skia2/resources/sksl/runtime
Brian Osman 962e6140ac Add ivec GLSL type aliases to runtime effects
Also add unit test of all GLSL type aliases.

Bug: skia:10679
Change-Id: I93e21621c11adfe3f114d0c55fb8043518e62696
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/395718
Reviewed-by: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: John Stiles <johnstiles@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2021-04-12 16:55:41 +00:00
..
ArrayIndexing.rte Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
ConstPreservation.rte Test that we propagate 'const' to the GPU backend of runtime effects 2021-03-09 23:26:00 +00:00
ConversionConstructors.rte Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
GlobalVariables.rte Force global initializers to be constant expressions 2021-03-15 16:54:05 +00:00
GLSLTypeNames.rte Add ivec GLSL type aliases to runtime effects 2021-04-12 16:55:41 +00:00
LoopFloat.rte Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
LoopInt.rte Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
SampleWithConstantMatrix.rte Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
SampleWithExplicitCoord.rte Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
SampleWithUniformMatrix.rte Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
SampleWithVariableMatrix.rte Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00
VectorIndexing.rte Migrate SkSL test inputs to the resources/ directory. 2021-01-22 18:57:29 +00:00