skia2/include
Mike Klein d282860c94 get rid of SkScalarDiv
It looks like it's possible to divide by zero safely in the one place
it's used, so I've replaced it with sk_ieee_float_divide().

Change-Id: I3ebfa697869bc7d4da61b6fc5711421a833c9081
Reviewed-on: https://skia-review.googlesource.com/c/169080
Reviewed-by: Florin Malita <fmalita@chromium.org>
2018-11-07 14:15:09 +00:00
..
android Alternate between two SkBitmaps in SkAnimatedImage 2018-05-23 20:49:42 +00:00
atlastext include: whitespace changes for clang-format 2018-09-19 14:54:57 +00:00
c expand imageinfo in C api, start on colorspace 2018-09-28 17:52:59 +00:00
codec Replace use of SkYUVSizeInfo with SkYUVASizeInfo 2018-10-30 15:00:34 +00:00
config remove unused parts of SkTypes.h 2018-06-08 23:53:57 +00:00
core get rid of SkScalarDiv 2018-11-07 14:15:09 +00:00
docs Add initial support for generating tagged PDFs. 2018-09-27 19:35:40 +00:00
effects [canvaskit] Add drawVertices API 2018-11-03 12:18:04 +00:00
encode Move SkNoncopyable to include/private. 2018-07-17 21:39:51 +00:00
gpu Reland "make enum santizer fatal" 2018-11-06 17:31:00 +00:00
pathops fixup winding contours 2018-08-17 14:01:51 +00:00
ports SkImageGeneratorCG.h to only expose factory method. 2018-09-19 21:20:35 +00:00
private make float divide-by-zero fatal 2018-11-06 21:56:27 +00:00
svg Add a SkWStream-based SkSVGCanvas factory 2017-09-19 20:33:19 +00:00
utils hide the SkPaint::Align enum entirely 2018-10-30 17:26:47 +00:00