skia2/bench/GrResourceCacheBench.cpp
mtklein 2766c00fc0 remove SkInstCnt
It's been outclassed by Valgrind and leak sanitizer,
and it seems to be causing problems for external folks building Skia.

I'm not sure why our own builds seem unaffected.

Latest thread:
https://groups.google.com/forum/#!topic/skia-discuss/oj9FsQwwSF0

BUG=skia:

Review URL: https://codereview.chromium.org/1217573002
2015-06-26 11:45:03 -07:00

188 lines
5.7 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Benchmark.h"
#if SK_SUPPORT_GPU
#include "GrGpuResource.h"
#include "GrGpuResourcePriv.h"
#include "GrContext.h"
#include "GrGpu.h"
#include "GrResourceCache.h"
#include "SkCanvas.h"
enum {
CACHE_SIZE_COUNT = 4096,
};
class BenchResource : public GrGpuResource {
public:
BenchResource (GrGpu* gpu)
: INHERITED(gpu, kCached_LifeCycle) {
this->registerWithCache();
}
static void ComputeKey(int i, int keyData32Count, GrUniqueKey* key) {
static GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
GrUniqueKey::Builder builder(key, kDomain, keyData32Count);
for (int j = 0; j < keyData32Count; ++j) {
builder[j] = i + j;
}
}
private:
size_t onGpuMemorySize() const override { return 100; }
typedef GrGpuResource INHERITED;
};
static void populate_cache(GrGpu* gpu, int resourceCount, int keyData32Count) {
for (int i = 0; i < resourceCount; ++i) {
GrUniqueKey key;
BenchResource::ComputeKey(i, keyData32Count, &key);
GrGpuResource* resource = SkNEW_ARGS(BenchResource, (gpu));
resource->resourcePriv().setUniqueKey(key);
resource->unref();
}
}
class GrResourceCacheBenchAdd : public Benchmark {
public:
GrResourceCacheBenchAdd(int keyData32Count)
: fFullName("grresourcecache_add")
, fKeyData32Count(keyData32Count) {
if (keyData32Count > 1) {
fFullName.appendf("_%d", fKeyData32Count);
}
}
bool isSuitableFor(Backend backend) override {
return backend == kNonRendering_Backend;
}
protected:
const char* onGetName() override {
return fFullName.c_str();
}
void onDraw(const int loops, SkCanvas* canvas) override {
SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
if (NULL == context) {
return;
}
// Set the cache budget to be very large so no purging occurs.
context->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30);
GrResourceCache* cache = context->getResourceCache();
// Make sure the cache is empty.
cache->purgeAllUnlocked();
SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes());
GrGpu* gpu = context->getGpu();
for (int i = 0; i < loops; ++i) {
populate_cache(gpu, CACHE_SIZE_COUNT, fKeyData32Count);
SkASSERT(CACHE_SIZE_COUNT == cache->getResourceCount());
}
}
private:
SkString fFullName;
int fKeyData32Count;
typedef Benchmark INHERITED;
};
class GrResourceCacheBenchFind : public Benchmark {
public:
GrResourceCacheBenchFind(int keyData32Count)
: fFullName("grresourcecache_find")
, fKeyData32Count(keyData32Count) {
if (keyData32Count > 1) {
fFullName.appendf("_%d", fKeyData32Count);
}
}
bool isSuitableFor(Backend backend) override {
return backend == kNonRendering_Backend;
}
protected:
const char* onGetName() override {
return fFullName.c_str();
}
void onPreDraw() override {
fContext.reset(GrContext::CreateMockContext());
if (!fContext) {
return;
}
// Set the cache budget to be very large so no purging occurs.
fContext->setResourceCacheLimits(CACHE_SIZE_COUNT, 1 << 30);
GrResourceCache* cache = fContext->getResourceCache();
// Make sure the cache is empty.
cache->purgeAllUnlocked();
SkASSERT(0 == cache->getResourceCount() && 0 == cache->getResourceBytes());
GrGpu* gpu = fContext->getGpu();
populate_cache(gpu, CACHE_SIZE_COUNT, fKeyData32Count);
}
void onDraw(const int loops, SkCanvas* canvas) override {
if (!fContext) {
return;
}
GrResourceCache* cache = fContext->getResourceCache();
SkASSERT(CACHE_SIZE_COUNT == cache->getResourceCount());
for (int i = 0; i < loops; ++i) {
for (int k = 0; k < CACHE_SIZE_COUNT; ++k) {
GrUniqueKey key;
BenchResource::ComputeKey(k, fKeyData32Count, &key);
SkAutoTUnref<GrGpuResource> resource(cache->findAndRefUniqueResource(key));
SkASSERT(resource);
}
}
}
private:
SkAutoTUnref<GrContext> fContext;
SkString fFullName;
int fKeyData32Count;
typedef Benchmark INHERITED;
};
DEF_BENCH( return new GrResourceCacheBenchAdd(1); )
#ifdef SK_RELEASE
// Only on release because on debug the SkTDynamicHash validation is too slow.
DEF_BENCH( return new GrResourceCacheBenchAdd(2); )
DEF_BENCH( return new GrResourceCacheBenchAdd(3); )
DEF_BENCH( return new GrResourceCacheBenchAdd(4); )
DEF_BENCH( return new GrResourceCacheBenchAdd(5); )
DEF_BENCH( return new GrResourceCacheBenchAdd(10); )
DEF_BENCH( return new GrResourceCacheBenchAdd(25); )
DEF_BENCH( return new GrResourceCacheBenchAdd(54); )
DEF_BENCH( return new GrResourceCacheBenchAdd(55); )
DEF_BENCH( return new GrResourceCacheBenchAdd(56); )
#endif
DEF_BENCH( return new GrResourceCacheBenchFind(1); )
#ifdef SK_RELEASE
DEF_BENCH( return new GrResourceCacheBenchFind(2); )
DEF_BENCH( return new GrResourceCacheBenchFind(3); )
DEF_BENCH( return new GrResourceCacheBenchFind(4); )
DEF_BENCH( return new GrResourceCacheBenchFind(5); )
DEF_BENCH( return new GrResourceCacheBenchFind(10); )
DEF_BENCH( return new GrResourceCacheBenchFind(25); )
DEF_BENCH( return new GrResourceCacheBenchFind(54); )
DEF_BENCH( return new GrResourceCacheBenchFind(55); )
DEF_BENCH( return new GrResourceCacheBenchFind(56); )
#endif
#endif