e43fba1d64
Instead of rejecting all sprite blitters when there's a color filter, just remove the old legacy color filter sprite blitters. The SkRasterPipelineSpriteBlitter can still handle color filters... no need to fall back to the general shader (gather) blitter. Change-Id: Ib27f3e153612d0d904093da68223c2b862b17f63 Reviewed-on: https://skia-review.googlesource.com/21204 Commit-Queue: Mike Klein <mtklein@chromium.org> Reviewed-by: Mike Reed <reed@google.com> |
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bench | ||
bin | ||
debugger | ||
dm | ||
example | ||
experimental | ||
fuzz | ||
gm | ||
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include | ||
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site | ||
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third_party | ||
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LICENSE | ||
PRESUBMIT.py | ||
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README | ||
README.chromium | ||
whitespace.txt |
Skia is a complete 2D graphic library for drawing Text, Geometries, and Images. See full details, and build instructions, at https://skia.org.