, needle);
}
static bool is_blacklisted(const char* sink, const char* src,
const char* srcOptions, const char* name) {
for (int i = 0; i < FLAGS_blacklist.count() - 3; i += 4) {
if (match(FLAGS_blacklist[i+0], sink) &&
match(FLAGS_blacklist[i+1], src) &&
match(FLAGS_blacklist[i+2], srcOptions) &&
match(FLAGS_blacklist[i+3], name)) {
return true;
}
}
return false;
}
// Even when a Task Sink reports to be non-threadsafe (e.g. GPU), we know things like
// .png encoding are definitely thread safe. This lets us offload that work to CPU threads.
static SkTaskGroup gDefinitelyThreadSafeWork;
// The finest-grained unit of work we can run: draw a single Src into a single Sink,
// report any errors, and perhaps write out the output: a .png of the bitmap, or a raw stream.
struct Task {
Task(const TaggedSrc& src, const TaggedSink& sink) : src(src), sink(sink) {}
const TaggedSrc& src;
const TaggedSink& sink;
static void Run(const Task& task) {
SkString name = task.src->name();
SkString log;
if (!FLAGS_dryRun) {
SkBitmap bitmap;
SkDynamicMemoryWStream stream;
start(task.sink.tag.c_str(), task.src.tag.c_str(),
task.src.options.c_str(), name.c_str());
Error err = task.sink->draw(*task.src, &bitmap, &stream, &log);
if (!err.isEmpty()) {
if (err.isFatal()) {
fail(SkStringPrintf("%s %s %s %s: %s",
task.sink.tag.c_str(),
task.src.tag.c_str(),
task.src.options.c_str(),
name.c_str(),
err.c_str()));
} else {
done(task.sink.tag.c_str(), task.src.tag.c_str(),
task.src.options.c_str(), name.c_str());
return;
}
}
// We're likely switching threads here, so we must capture by value, [=] or [foo,bar].
SkStreamAsset* data = stream.detachAsStream();
gDefinitelyThreadSafeWork.add([task,name,bitmap,data]{
SkAutoTDelete<SkStreamAsset> ownedData(data);
// Why doesn't the copy constructor do this when we have pre-locked pixels?
bitmap.lockPixels();
SkString md5;
if (!FLAGS_writePath.isEmpty() || !FLAGS_readPath.isEmpty()) {
SkMD5 hash;
if (data->getLength()) {
hash.writeStream(data, data->getLength());
data->rewind();
} else {
// If we're BGRA (Linux, Windows), swizzle over to RGBA (Mac, Android).
// This helps eliminate multiple 0-pixel-diff hashes on gold.skia.org.
// (Android's general slow speed breaks the tie arbitrarily in RGBA's favor.)
// We might consider promoting 565 to RGBA too.
if (bitmap.colorType() == kBGRA_8888_SkColorType) {
SkBitmap swizzle;
SkAssertResult(bitmap.copyTo(&swizzle, kRGBA_8888_SkColorType));
hash.write(swizzle.getPixels(), swizzle.getSize());
} else {
hash.write(bitmap.getPixels(), bitmap.getSize());
}
}
SkMD5::Digest digest;
hash.finish(digest);
for (int i = 0; i < 16; i++) {
md5.appendf("%02x", digest.data[i]);
}
}
if (!FLAGS_readPath.isEmpty() &&
!gGold.contains(Gold(task.sink.tag, task.src.tag,
task.src.options, name, md5))) {
fail(SkStringPrintf("%s not found for %s %s %s %s in %s",
md5.c_str(),
task.sink.tag.c_str(),
task.src.tag.c_str(),
task.src.options.c_str(),
name.c_str(),
FLAGS_readPath[0]));
}
if (!FLAGS_writePath.isEmpty()) {
const char* ext = task.sink->fileExtension();
if (data->getLength()) {
WriteToDisk(task, md5, ext, data, data->getLength(), nullptr);
SkASSERT(bitmap.drawsNothing());
} else if (!bitmap.drawsNothing()) {
WriteToDisk(task, md5, ext, nullptr, 0, &bitmap);
}
}
});
}
done(task.sink.tag.c_str(), task.src.tag.c_str(), task.src.options.c_str(), name.c_str());
}
static void WriteToDisk(const Task& task,
SkString md5,
const char* ext,
SkStream* data, size_t len,
const SkBitmap* bitmap) {
bool gammaCorrect = false;
if (bitmap) {
gammaCorrect = bitmap->profileType() == kSRGB_SkColorProfileType
|| bitmap-> colorType() == kRGBA_F16_SkColorType;
}
JsonWriter::BitmapResult result;
result.name = task.src->name();
result.config = task.sink.tag;
result.sourceType = task.src.tag;
result.sourceOptions = task.src.options;
result.ext = ext;
result.gammaCorrect = gammaCorrect;
result.md5 = md5;
JsonWriter::AddBitmapResult(result);
// If an MD5 is uninteresting, we want it noted in the JSON file,
// but don't want to dump it out as a .png (or whatever ext is).
if (gUninterestingHashes.contains(md5)) {
return;
}
const char* dir = FLAGS_writePath[0];
if (0 == strcmp(dir, "@")) { // Needed for iOS.
dir = FLAGS_resourcePath[0];
}
sk_mkdir(dir);
SkString path;
if (FLAGS_nameByHash) {
path = SkOSPath::Join(dir, result.md5.c_str());
path.append(".");
path.append(ext);
if (sk_exists(path.c_str())) {
return; // Content-addressed. If it exists already, we're done.
}
} else {
path = SkOSPath::Join(dir, task.sink.tag.c_str());
sk_mkdir(path.c_str());
path = SkOSPath::Join(path.c_str(), task.src.tag.c_str());
sk_mkdir(path.c_str());
if (strcmp(task.src.options.c_str(), "") != 0) {
path = SkOSPath::Join(path.c_str(), task.src.options.c_str());
sk_mkdir(path.c_str());
}
path = SkOSPath::Join(path.c_str(), task.src->name().c_str());
path.append(".");
path.append(ext);
}
if (bitmap) {
if (!dump_png(*bitmap, path.c_str(), result.md5.c_str())) {
fail(SkStringPrintf("Can't encode PNG to %s.\n", path.c_str()));
return;
}
} else {
SkFILEWStream file(path.c_str());
if (!file.isValid()) {
fail(SkStringPrintf("Can't open %s for writing.\n", path.c_str()));
return;
}
if (!file.writeStream(data, len)) {
fail(SkStringPrintf("Can't write to %s.\n", path.c_str()));
return;
}
}
}
};
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
// Unit tests don't fit so well into the Src/Sink model, so we give them special treatment.
static SkTDArray<skiatest::Test> gParallelTests, gSerialTests;
static void gather_tests() {
if (!FLAGS_src.contains("tests")) {
return;
}
for (const skiatest::TestRegistry* r = skiatest::TestRegistry::Head(); r; r = r->next()) {
if (!in_shard()) {
continue;
}
// Despite its name, factory() is returning a reference to
// link-time static const POD data.
const skiatest::Test& test = r->factory();
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, test.name)) {
continue;
}
if (test.needsGpu && gpu_supported()) {
(FLAGS_gpu_threading ? gParallelTests : gSerialTests).push(test);
} else if (!test.needsGpu && FLAGS_cpu) {
gParallelTests.push(test);
}
}
}
static void run_test(skiatest::Test test) {
struct : public skiatest::Reporter {
void reportFailed(const skiatest::Failure& failure) override {
fail(failure.toString());
JsonWriter::AddTestFailure(failure);
}
bool allowExtendedTest() const override {
return FLAGS_pathOpsExtended;
}
bool verbose() const override { return FLAGS_veryVerbose; }
} reporter;
if (!FLAGS_dryRun && !is_blacklisted("_", "tests", "_", test.name)) {
start("unit", "test", "", test.name);
GrContextFactory factory;
test.proc(&reporter, &factory);
}
done("unit", "test", "", test.name);
}
/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
DEFINE_int32(status_sec, 15, "Print status this often (and if we crash).");
SkThread* start_status_thread() {
auto thread = new SkThread([] (void*) {
for (;;) {
print_status();
#if defined(SK_BUILD_FOR_WIN)
Sleep(FLAGS_status_sec * 1000);
#else
sleep(FLAGS_status_sec);
#endif
}
});
thread->start();
return thread;
}
#define PORTABLE_FONT_PREFIX "Toy Liberation "
static SkTypeface* create_from_name(const char familyName[], SkTypeface::Style style) {
if (familyName && strlen(familyName) > sizeof(PORTABLE_FONT_PREFIX)
&& !strncmp(familyName, PORTABLE_FONT_PREFIX, sizeof(PORTABLE_FONT_PREFIX) - 1)) {
return sk_tool_utils::create_portable_typeface(familyName, style);
}
return nullptr;
}
#undef PORTABLE_FONT_PREFIX
extern SkTypeface* (*gCreateTypefaceDelegate)(const char [], SkTypeface::Style );
int dm_main();
int dm_main() {
setup_crash_handler();
JsonWriter::DumpJson(); // It's handy for the bots to assume this is ~never missing.
SkAutoGraphics ag;
SkTaskGroup::Enabler enabled(FLAGS_threads);
gCreateTypefaceDelegate = &create_from_name;
{
SkString testResourcePath = GetResourcePath("color_wheel.png");
SkFILEStream testResource(testResourcePath.c_str());
if (!testResource.isValid()) {
SkDebugf("Some resources are missing. Do you need to set --resourcePath?\n");
}
}
gather_gold();
gather_uninteresting_hashes();
if (!gather_srcs()) {
return 1;
}
gather_sinks();
gather_tests();
gPending = gSrcs.count() * gSinks.count() + gParallelTests.count() + gSerialTests.count();
SkDebugf("%d srcs * %d sinks + %d tests == %d tasks",
gSrcs.count(), gSinks.count(), gParallelTests.count() + gSerialTests.count(), gPending);
SkAutoTDelete<SkThread> statusThread(start_status_thread());
// Kick off as much parallel work as we can, making note of any serial work we'll need to do.
SkTaskGroup parallel;
SkTArray<Task> serial;
for (auto& sink : gSinks)
for (auto& src : gSrcs) {
if (src->veto(sink->flags()) ||
is_blacklisted(sink.tag.c_str(), src.tag.c_str(),
src.options.c_str(), src->name().c_str())) {
SkAutoTAcquire<SkSpinlock> lock(gMutex);
gPending--;
continue;
}
Task task(src, sink);
if (src->serial() || sink->serial()) {
serial.push_back(task);
} else {
parallel.add([task] { Task::Run(task); });
}
}
for (auto test : gParallelTests) {
parallel.add([test] { run_test(test); });
}
// With the parallel work running, run serial tasks and tests here on main thread.
for (auto task : serial) { Task::Run(task); }
for (auto test : gSerialTests) { run_test(test); }
// Wait for any remaining parallel work to complete (including any spun off of serial tasks).
parallel.wait();
gDefinitelyThreadSafeWork.wait();
// We'd better have run everything.
SkASSERT(gPending == 0);
// Make sure we've flushed all our results to disk.
JsonWriter::DumpJson();
// At this point we're back in single-threaded land.
sk_tool_utils::release_portable_typefaces();
if (gFailures.count() > 0) {
SkDebugf("Failures:\n");
for (int i = 0; i < gFailures.count(); i++) {
SkDebugf("\t%s\n", gFailures[i].c_str());
}
SkDebugf("%d failures\n", gFailures.count());
return 1;
}
#ifdef SK_PDF_IMAGE_STATS
SkPDFImageDumpStats();
#endif // SK_PDF_IMAGE_STATS
print_status();
SkDebugf("Finished!\n");
return 0;
}
// TODO: currently many GPU tests are declared outside SK_SUPPORT_GPU guards.
// Thus we export the empty RunWithGPUTestContexts when SK_SUPPORT_GPU=0.
namespace skiatest {
namespace {
typedef void(*TestWithGrContext)(skiatest::Reporter*, GrContext*);
typedef void(*TestWithGrContextAndGLContext)(skiatest::Reporter*, GrContext*, SkGLContext*);
#if SK_SUPPORT_GPU
template<typename T>
void call_test(T test, skiatest::Reporter* reporter, const GrContextFactory::ContextInfo& context);
template<>
void call_test(TestWithGrContext test, skiatest::Reporter* reporter,
const GrContextFactory::ContextInfo& context) {
test(reporter, context.fGrContext);
}
template<>
void call_test(TestWithGrContextAndGLContext test, skiatest::Reporter* reporter,
const GrContextFactory::ContextInfo& context) {
test(reporter, context.fGrContext, context.fGLContext);
}
#endif
} // namespace
template<typename T>
void RunWithGPUTestContexts(T test, GPUTestContexts testContexts, Reporter* reporter,
GrContextFactory* factory) {
#if SK_SUPPORT_GPU
// Iterate over context types, except use "native" instead of explicitly trying OpenGL and
// OpenGL ES. Do not use GLES on desktop, since tests do not account for not fixing
// http://skbug.com/2809
GrContextFactory::GLContextType contextTypes[] = {
GrContextFactory::kNative_GLContextType,
#if SK_ANGLE
#ifdef SK_BUILD_FOR_WIN
GrContextFactory::kANGLE_GLContextType,
#endif
GrContextFactory::kANGLE_GL_GLContextType,
#endif
#if SK_COMMAND_BUFFER
GrContextFactory::kCommandBuffer_GLContextType,
#endif
#if SK_MESA
GrContextFactory::kMESA_GLContextType,
#endif
GrContextFactory::kNull_GLContextType,
GrContextFactory::kDebug_GLContextType,
};
static_assert(SK_ARRAY_COUNT(contextTypes) == GrContextFactory::kGLContextTypeCnt - 2,
"Skipping unexpected GLContextType for GPU tests");
for (auto& contextType : contextTypes) {
int contextSelector = kNone_GPUTestContexts;
if (GrContextFactory::IsRenderingGLContext(contextType)) {
contextSelector |= kAllRendering_GPUTestContexts;
} else if (contextType == GrContextFactory::kNative_GLContextType) {
contextSelector |= kNative_GPUTestContexts;
} else if (contextType == GrContextFactory::kNull_GLContextType) {
contextSelector |= kNull_GPUTestContexts;
} else if (contextType == GrContextFactory::kDebug_GLContextType) {
contextSelector |= kDebug_GPUTestContexts;
}
if ((testContexts & contextSelector) == 0) {
continue;
}
GrContextFactory::ContextInfo context = factory->getContextInfo(contextType);
if (context.fGrContext) {
call_test(test, reporter, context);
}
context = factory->getContextInfo(contextType,
GrContextFactory::kEnableNVPR_GLContextOptions);
if (context.fGrContext) {
call_test(test, reporter, context);
}
}
#endif
}
template
void RunWithGPUTestContexts<TestWithGrContext>(TestWithGrContext test,
GPUTestContexts testContexts,
Reporter* reporter,
GrContextFactory* factory);
template
void RunWithGPUTestContexts<TestWithGrContextAndGLContext>(TestWithGrContextAndGLContext test,
GPUTestContexts testContexts,
Reporter* reporter,
GrContextFactory* factory);
} // namespace skiatest
#if !defined(SK_BUILD_FOR_IOS)
int main(int argc, char** argv) {
SkCommandLineFlags::Parse(argc, argv);
return dm_main();
}
#endif