169c8903be
This is a reland of 22dcb5fd7e
Original change's description:
> Add coords parameter to all .sksl test files used as runtime effects
>
> Convert to use the newer MakeForShader factory, which requires this.
>
> Change-Id: Ifaf6054054027c78f3f3fe15596e435e0f79b877
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/399336
> Commit-Queue: Brian Osman <brianosman@google.com>
> Reviewed-by: John Stiles <johnstiles@google.com>
Bug: skia:11919
Change-Id: I5f745c54b2bc3712f2281db6e067345903e81931
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/401836
Reviewed-by: Brian Osman <brianosman@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
33 lines
689 B
Plaintext
33 lines
689 B
Plaintext
uniform half4 testInputs, colorGreen, colorRed;
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half4 main(float2 coords) {
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half4 v = testInputs;
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v = half4(v.x, 1, 1, 1);
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v = half4(v.xy, 1, 1);
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v = half4(v.x1, 1, 1);
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v = half4(v.0y, 1, 1);
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v = half4(v.xyz, 1);
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v = half4(v.xy1, 1);
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v = half4(v.x0z, 1);
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v = half4(v.x10, 1);
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v = half4(v.1yz, 1);
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v = half4(v.0y1, 1);
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v = half4(v.11z, 1);
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v = v.xyzw;
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v = v.xyz1;
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v = v.xy0w;
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v = v.xy10;
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v = v.x1zw;
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v = v.x0z1;
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v = v.x11w;
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v = v.x101;
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v = v.1yzw;
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v = v.0yz1;
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v = v.0y1w;
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v = v.1y11;
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v = v.00zw;
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v = v.00z1;
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v = v.011w;
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return v == half4(0, 1, 1, 1) ? colorGreen : colorRed;
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}
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