skia2/gm/yuvtorgbeffect.cpp
mtklein 72c9faab45 Fix up all the easy virtual ... SK_OVERRIDE cases.
This fixes every case where virtual and SK_OVERRIDE were on the same line,
which should be the bulk of cases.  We'll have to manually clean up the rest
over time unless I level up in regexes.

for f in (find . -type f); perl -p -i -e 's/virtual (.*)SK_OVERRIDE/\1SK_OVERRIDE/g' $f; end

BUG=skia:

Review URL: https://codereview.chromium.org/806653007
2015-01-09 10:06:40 -08:00

138 lines
4.1 KiB
C++

/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This test only works with the GPU backend.
#include "gm.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrTest.h"
#include "effects/GrYUVtoRGBEffect.h"
#include "SkBitmap.h"
#include "SkGr.h"
#include "SkGradientShader.h"
namespace skiagm {
/**
* This GM directly exercises GrYUVtoRGBEffect.
*/
class YUVtoRGBEffect : public GM {
public:
YUVtoRGBEffect() {
this->setBGColor(0xFFFFFFFF);
}
protected:
SkString onShortName() SK_OVERRIDE {
return SkString("yuv_to_rgb_effect");
}
SkISize onISize() SK_OVERRIDE {
return SkISize::Make(334, 128);
}
uint32_t onGetFlags() const SK_OVERRIDE {
// This is a GPU-specific GM.
return kGPUOnly_Flag;
}
void onOnceBeforeDraw() SK_OVERRIDE {
SkImageInfo info = SkImageInfo::MakeA8(24, 24);
fBmp[0].allocPixels(info);
fBmp[1].allocPixels(info);
fBmp[2].allocPixels(info);
unsigned char* pixels[3];
for (int i = 0; i < 3; ++i) {
pixels[i] = (unsigned char*)fBmp[i].getPixels();
}
int color[] = {0, 85, 170};
const int limit[] = {255, 0, 255};
const int invl[] = {0, 255, 0};
const int inc[] = {1, -1, 1};
for (int j = 0; j < 576; ++j) {
for (int i = 0; i < 3; ++i) {
pixels[i][j] = (unsigned char)color[i];
color[i] = (color[i] == limit[i]) ? invl[i] : color[i] + inc[i];
}
}
}
void onDraw(SkCanvas* canvas) SK_OVERRIDE {
GrRenderTarget* rt = canvas->internal_private_accessTopLayerRenderTarget();
if (NULL == rt) {
return;
}
GrContext* context = rt->getContext();
if (NULL == context) {
return;
}
GrTestTarget tt;
context->getTestTarget(&tt);
if (NULL == tt.target()) {
SkDEBUGFAIL("Couldn't get Gr test target.");
return;
}
SkAutoTUnref<GrTexture> texture[3];
texture[0].reset(GrRefCachedBitmapTexture(context, fBmp[0], NULL));
texture[1].reset(GrRefCachedBitmapTexture(context, fBmp[1], NULL));
texture[2].reset(GrRefCachedBitmapTexture(context, fBmp[2], NULL));
if (!texture[0] || !texture[1] || !texture[2]) {
return;
}
static const SkScalar kDrawPad = 10.f;
static const SkScalar kTestPad = 10.f;
static const SkScalar kColorSpaceOffset = 64.f;
for (int space = kJPEG_SkYUVColorSpace; space <= kLastEnum_SkYUVColorSpace;
++space) {
SkRect renderRect = SkRect::MakeWH(SkIntToScalar(fBmp[0].width()),
SkIntToScalar(fBmp[0].height()));
renderRect.outset(kDrawPad, kDrawPad);
SkScalar y = kDrawPad + kTestPad + space * kColorSpaceOffset;
SkScalar x = kDrawPad + kTestPad;
const int indices[6][3] = {{0, 1, 2}, {0, 2, 1}, {1, 0, 2},
{1, 2, 0}, {2, 0, 1}, {2, 1, 0}};
for (int i = 0; i < 6; ++i) {
SkAutoTUnref<GrFragmentProcessor> fp(
GrYUVtoRGBEffect::Create(texture[indices[i][0]],
texture[indices[i][1]],
texture[indices[i][2]],
static_cast<SkYUVColorSpace>(space)));
if (fp) {
SkMatrix viewMatrix;
viewMatrix.setTranslate(x, y);
GrDrawState drawState;
drawState.setRenderTarget(rt);
drawState.addColorProcessor(fp);
tt.target()->drawSimpleRect(&drawState, GrColor_WHITE, viewMatrix, renderRect);
}
x += renderRect.width() + kTestPad;
}
}
}
private:
SkBitmap fBmp[3];
typedef GM INHERITED;
};
DEF_GM( return SkNEW(YUVtoRGBEffect); )
}
#endif