skia2/tools/sk_app
Brian Osman 294fe29581 Remove some linear-blending sRGB logic from sk_app
Leftover logic from when viewer tried to use an sRGB FBO0
when rendering to a surface with a color space attached.

Most of this had already been removed, found a few more bits.

Change-Id: I998a541f75ecc184d218d02e24ab57657e096f22
Reviewed-on: https://skia-review.googlesource.com/139764
Auto-Submit: Brian Osman <brianosman@google.com>
Commit-Queue: Mike Klein <mtklein@chromium.org>
Reviewed-by: Mike Klein <mtklein@chromium.org>
2018-07-09 15:22:17 +00:00
..
android Remove some linear-blending sRGB logic from sk_app 2018-07-09 15:22:17 +00:00
ios Fix flicker when changing backend on iOS viewer 2018-02-16 15:31:36 +00:00
mac Fix flicker when changing backend on Mac viewer 2018-02-15 19:14:32 +00:00
unix Make RenderDoc work automatically with GLX viewer 2018-05-04 16:27:13 +00:00
win Remove include/gpu/gl from include paths. 2018-05-22 18:37:25 +00:00
Application.h Remove SampleApp and convert HelloWorld to sk_app 2017-11-21 18:37:19 +00:00
CommandSet.cpp eliminate SK_BUILD_FOR_WIN32 2018-01-26 19:52:04 +00:00
CommandSet.h Remove SampleApp and convert HelloWorld to sk_app 2017-11-21 18:37:19 +00:00
DisplayParams.h Add pixel geometry and dft selection to viewer app. 2018-04-16 22:46:50 +00:00
GLWindowContext.cpp Remove some linear-blending sRGB logic from sk_app 2018-07-09 15:22:17 +00:00
GLWindowContext.h Remove legacy GrContext factories function and supporting code/types. 2018-03-23 21:12:50 +00:00
RasterWindowContext.h Remove legacy GrContext factories function and supporting code/types. 2018-03-23 21:12:50 +00:00
VulkanWindowContext.cpp Remove some linear-blending sRGB logic from sk_app 2018-07-09 15:22:17 +00:00
VulkanWindowContext.h Revert "Reland "Make GrVkBackendContext no longer derive from SkRefCnt."" 2018-06-28 23:34:52 +00:00
Window.cpp Revert "Revert "Revert "Revert "Revert "Revert "Redefine the meaning of sample counts in GPU backend."""""" 2018-02-03 01:59:59 +00:00
Window.h Add pixel geometry and dft selection to viewer app. 2018-04-16 22:46:50 +00:00
WindowContext.h Add pixel geometry and dft selection to viewer app. 2018-04-16 22:46:50 +00:00