skia2/include/views/SkView.h
Brian Osman 8ceee43de4 Remove more views code, just to simplify things
Bug: skia:
Change-Id: Ie31a3c764e4f88f2b08f4198bd253841a2d8c264
Reviewed-on: https://skia-review.googlesource.com/79100
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
2017-12-01 17:12:49 +00:00

120 lines
3.5 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkView_DEFINED
#define SkView_DEFINED
#include "SkEventSink.h"
#include "SkRect.h"
#include "SkMatrix.h"
#include "SkMetaData.h"
class SkCanvas;
/** \class SkView
SkView is the base class for screen management. All widgets and controls inherit
from SkView.
*/
class SkView : public SkEventSink {
public:
enum Flag_Shift {
kVisible_Shift,
kNoClip_Shift,
kFlagShiftCount
};
enum Flag_Mask {
kVisible_Mask = 1 << kVisible_Shift, //!< set if the view is visible
kNoClip_Mask = 1 << kNoClip_Shift, //!< set if the view is not clipped to its bounds
kAllFlagMasks = (uint32_t)(0 - 1) >> (32 - kFlagShiftCount)
};
SkView(uint32_t flags = 0);
virtual ~SkView();
/** Return the flags associated with the view
*/
uint32_t getFlags() const { return fFlags; }
/** Set the flags associated with the view
*/
void setFlags(uint32_t flags);
/** Helper that returns non-zero if the kVisible_Mask bit is set in the view's flags
*/
int isVisible() const { return fFlags & kVisible_Mask; }
int isClipToBounds() const { return !(fFlags & kNoClip_Mask); }
/** Helper to set/clear the view's kVisible_Mask flag */
void setVisibleP(bool);
void setClipToBounds(bool);
/** Return the view's width */
SkScalar width() const { return fWidth; }
/** Return the view's height */
SkScalar height() const { return fHeight; }
/** Set the view's width and height. These must both be >= 0. This does not affect the view's loc */
void setSize(SkScalar width, SkScalar height);
void setSize(const SkPoint& size) { this->setSize(size.fX, size.fY); }
void setWidth(SkScalar width) { this->setSize(width, fHeight); }
void setHeight(SkScalar height) { this->setSize(fWidth, height); }
/** Call this to have the view draw into the specified canvas. */
virtual void draw(SkCanvas* canvas);
// Click handling
class Click {
public:
Click(SkView* target);
virtual ~Click();
enum State {
kDown_State,
kMoved_State,
kUp_State
};
SkPoint fOrig, fPrev, fCurr;
SkIPoint fIOrig, fIPrev, fICurr;
State fState;
unsigned fModifierKeys;
SkMetaData fMeta;
private:
SkEventSinkID fTargetID;
friend class SkView;
};
Click* findClickHandler(SkScalar x, SkScalar y, unsigned modifierKeys);
static void DoClickDown(Click*, int x, int y, unsigned modi);
static void DoClickMoved(Click*, int x, int y, unsigned modi);
static void DoClickUp(Click*, int x, int y, unsigned modi);
protected:
/** Override this to draw inside the view. Be sure to call the inherited version too */
virtual void onDraw(SkCanvas*);
/** Override this to be notified when the view's size changes. Be sure to call the inherited version too */
virtual void onSizeChange();
/** Override this if you might handle the click
*/
virtual Click* onFindClickHandler(SkScalar x, SkScalar y, unsigned modi);
/** Override this to track clicks, returning true as long as you want to track
the pen/mouse.
*/
virtual bool onClick(Click*);
private:
SkScalar fWidth, fHeight;
uint8_t fFlags;
};
#endif