skia2/third_party/Nima-Cpp/BUILD.gn
Kevin Lubick 134be1d9ba [canvaskit] Expose nima animation as POC
Still to come, actually exposing drawVertices, and the
other APIs needed.

Had to re-make all the jsfiddles because of an API change
in a previous CL.

Docs-Preview: https://skia.org/?cl=166444
Bug: skia:
Change-Id: I4d4825f6e7b073d6792ab8d99d5117df860d4815
Reviewed-on: https://skia-review.googlesource.com/c/166444
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Kevin Lubick <kjlubick@google.com>
2018-10-30 20:15:28 +00:00

100 lines
3.7 KiB
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# Copyright 2018 Google Inc.
#
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
import("../third_party.gni")
copy("copy-nima-cpp") {
sources = [
"../externals/Nima-Cpp/Source",
]
outputs = [
"$target_gen_dir/Nima-Cpp/nima",
]
}
copy("copy-nima-math-cpp") {
sources = [
"../externals/Nima-Math-Cpp/Source",
]
outputs = [
"$target_gen_dir/Nima-Math-Cpp/nima",
]
}
third_party("Nima-Cpp") {
deps = [
":copy-nima-cpp",
":copy-nima-math-cpp",
]
public_include_dirs = [
"$target_gen_dir/Nima-Cpp",
"$target_gen_dir/Nima-Math-Cpp",
]
configs -= [
"//gn:no_exceptions",
"//gn:no_rtti",
]
sources = [
"../externals/Nima-Cpp/Source/Actor.cpp",
"../externals/Nima-Cpp/Source/ActorBone.cpp",
"../externals/Nima-Cpp/Source/ActorCollider.cpp",
"../externals/Nima-Cpp/Source/ActorComponent.cpp",
"../externals/Nima-Cpp/Source/ActorEvent.cpp",
"../externals/Nima-Cpp/Source/ActorIKTarget.cpp",
"../externals/Nima-Cpp/Source/ActorImage.cpp",
"../externals/Nima-Cpp/Source/ActorInstance.cpp",
"../externals/Nima-Cpp/Source/ActorNode.cpp",
"../externals/Nima-Cpp/Source/ActorNodeSolo.cpp",
"../externals/Nima-Cpp/Source/ActorRenderNode.cpp",
"../externals/Nima-Cpp/Source/ActorRootBone.cpp",
"../externals/Nima-Cpp/Source/ActorStaticMesh.cpp",
"../externals/Nima-Cpp/Source/Animation/ActorAnimation.cpp",
"../externals/Nima-Cpp/Source/Animation/ActorAnimationInstance.cpp",
"../externals/Nima-Cpp/Source/Animation/ComponentAnimation.cpp",
"../externals/Nima-Cpp/Source/Animation/Interpolators/CubicSolver.cpp",
"../externals/Nima-Cpp/Source/Animation/Interpolators/ValueTimeCurveInterpolator.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrame.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameActiveChild.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameCustomProperty.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameDrawOrder.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameIKStrength.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameIsCollisionEnabled.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameLength.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameNumeric.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameOpacity.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFramePosX.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFramePosY.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameRotation.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameScaleX.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameScaleY.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameSequence.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameTrigger.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameVertexDeform.cpp",
"../externals/Nima-Cpp/Source/Animation/KeyFrames/KeyFrameWithInterpolation.cpp",
"../externals/Nima-Cpp/Source/Animation/PropertyAnimation.cpp",
"../externals/Nima-Cpp/Source/BinaryReader.cpp",
"../externals/Nima-Cpp/Source/BlockReader.cpp",
"../externals/Nima-Cpp/Source/CustomProperty.cpp",
"../externals/Nima-Cpp/Source/NestedActorAsset.cpp",
"../externals/Nima-Cpp/Source/NestedActorNode.cpp",
"../externals/Nima-Math-Cpp/Source/Mat2D.cpp",
"../externals/Nima-Math-Cpp/Source/Vec2D.cpp",
]
cflags_cc = []
if (is_win) {
defines = [ "_USE_MATH_DEFINES" ]
cflags_cc += [
"/FI",
"algorithm",
]
}
enabled = !is_win || !is_clang
}