8619a34bb8
This reverts commit c877ea2657
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Reason for revert: wow, this is going to be really hard to update callers
Original change's description:
> Hide setDrawLooper -- deprecate loopers
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> Guarded with SK_SUPPORT_LEGACY_DRAWLOOPER
>
> Bug: skia:4783
> Change-Id: I4a47513624bc5c09816f44e107917dc8028adb94
> Reviewed-on: https://skia-review.googlesource.com/c/189871
> Reviewed-by: Mike Reed <reed@google.com>
> Commit-Queue: Mike Reed <reed@google.com>
> Auto-Submit: Mike Reed <reed@google.com>
TBR=reed@google.com
Change-Id: Ia49f421c8a96a8091ab87533361fde4bf570d6e4
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Bug: skia:4783
Reviewed-on: https://skia-review.googlesource.com/c/190303
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Mike Reed <reed@google.com>
285 lines
7.5 KiB
C++
285 lines
7.5 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkBlurDrawLooper.h"
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#include "SkBlurMask.h"
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#include "SkBlurMaskFilter.h"
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#include "SkColorFilter.h"
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#include "SkGradientShader.h"
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#include "SkMatrix.h"
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#include "SkTArray.h"
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namespace skiagm {
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class RectsGM : public GM {
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public:
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RectsGM() {
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this->setBGColor(0xFF000000);
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this->makePaints();
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this->makeMatrices();
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this->makeRects();
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}
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protected:
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SkString onShortName() override {
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return SkString("rects");
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}
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SkISize onISize() override {
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return SkISize::Make(1200, 900);
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}
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void makePaints() {
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{
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// no AA
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SkPaint p;
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p.setColor(SK_ColorWHITE);
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fPaints.push_back(p);
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}
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{
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// AA
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SkPaint p;
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p.setColor(SK_ColorWHITE);
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p.setAntiAlias(true);
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fPaints.push_back(p);
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}
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{
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// AA with translucent
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SkPaint p;
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p.setColor(SK_ColorWHITE);
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p.setAntiAlias(true);
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p.setAlpha(0x66);
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fPaints.push_back(p);
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}
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{
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// AA with mask filter
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SkPaint p;
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p.setColor(SK_ColorWHITE);
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p.setAntiAlias(true);
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p.setMaskFilter(SkMaskFilter::MakeBlur(
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kNormal_SkBlurStyle,
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SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(5))));
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fPaints.push_back(p);
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}
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{
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// AA with radial shader
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SkPaint p;
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p.setColor(SK_ColorWHITE);
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p.setAntiAlias(true);
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SkPoint center = SkPoint::Make(SkIntToScalar(-5), SkIntToScalar(30));
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SkColor colors[] = { SK_ColorBLUE, SK_ColorRED, SK_ColorGREEN };
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SkScalar pos[] = { 0, SK_ScalarHalf, SK_Scalar1 };
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p.setShader(SkGradientShader::MakeRadial(center, 20, colors, pos,
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SK_ARRAY_COUNT(colors),
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SkShader::kClamp_TileMode));
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fPaints.push_back(p);
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}
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{
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// AA with blur
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SkPaint p;
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p.setColor(SK_ColorWHITE);
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p.setAntiAlias(true);
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p.setLooper(SkBlurDrawLooper::Make(SK_ColorWHITE,
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SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(10)),
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SkIntToScalar(5), SkIntToScalar(10)));
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fPaints.push_back(p);
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}
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{
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// AA with stroke style
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SkPaint p;
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p.setColor(SK_ColorWHITE);
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p.setAntiAlias(true);
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p.setStyle(SkPaint::kStroke_Style);
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p.setStrokeWidth(SkIntToScalar(3));
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fPaints.push_back(p);
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}
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{
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// AA with bevel-stroke style
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SkPaint p;
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p.setColor(SK_ColorWHITE);
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p.setAntiAlias(true);
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p.setStyle(SkPaint::kStroke_Style);
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p.setStrokeJoin(SkPaint::kBevel_Join);
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p.setStrokeWidth(SkIntToScalar(3));
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fPaints.push_back(p);
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}
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{
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// AA with round-stroke style
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SkPaint p;
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p.setColor(SK_ColorWHITE);
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p.setAntiAlias(true);
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p.setStyle(SkPaint::kStroke_Style);
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p.setStrokeJoin(SkPaint::kRound_Join);
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p.setStrokeWidth(SkIntToScalar(3));
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fPaints.push_back(p);
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}
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{
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// AA with stroke style, width = 0
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SkPaint p;
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p.setColor(SK_ColorWHITE);
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p.setAntiAlias(true);
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p.setStyle(SkPaint::kStroke_Style);
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fPaints.push_back(p);
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}
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{
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// AA with stroke style, width wider than rect width and/or height
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SkPaint p;
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p.setColor(SK_ColorWHITE);
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p.setAntiAlias(true);
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p.setStyle(SkPaint::kStroke_Style);
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p.setStrokeWidth(SkIntToScalar(40));
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fPaints.push_back(p);
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}
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{
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// AA with stroke and fill style
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SkPaint p;
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p.setColor(SK_ColorWHITE);
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p.setAntiAlias(true);
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p.setStyle(SkPaint::kStrokeAndFill_Style);
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p.setStrokeWidth(SkIntToScalar(2));
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fPaints.push_back(p);
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}
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}
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void makeMatrices() {
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{
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// 1x1.5 scale
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SkMatrix m;
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m.setScale(1, 1.5f);
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fMatrices.push_back(m);
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}
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{
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// 1.5x1.5 scale
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SkMatrix m;
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m.setScale(1.5f, 1.5f);
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fMatrices.push_back(m);
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}
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{
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// 1x1.5 skew
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SkMatrix m;
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m.setSkew(1, 1.5f);
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fMatrices.push_back(m);
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}
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{
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// 1.5x1.5 skew
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SkMatrix m;
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m.setSkew(1.5f, 1.5f);
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fMatrices.push_back(m);
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}
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{
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// 30 degree rotation
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SkMatrix m;
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m.setRotate(SkIntToScalar(30));
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fMatrices.push_back(m);
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}
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{
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// 90 degree rotation
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SkMatrix m;
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m.setRotate(SkIntToScalar(90));
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fMatrices.push_back(m);
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}
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}
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void makeRects() {
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{
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// small square
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SkRect r = SkRect::MakeLTRB(0, 0, 30, 30);
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fRects.push_back(r);
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}
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{
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// thin vertical
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SkRect r = SkRect::MakeLTRB(0, 0, 2, 40);
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fRects.push_back(r);
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}
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{
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// thin horizontal
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SkRect r = SkRect::MakeLTRB(0, 0, 40, 2);
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fRects.push_back(r);
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}
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{
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// very thin
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SkRect r = SkRect::MakeLTRB(0, 0, 0.25f, 10);
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fRects.push_back(r);
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}
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{
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// zaftig
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SkRect r = SkRect::MakeLTRB(0, 0, 60, 60);
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fRects.push_back(r);
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}
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}
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// position the current test on the canvas
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static void position(SkCanvas* canvas, int testCount) {
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canvas->translate(SK_Scalar1 * 100 * (testCount % 10) + SK_Scalar1 / 4,
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SK_Scalar1 * 100 * (testCount / 10) + 3 * SK_Scalar1 / 4);
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}
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void onDraw(SkCanvas* canvas) override {
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canvas->translate(20 * SK_Scalar1, 20 * SK_Scalar1);
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int testCount = 0;
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for (int i = 0; i < fPaints.count(); ++i) {
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for (int j = 0; j < fRects.count(); ++j, ++testCount) {
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canvas->save();
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this->position(canvas, testCount);
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canvas->drawRect(fRects[j], fPaints[i]);
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canvas->restore();
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}
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}
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SkPaint paint;
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paint.setColor(SK_ColorWHITE);
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paint.setAntiAlias(true);
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for (int i = 0; i < fMatrices.count(); ++i) {
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for (int j = 0; j < fRects.count(); ++j, ++testCount) {
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canvas->save();
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this->position(canvas, testCount);
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canvas->concat(fMatrices[i]);
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canvas->drawRect(fRects[j], paint);
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canvas->restore();
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}
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}
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}
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private:
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SkTArray<SkPaint> fPaints;
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SkTArray<SkMatrix> fMatrices;
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SkTArray<SkRect> fRects;
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM( return new RectsGM; )
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}
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