skia2/gm/bitmapscroll.cpp
commit-bot@chromium.org a90c680386 Turn on quilt mode in DM.
- Rename TileGrid -> Quilt to avoid the name overload.
  - Tag all failing GMs with kSkipTiled_Flag.

You may be wondering, do any GMs pass?  Yes, some do!  And that trends towards all of them as we increase --quiltTile.

Two GMs only fail in --quilt mode in 565.  Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.)

BUG=skia:2477
R=reed@google.com, mtklein@google.com

Author: mtklein@chromium.org

Review URL: https://codereview.chromium.org/256373002

git-svn-id: http://skia.googlecode.com/svn/trunk@14457 2bbb7eff-a529-9590-31e7-b0007b416f81
2014-04-30 13:20:45 +00:00

159 lines
5.5 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
namespace skiagm {
/** Create a bitmap image suitable for testing SkBitmap::scrollRect().
*
* @param quarterWidth bitmap will be 4x this many pixels wide
* @param quarterHeight bitmap will be 4x this many pixels tall
* @param bitmap the bitmap data is written into this object
*/
static void make_bitmap(int quarterWidth, int quarterHeight, SkBitmap *bitmap) {
SkPaint pRed, pWhite, pGreen, pBlue, pLine, pAlphaGray;
pRed.setColor(0xFFFF9999);
pWhite.setColor(0xFFFFFFFF);
pGreen.setColor(0xFF99FF99);
pBlue.setColor(0xFF9999FF);
pLine.setColor(0xFF000000);
pLine.setStyle(SkPaint::kStroke_Style);
pAlphaGray.setColor(0x66888888);
// Prepare bitmap, and a canvas that draws into it.
bitmap->allocN32Pixels(quarterWidth*4, quarterHeight*4);
SkCanvas canvas(*bitmap);
SkScalar w = SkIntToScalar(quarterWidth);
SkScalar h = SkIntToScalar(quarterHeight);
canvas.drawRectCoords( 0, 0, w*2, h*2, pRed);
canvas.drawRectCoords(w*2, 0, w*4, h*2, pGreen);
canvas.drawRectCoords( 0, h*2, w*2, h*4, pBlue);
canvas.drawRectCoords(w*2, h*2, w*4, h*4, pWhite);
canvas.drawRectCoords(w, h, w*3, h*3, pAlphaGray);
canvas.drawLine(w*2, 0, w*2, h*4, pLine);
canvas.drawLine( 0, h*2, w*4, h*2, pLine);
canvas.drawRectCoords(w, h, w*3, h*3, pLine);
}
class BitmapScrollGM : public GM {
bool fInited;
void init() {
if (fInited) {
return;
}
fInited = true;
// Create the original bitmap.
make_bitmap(quarterWidth, quarterHeight, &origBitmap);
}
public:
BitmapScrollGM() {
fInited = false;
this->setBGColor(0xFFDDDDDD);
}
protected:
virtual uint32_t onGetFlags() const SK_OVERRIDE {
return kSkipTiled_Flag;
}
virtual SkString onShortName() {
return SkString("bitmapscroll");
}
virtual SkISize onISize() {
return make_isize(800, 600);
}
virtual void onDraw(SkCanvas* canvas) {
this->init();
SkIRect scrollCenterRegion = SkIRect::MakeXYWH(
quarterWidth, quarterHeight, quarterWidth*2+1, quarterHeight*2+1);
int x = quarterWidth;
int y = quarterHeight;
int xSpacing = quarterWidth * 20;
int ySpacing = quarterHeight * 16;
// Draw left-hand text labels.
drawLabel(canvas, "scroll entire bitmap",
x, y, x, y + ySpacing);
drawLabel(canvas, "scroll part of bitmap",
x, y + ySpacing, x, y + ySpacing*2);
x += 30;
// Draw various permutations of scrolled bitmaps, scrolling a bit
// further each time.
draw9(canvas, x, y, NULL, quarterWidth*1/2, quarterHeight*1/2);
draw9(canvas, x, y+ySpacing, &scrollCenterRegion,
quarterWidth*1/2, quarterHeight*1/2);
x += xSpacing;
draw9(canvas, x, y, NULL, quarterWidth*3/2, quarterHeight*3/2);
draw9(canvas, x, y+ySpacing, &scrollCenterRegion,
quarterWidth*3/2, quarterHeight*3/2);
x += xSpacing;
draw9(canvas, x, y, NULL, quarterWidth*5/2, quarterHeight*5/2);
draw9(canvas, x, y+ySpacing, &scrollCenterRegion,
quarterWidth*5/2, quarterHeight*5/2);
x += xSpacing;
draw9(canvas, x, y, NULL, quarterWidth*9/2, quarterHeight*9/2);
draw9(canvas, x, y+ySpacing, &scrollCenterRegion,
quarterWidth*9/2, quarterHeight*9/2);
}
void drawLabel(SkCanvas* canvas, const char *text, int startX, int startY,
int endX, int endY) {
SkPaint paint;
paint.setColor(0xFF000000);
SkPath path;
path.moveTo(SkIntToScalar(startX), SkIntToScalar(startY));
path.lineTo(SkIntToScalar(endX), SkIntToScalar(endY));
canvas->drawTextOnPath(text, strlen(text), path, NULL, paint);
}
/** Stamp out 9 copies of origBitmap, scrolled in each direction (and
* not scrolled at all).
*/
void draw9(SkCanvas* canvas, int x, int y, SkIRect* subset,
int scrollX, int scrollY) {
for (int yMult=-1; yMult<=1; yMult++) {
for (int xMult=-1; xMult<=1; xMult++) {
// Figure out the (x,y) to draw this copy at
SkScalar bitmapX = SkIntToScalar(
x + quarterWidth * 5 * (xMult+1));
SkScalar bitmapY = SkIntToScalar(
y + quarterHeight * 5 * (yMult+1));
// Scroll a new copy of the bitmap, and then draw it.
// scrollRect() should always return true, even if it's a no-op
SkBitmap scrolledBitmap;
SkDEBUGCODE(bool copyToReturnValue = )origBitmap.copyTo(
&scrolledBitmap, origBitmap.colorType());
SkASSERT(copyToReturnValue);
SkDEBUGCODE(bool scrollRectReturnValue = )scrolledBitmap.scrollRect(
subset, scrollX * xMult, scrollY * yMult);
SkASSERT(scrollRectReturnValue);
canvas->drawBitmap(scrolledBitmap, bitmapX, bitmapY);
}
}
}
private:
typedef GM INHERITED;
static const int quarterWidth = 10;
static const int quarterHeight = 14;
SkBitmap origBitmap;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new BitmapScrollGM; }
static GMRegistry reg(MyFactory);
}