74dda9018e
GrPathRenderer. GrAndroidPathRenderer is activated by gyp flag 'skia_android_path_rendering'. A few changes to get this to work: - Had to change SkPaint* param to SkStrokeRec& in ConvexPathVertices() - Had to copy the vertex buffer created by the Android code to GrDrawTarget-generated vertex buffer, and convert float alpha to GrColor for AA paths git-svn-id: http://skia.googlecode.com/svn/trunk@7110 2bbb7eff-a529-9590-31e7-b0007b416f81 |
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AndroidPathRenderer | ||
Debugger | ||
DrawingBoard | ||
FileReaderApp | ||
Intersection | ||
iOSSampleApp | ||
LightSymbolsUtil | ||
Networking | ||
pixman | ||
SimpleCocoaApp | ||
SimpleiOSApp | ||
StrokePathRenderer | ||
SkSetPoly3To3_A.cpp | ||
SkSetPoly3To3_D.cpp | ||
SkSetPoly3To3.cpp |