0fb1ee98cf
SkNVRefCnt trades a small amount of code size (vtable) and runtime (vptr) memory usage for a larger amount of code size (templating). It was written back in a time when all we were really thinking about was runtime memory usage, so I'm curious to see where performance, code size, and memory usage all move if it's removed. Looking at the types I've changed here, my guess is that performance and memory usage will be basically unchanged, and that code size will drop a bit. Nothing else it's nicer to have only one ref-counting base class. Change-Id: I7d56a2b9e2b9fb000ff97792159ea1ff4f5e6f13 Reviewed-on: https://skia-review.googlesource.com/c/166203 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
386 lines
12 KiB
C++
386 lines
12 KiB
C++
/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkRefCnt_DEFINED
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#define SkRefCnt_DEFINED
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#include "SkTypes.h"
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#include <atomic>
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#include <cstddef>
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#include <functional>
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#include <memory>
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#include <ostream>
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#include <type_traits>
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#include <utility>
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/** \class SkRefCntBase
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SkRefCntBase is the base class for objects that may be shared by multiple
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objects. When an existing owner wants to share a reference, it calls ref().
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When an owner wants to release its reference, it calls unref(). When the
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shared object's reference count goes to zero as the result of an unref()
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call, its (virtual) destructor is called. It is an error for the
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destructor to be called explicitly (or via the object going out of scope on
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the stack or calling delete) if getRefCnt() > 1.
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*/
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class SK_API SkRefCntBase {
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public:
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/** Default construct, initializing the reference count to 1.
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*/
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SkRefCntBase() : fRefCnt(1) {}
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/** Destruct, asserting that the reference count is 1.
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*/
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virtual ~SkRefCntBase() {
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#ifdef SK_DEBUG
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SkASSERTF(getRefCnt() == 1, "fRefCnt was %d", getRefCnt());
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// illegal value, to catch us if we reuse after delete
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fRefCnt.store(0, std::memory_order_relaxed);
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#endif
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}
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#ifdef SK_DEBUG
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/** Return the reference count. Use only for debugging. */
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int32_t getRefCnt() const {
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return fRefCnt.load(std::memory_order_relaxed);
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}
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void validate() const {
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SkASSERT(getRefCnt() > 0);
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}
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#endif
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/** May return true if the caller is the only owner.
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* Ensures that all previous owner's actions are complete.
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*/
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bool unique() const {
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if (1 == fRefCnt.load(std::memory_order_acquire)) {
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// The acquire barrier is only really needed if we return true. It
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// prevents code conditioned on the result of unique() from running
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// until previous owners are all totally done calling unref().
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return true;
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}
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return false;
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}
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/** Increment the reference count. Must be balanced by a call to unref().
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*/
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void ref() const {
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SkASSERT(getRefCnt() > 0);
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// No barrier required.
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(void)fRefCnt.fetch_add(+1, std::memory_order_relaxed);
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}
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/** Decrement the reference count. If the reference count is 1 before the
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decrement, then delete the object. Note that if this is the case, then
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the object needs to have been allocated via new, and not on the stack.
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*/
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void unref() const {
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SkASSERT(getRefCnt() > 0);
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// A release here acts in place of all releases we "should" have been doing in ref().
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if (1 == fRefCnt.fetch_add(-1, std::memory_order_acq_rel)) {
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// Like unique(), the acquire is only needed on success, to make sure
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// code in internal_dispose() doesn't happen before the decrement.
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this->internal_dispose();
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}
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}
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protected:
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/**
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* Allow subclasses to call this if they've overridden internal_dispose
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* so they can reset fRefCnt before the destructor is called or if they
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* choose not to call the destructor (e.g. using a free list).
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*/
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void internal_dispose_restore_refcnt_to_1() const {
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SkASSERT(0 == getRefCnt());
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fRefCnt.store(1, std::memory_order_relaxed);
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}
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private:
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/**
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* Called when the ref count goes to 0.
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*/
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virtual void internal_dispose() const {
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this->internal_dispose_restore_refcnt_to_1();
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delete this;
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}
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// The following friends are those which override internal_dispose()
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// and conditionally call SkRefCnt::internal_dispose().
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friend class SkWeakRefCnt;
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mutable std::atomic<int32_t> fRefCnt;
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SkRefCntBase(SkRefCntBase&&) = delete;
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SkRefCntBase(const SkRefCntBase&) = delete;
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SkRefCntBase& operator=(SkRefCntBase&&) = delete;
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SkRefCntBase& operator=(const SkRefCntBase&) = delete;
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};
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#ifdef SK_REF_CNT_MIXIN_INCLUDE
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// It is the responsibility of the following include to define the type SkRefCnt.
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// This SkRefCnt should normally derive from SkRefCntBase.
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#include SK_REF_CNT_MIXIN_INCLUDE
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#else
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class SK_API SkRefCnt : public SkRefCntBase {
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// "#include SK_REF_CNT_MIXIN_INCLUDE" doesn't work with this build system.
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#if defined(SK_BUILD_FOR_GOOGLE3)
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public:
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void deref() const { this->unref(); }
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#endif
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};
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#endif
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///////////////////////////////////////////////////////////////////////////////
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/** Call obj->ref() and return obj. The obj must not be nullptr.
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*/
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template <typename T> static inline T* SkRef(T* obj) {
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SkASSERT(obj);
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obj->ref();
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return obj;
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}
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/** Check if the argument is non-null, and if so, call obj->ref() and return obj.
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*/
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template <typename T> static inline T* SkSafeRef(T* obj) {
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if (obj) {
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obj->ref();
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}
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return obj;
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}
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/** Check if the argument is non-null, and if so, call obj->unref()
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*/
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template <typename T> static inline void SkSafeUnref(T* obj) {
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if (obj) {
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obj->unref();
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////////////
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/**
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* Shared pointer class to wrap classes that support a ref()/unref() interface.
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*
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* This can be used for classes inheriting from SkRefCnt, but it also works for other
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* classes that match the interface, but have different internal choices: e.g. the hosted class
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* may have its ref/unref be thread-safe, but that is not assumed/imposed by sk_sp.
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*/
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template <typename T> class sk_sp {
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public:
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using element_type = T;
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constexpr sk_sp() : fPtr(nullptr) {}
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constexpr sk_sp(std::nullptr_t) : fPtr(nullptr) {}
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/**
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* Shares the underlying object by calling ref(), so that both the argument and the newly
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* created sk_sp both have a reference to it.
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*/
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sk_sp(const sk_sp<T>& that) : fPtr(SkSafeRef(that.get())) {}
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template <typename U,
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typename = typename std::enable_if<std::is_convertible<U*, T*>::value>::type>
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sk_sp(const sk_sp<U>& that) : fPtr(SkSafeRef(that.get())) {}
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/**
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* Move the underlying object from the argument to the newly created sk_sp. Afterwards only
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* the new sk_sp will have a reference to the object, and the argument will point to null.
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* No call to ref() or unref() will be made.
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*/
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sk_sp(sk_sp<T>&& that) : fPtr(that.release()) {}
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template <typename U,
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typename = typename std::enable_if<std::is_convertible<U*, T*>::value>::type>
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sk_sp(sk_sp<U>&& that) : fPtr(that.release()) {}
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/**
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* Adopt the bare pointer into the newly created sk_sp.
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* No call to ref() or unref() will be made.
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*/
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explicit sk_sp(T* obj) : fPtr(obj) {}
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/**
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* Calls unref() on the underlying object pointer.
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*/
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~sk_sp() {
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SkSafeUnref(fPtr);
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SkDEBUGCODE(fPtr = nullptr);
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}
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sk_sp<T>& operator=(std::nullptr_t) { this->reset(); return *this; }
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/**
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* Shares the underlying object referenced by the argument by calling ref() on it. If this
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* sk_sp previously had a reference to an object (i.e. not null) it will call unref() on that
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* object.
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*/
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sk_sp<T>& operator=(const sk_sp<T>& that) {
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if (this != &that) {
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this->reset(SkSafeRef(that.get()));
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}
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return *this;
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}
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template <typename U,
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typename = typename std::enable_if<std::is_convertible<U*, T*>::value>::type>
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sk_sp<T>& operator=(const sk_sp<U>& that) {
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this->reset(SkSafeRef(that.get()));
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return *this;
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}
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/**
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* Move the underlying object from the argument to the sk_sp. If the sk_sp previously held
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* a reference to another object, unref() will be called on that object. No call to ref()
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* will be made.
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*/
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sk_sp<T>& operator=(sk_sp<T>&& that) {
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this->reset(that.release());
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return *this;
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}
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template <typename U,
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typename = typename std::enable_if<std::is_convertible<U*, T*>::value>::type>
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sk_sp<T>& operator=(sk_sp<U>&& that) {
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this->reset(that.release());
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return *this;
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}
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T& operator*() const {
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SkASSERT(this->get() != nullptr);
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return *this->get();
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}
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explicit operator bool() const { return this->get() != nullptr; }
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T* get() const { return fPtr; }
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T* operator->() const { return fPtr; }
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/**
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* Adopt the new bare pointer, and call unref() on any previously held object (if not null).
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* No call to ref() will be made.
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*/
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void reset(T* ptr = nullptr) {
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// Calling fPtr->unref() may call this->~() or this->reset(T*).
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// http://wg21.cmeerw.net/lwg/issue998
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// http://wg21.cmeerw.net/lwg/issue2262
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T* oldPtr = fPtr;
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fPtr = ptr;
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SkSafeUnref(oldPtr);
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}
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/**
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* Return the bare pointer, and set the internal object pointer to nullptr.
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* The caller must assume ownership of the object, and manage its reference count directly.
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* No call to unref() will be made.
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*/
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T* SK_WARN_UNUSED_RESULT release() {
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T* ptr = fPtr;
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fPtr = nullptr;
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return ptr;
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}
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void swap(sk_sp<T>& that) /*noexcept*/ {
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using std::swap;
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swap(fPtr, that.fPtr);
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}
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private:
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T* fPtr;
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};
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template <typename T> inline void swap(sk_sp<T>& a, sk_sp<T>& b) /*noexcept*/ {
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a.swap(b);
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}
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template <typename T, typename U> inline bool operator==(const sk_sp<T>& a, const sk_sp<U>& b) {
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return a.get() == b.get();
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}
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template <typename T> inline bool operator==(const sk_sp<T>& a, std::nullptr_t) /*noexcept*/ {
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return !a;
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}
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template <typename T> inline bool operator==(std::nullptr_t, const sk_sp<T>& b) /*noexcept*/ {
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return !b;
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}
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template <typename T, typename U> inline bool operator!=(const sk_sp<T>& a, const sk_sp<U>& b) {
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return a.get() != b.get();
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}
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template <typename T> inline bool operator!=(const sk_sp<T>& a, std::nullptr_t) /*noexcept*/ {
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return static_cast<bool>(a);
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}
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template <typename T> inline bool operator!=(std::nullptr_t, const sk_sp<T>& b) /*noexcept*/ {
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return static_cast<bool>(b);
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}
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template <typename T, typename U> inline bool operator<(const sk_sp<T>& a, const sk_sp<U>& b) {
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// Provide defined total order on sk_sp.
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// http://wg21.cmeerw.net/lwg/issue1297
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// http://wg21.cmeerw.net/lwg/issue1401 .
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return std::less<typename std::common_type<T*, U*>::type>()(a.get(), b.get());
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}
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template <typename T> inline bool operator<(const sk_sp<T>& a, std::nullptr_t) {
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return std::less<T*>()(a.get(), nullptr);
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}
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template <typename T> inline bool operator<(std::nullptr_t, const sk_sp<T>& b) {
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return std::less<T*>()(nullptr, b.get());
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}
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template <typename T, typename U> inline bool operator<=(const sk_sp<T>& a, const sk_sp<U>& b) {
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return !(b < a);
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}
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template <typename T> inline bool operator<=(const sk_sp<T>& a, std::nullptr_t) {
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return !(nullptr < a);
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}
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template <typename T> inline bool operator<=(std::nullptr_t, const sk_sp<T>& b) {
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return !(b < nullptr);
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}
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template <typename T, typename U> inline bool operator>(const sk_sp<T>& a, const sk_sp<U>& b) {
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return b < a;
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}
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template <typename T> inline bool operator>(const sk_sp<T>& a, std::nullptr_t) {
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return nullptr < a;
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}
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template <typename T> inline bool operator>(std::nullptr_t, const sk_sp<T>& b) {
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return b < nullptr;
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}
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template <typename T, typename U> inline bool operator>=(const sk_sp<T>& a, const sk_sp<U>& b) {
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return !(a < b);
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}
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template <typename T> inline bool operator>=(const sk_sp<T>& a, std::nullptr_t) {
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return !(a < nullptr);
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}
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template <typename T> inline bool operator>=(std::nullptr_t, const sk_sp<T>& b) {
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return !(nullptr < b);
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}
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template <typename C, typename CT, typename T>
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auto operator<<(std::basic_ostream<C, CT>& os, const sk_sp<T>& sp) -> decltype(os << sp.get()) {
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return os << sp.get();
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}
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template <typename T, typename... Args>
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sk_sp<T> sk_make_sp(Args&&... args) {
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return sk_sp<T>(new T(std::forward<Args>(args)...));
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}
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/*
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* Returns a sk_sp wrapping the provided ptr AND calls ref on it (if not null).
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*
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* This is different than the semantics of the constructor for sk_sp, which just wraps the ptr,
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* effectively "adopting" it.
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*/
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template <typename T> sk_sp<T> sk_ref_sp(T* obj) {
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return sk_sp<T>(SkSafeRef(obj));
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}
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template <typename T> sk_sp<T> sk_ref_sp(const T* obj) {
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return sk_sp<T>(const_cast<T*>(SkSafeRef(obj)));
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}
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#endif
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