f1b7a1d828
One side effect is that the SkShader's (or implicit shader's) fragment processor is responsible for the transition from an unpremul paint color to a premul color. Review URL: https://codereview.chromium.org/1348583002
250 lines
8.8 KiB
C
250 lines
8.8 KiB
C
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/*
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* Copyright 2010 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrColor_DEFINED
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#define GrColor_DEFINED
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#include "GrTypes.h"
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#include "SkColor.h"
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#include "SkColorPriv.h"
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#include "SkUnPreMultiply.h"
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/**
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* GrColor is 4 bytes for R, G, B, A, in a specific order defined below. Whether the color is
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* premultiplied or not depends on the context in which it is being used.
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*/
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typedef uint32_t GrColor;
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// shift amount to assign a component to a GrColor int
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// These shift values are chosen for compatibility with GL attrib arrays
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// ES doesn't allow BGRA vertex attrib order so if they were not in this order
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// we'd have to swizzle in shaders.
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#ifdef SK_CPU_BENDIAN
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#define GrColor_SHIFT_R 24
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#define GrColor_SHIFT_G 16
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#define GrColor_SHIFT_B 8
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#define GrColor_SHIFT_A 0
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#else
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#define GrColor_SHIFT_R 0
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#define GrColor_SHIFT_G 8
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#define GrColor_SHIFT_B 16
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#define GrColor_SHIFT_A 24
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#endif
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/**
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* Pack 4 components (RGBA) into a GrColor int
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*/
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static inline GrColor GrColorPackRGBA(unsigned r, unsigned g, unsigned b, unsigned a) {
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SkASSERT((uint8_t)r == r);
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SkASSERT((uint8_t)g == g);
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SkASSERT((uint8_t)b == b);
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SkASSERT((uint8_t)a == a);
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return (r << GrColor_SHIFT_R) |
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(g << GrColor_SHIFT_G) |
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(b << GrColor_SHIFT_B) |
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(a << GrColor_SHIFT_A);
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}
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/**
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* Packs a color with an alpha channel replicated across all four channels.
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*/
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static inline GrColor GrColorPackA4(unsigned a) {
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SkASSERT((uint8_t)a == a);
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return (a << GrColor_SHIFT_R) |
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(a << GrColor_SHIFT_G) |
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(a << GrColor_SHIFT_B) |
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(a << GrColor_SHIFT_A);
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}
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// extract a component (byte) from a GrColor int
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#define GrColorUnpackR(color) (((color) >> GrColor_SHIFT_R) & 0xFF)
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#define GrColorUnpackG(color) (((color) >> GrColor_SHIFT_G) & 0xFF)
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#define GrColorUnpackB(color) (((color) >> GrColor_SHIFT_B) & 0xFF)
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#define GrColorUnpackA(color) (((color) >> GrColor_SHIFT_A) & 0xFF)
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/**
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* Since premultiplied means that alpha >= color, we construct a color with
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* each component==255 and alpha == 0 to be "illegal"
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*/
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#define GrColor_ILLEGAL (~(0xFF << GrColor_SHIFT_A))
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#define GrColor_WHITE 0xFFFFFFFF
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#define GrColor_TRANSPARENT_BLACK 0x0
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/**
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* Assert in debug builds that a GrColor is premultiplied.
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*/
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static inline void GrColorIsPMAssert(GrColor SkDEBUGCODE(c)) {
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#ifdef SK_DEBUG
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unsigned a = GrColorUnpackA(c);
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unsigned r = GrColorUnpackR(c);
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unsigned g = GrColorUnpackG(c);
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unsigned b = GrColorUnpackB(c);
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SkASSERT(r <= a);
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SkASSERT(g <= a);
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SkASSERT(b <= a);
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#endif
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}
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/** Inverts each color channel. */
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static inline GrColor GrInvertColor(GrColor c) {
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U8CPU a = GrColorUnpackA(c);
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U8CPU r = GrColorUnpackR(c);
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U8CPU g = GrColorUnpackG(c);
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U8CPU b = GrColorUnpackB(c);
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return GrColorPackRGBA(0xff - r, 0xff - g, 0xff - b, 0xff - a);
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}
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static inline GrColor GrColorMul(GrColor c0, GrColor c1) {
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U8CPU r = SkMulDiv255Round(GrColorUnpackR(c0), GrColorUnpackR(c1));
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U8CPU g = SkMulDiv255Round(GrColorUnpackG(c0), GrColorUnpackG(c1));
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U8CPU b = SkMulDiv255Round(GrColorUnpackB(c0), GrColorUnpackB(c1));
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U8CPU a = SkMulDiv255Round(GrColorUnpackA(c0), GrColorUnpackA(c1));
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return GrColorPackRGBA(r, g, b, a);
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}
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static inline GrColor GrColorSatAdd(GrColor c0, GrColor c1) {
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unsigned r = SkTMin<unsigned>(GrColorUnpackR(c0) + GrColorUnpackR(c1), 0xff);
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unsigned g = SkTMin<unsigned>(GrColorUnpackG(c0) + GrColorUnpackG(c1), 0xff);
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unsigned b = SkTMin<unsigned>(GrColorUnpackB(c0) + GrColorUnpackB(c1), 0xff);
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unsigned a = SkTMin<unsigned>(GrColorUnpackA(c0) + GrColorUnpackA(c1), 0xff);
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return GrColorPackRGBA(r, g, b, a);
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}
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/** Converts a GrColor to an rgba array of GrGLfloat */
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static inline void GrColorToRGBAFloat(GrColor color, float rgba[4]) {
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static const float ONE_OVER_255 = 1.f / 255.f;
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rgba[0] = GrColorUnpackR(color) * ONE_OVER_255;
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rgba[1] = GrColorUnpackG(color) * ONE_OVER_255;
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rgba[2] = GrColorUnpackB(color) * ONE_OVER_255;
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rgba[3] = GrColorUnpackA(color) * ONE_OVER_255;
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}
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/** Normalizes and coverts an uint8_t to a float. [0, 255] -> [0.0, 1.0] */
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static inline float GrNormalizeByteToFloat(uint8_t value) {
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static const float ONE_OVER_255 = 1.f / 255.f;
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return value * ONE_OVER_255;
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}
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/** Determines whether the color is opaque or not. */
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static inline bool GrColorIsOpaque(GrColor color) {
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return (color & (0xFFU << GrColor_SHIFT_A)) == (0xFFU << GrColor_SHIFT_A);
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}
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static inline GrColor GrPremulColor(GrColor color) {
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unsigned r = GrColorUnpackR(color);
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unsigned g = GrColorUnpackG(color);
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unsigned b = GrColorUnpackB(color);
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unsigned a = GrColorUnpackA(color);
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return GrColorPackRGBA(SkMulDiv255Round(r, a),
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SkMulDiv255Round(g, a),
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SkMulDiv255Round(b, a),
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a);
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}
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/** Returns an unpremuled version of the GrColor. */
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static inline GrColor GrUnpremulColor(GrColor color) {
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GrColorIsPMAssert(color);
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unsigned r = GrColorUnpackR(color);
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unsigned g = GrColorUnpackG(color);
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unsigned b = GrColorUnpackB(color);
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unsigned a = GrColorUnpackA(color);
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SkPMColor colorPM = SkPackARGB32(a, r, g, b);
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SkColor colorUPM = SkUnPreMultiply::PMColorToColor(colorPM);
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r = SkColorGetR(colorUPM);
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g = SkColorGetG(colorUPM);
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b = SkColorGetB(colorUPM);
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a = SkColorGetA(colorUPM);
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return GrColorPackRGBA(r, g, b, a);
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}
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/**
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* Flags used for bitfields of color components. They are defined so that the bit order reflects the
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* GrColor shift order.
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*/
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enum GrColorComponentFlags {
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kR_GrColorComponentFlag = 1 << (GrColor_SHIFT_R / 8),
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kG_GrColorComponentFlag = 1 << (GrColor_SHIFT_G / 8),
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kB_GrColorComponentFlag = 1 << (GrColor_SHIFT_B / 8),
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kA_GrColorComponentFlag = 1 << (GrColor_SHIFT_A / 8),
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kNone_GrColorComponentFlags = 0,
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kRGB_GrColorComponentFlags = (kR_GrColorComponentFlag | kG_GrColorComponentFlag |
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kB_GrColorComponentFlag),
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kRGBA_GrColorComponentFlags = (kR_GrColorComponentFlag | kG_GrColorComponentFlag |
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kB_GrColorComponentFlag | kA_GrColorComponentFlag)
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};
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GR_MAKE_BITFIELD_OPS(GrColorComponentFlags)
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static inline char GrColorComponentFlagToChar(GrColorComponentFlags component) {
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SkASSERT(SkIsPow2(component));
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switch (component) {
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case kR_GrColorComponentFlag:
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return 'r';
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case kG_GrColorComponentFlag:
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return 'g';
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case kB_GrColorComponentFlag:
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return 'b';
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case kA_GrColorComponentFlag:
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return 'a';
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default:
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SkFAIL("Invalid color component flag.");
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return '\0';
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}
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}
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static inline uint32_t GrPixelConfigComponentMask(GrPixelConfig config) {
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SkASSERT(config >= 0 && config < kGrPixelConfigCnt);
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static const uint32_t kFlags[] = {
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0, // kUnknown_GrPixelConfig
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kA_GrColorComponentFlag, // kAlpha_8_GrPixelConfig
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kRGBA_GrColorComponentFlags, // kIndex_8_GrPixelConfig
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kRGB_GrColorComponentFlags, // kRGB_565_GrPixelConfig
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kRGBA_GrColorComponentFlags, // kRGBA_4444_GrPixelConfig
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kRGBA_GrColorComponentFlags, // kRGBA_8888_GrPixelConfig
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kRGBA_GrColorComponentFlags, // kBGRA_8888_GrPixelConfig
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kRGBA_GrColorComponentFlags, // kSRGBA_8888_GrPixelConfig
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kRGB_GrColorComponentFlags, // kETC1_GrPixelConfig
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kA_GrColorComponentFlag, // kLATC_GrPixelConfig
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kA_GrColorComponentFlag, // kR11_EAC_GrPixelConfig
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kRGBA_GrColorComponentFlags, // kASTC_12x12_GrPixelConfig
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kRGBA_GrColorComponentFlags, // kRGBA_float_GrPixelConfig
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kA_GrColorComponentFlag, // kAlpha_16_GrPixelConfig
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kRGBA_GrColorComponentFlags, // kRGBA_half_GrPixelConfig
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};
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return kFlags[config];
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GR_STATIC_ASSERT(0 == kUnknown_GrPixelConfig);
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GR_STATIC_ASSERT(1 == kAlpha_8_GrPixelConfig);
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GR_STATIC_ASSERT(2 == kIndex_8_GrPixelConfig);
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GR_STATIC_ASSERT(3 == kRGB_565_GrPixelConfig);
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GR_STATIC_ASSERT(4 == kRGBA_4444_GrPixelConfig);
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GR_STATIC_ASSERT(5 == kRGBA_8888_GrPixelConfig);
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GR_STATIC_ASSERT(6 == kBGRA_8888_GrPixelConfig);
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GR_STATIC_ASSERT(7 == kSRGBA_8888_GrPixelConfig);
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GR_STATIC_ASSERT(8 == kETC1_GrPixelConfig);
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GR_STATIC_ASSERT(9 == kLATC_GrPixelConfig);
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GR_STATIC_ASSERT(10 == kR11_EAC_GrPixelConfig);
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GR_STATIC_ASSERT(11 == kASTC_12x12_GrPixelConfig);
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GR_STATIC_ASSERT(12 == kRGBA_float_GrPixelConfig);
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GR_STATIC_ASSERT(13 == kAlpha_half_GrPixelConfig);
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GR_STATIC_ASSERT(14 == kRGBA_half_GrPixelConfig);
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GR_STATIC_ASSERT(SK_ARRAY_COUNT(kFlags) == kGrPixelConfigCnt);
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}
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#endif
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