e3f2cfc2a4
Any settings in the FreeType build which may modify the public FreeType headers must be public_defines. Otherwise FreeType may be built one way and the dependents on this target may be built with what are essentially different headers. This fixes the Skia build with built-in FreeType on Windows. Change-Id: I6b317fbe491dd6fdd135928b6f50436102a1e281 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/537460 Commit-Queue: Herb Derby <herb@google.com> Auto-Submit: Ben Wagner <bungeman@google.com> Reviewed-by: Herb Derby <herb@google.com> |
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.. | ||
angle2 | ||
brotli | ||
cpu-features | ||
d3d12allocator | ||
dng_sdk | ||
etc1 | ||
expat | ||
freetype2 | ||
harfbuzz | ||
highway | ||
icu | ||
imgui | ||
libjpeg-turbo | ||
libjxl | ||
libmicrohttpd | ||
libpng | ||
libwebp | ||
lua | ||
native_app_glue | ||
oboe | ||
piex | ||
sfntly | ||
skcms | ||
spirv-cross | ||
vulkanmemoryallocator | ||
wuffs | ||
zlib | ||
BUILD.bazel | ||
BUILD.gn | ||
file_map_for_bazel.json | ||
README | ||
third_party.gni |
The third_party directory contains a set of dependencies from outside sources that are needed to build various components and tools within Skia. Some of these dependencies reside within the Skia repo, while others are pulled from other repositories and placed in the third_party/externals directory during build. These external dependencies are defined in a DEPS file. Products in third_party are subject to their own respective license terms. The license for each project should be included in the source itself via a license header or file. If the source itself does not include a license header or file, create a README that refers to reliable documentation of the project's license terms on the web.