e60ae2eca3
git-svn-id: http://skia.googlecode.com/svn/trunk@13758 2bbb7eff-a529-9590-31e7-b0007b416f81
479 lines
12 KiB
C++
479 lines
12 KiB
C++
|
|
/*
|
|
* Copyright 2006 The Android Open Source Project
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
|
|
#ifndef SkTemplates_DEFINED
|
|
#define SkTemplates_DEFINED
|
|
|
|
#include "SkTypes.h"
|
|
#include <new>
|
|
|
|
/** \file SkTemplates.h
|
|
|
|
This file contains light-weight template classes for type-safe and exception-safe
|
|
resource management.
|
|
*/
|
|
|
|
/**
|
|
* Marks a local variable as known to be unused (to avoid warnings).
|
|
* Note that this does *not* prevent the local variable from being optimized away.
|
|
*/
|
|
template<typename T> inline void sk_ignore_unused_variable(const T&) { }
|
|
|
|
/**
|
|
* SkTIsConst<T>::value is true if the type T is const.
|
|
* The type T is constrained not to be an array or reference type.
|
|
*/
|
|
template <typename T> struct SkTIsConst {
|
|
static T* t;
|
|
static uint16_t test(const volatile void*);
|
|
static uint32_t test(volatile void *);
|
|
static const bool value = (sizeof(uint16_t) == sizeof(test(t)));
|
|
};
|
|
|
|
///@{
|
|
/** SkTConstType<T, CONST>::type will be 'const T' if CONST is true, 'T' otherwise. */
|
|
template <typename T, bool CONST> struct SkTConstType {
|
|
typedef T type;
|
|
};
|
|
template <typename T> struct SkTConstType<T, true> {
|
|
typedef const T type;
|
|
};
|
|
///@}
|
|
|
|
/**
|
|
* Returns a pointer to a D which comes immediately after S[count].
|
|
*/
|
|
template <typename D, typename S> static D* SkTAfter(S* ptr, size_t count = 1) {
|
|
return reinterpret_cast<D*>(ptr + count);
|
|
}
|
|
|
|
/**
|
|
* Returns a pointer to a D which comes byteOffset bytes after S.
|
|
*/
|
|
template <typename D, typename S> static D* SkTAddOffset(S* ptr, size_t byteOffset) {
|
|
// The intermediate char* has the same const-ness as D as this produces better error messages.
|
|
// This relies on the fact that reinterpret_cast can add constness, but cannot remove it.
|
|
return reinterpret_cast<D*>(
|
|
reinterpret_cast<typename SkTConstType<char, SkTIsConst<D>::value>::type*>(ptr) + byteOffset
|
|
);
|
|
}
|
|
|
|
/** \class SkAutoTCallVProc
|
|
|
|
Call a function when this goes out of scope. The template uses two
|
|
parameters, the object, and a function that is to be called in the destructor.
|
|
If detach() is called, the object reference is set to null. If the object
|
|
reference is null when the destructor is called, we do not call the
|
|
function.
|
|
*/
|
|
template <typename T, void (*P)(T*)> class SkAutoTCallVProc : SkNoncopyable {
|
|
public:
|
|
SkAutoTCallVProc(T* obj): fObj(obj) {}
|
|
~SkAutoTCallVProc() { if (fObj) P(fObj); }
|
|
T* detach() { T* obj = fObj; fObj = NULL; return obj; }
|
|
private:
|
|
T* fObj;
|
|
};
|
|
|
|
/** \class SkAutoTCallIProc
|
|
|
|
Call a function when this goes out of scope. The template uses two
|
|
parameters, the object, and a function that is to be called in the destructor.
|
|
If detach() is called, the object reference is set to null. If the object
|
|
reference is null when the destructor is called, we do not call the
|
|
function.
|
|
*/
|
|
template <typename T, int (*P)(T*)> class SkAutoTCallIProc : SkNoncopyable {
|
|
public:
|
|
SkAutoTCallIProc(T* obj): fObj(obj) {}
|
|
~SkAutoTCallIProc() { if (fObj) P(fObj); }
|
|
T* detach() { T* obj = fObj; fObj = NULL; return obj; }
|
|
private:
|
|
T* fObj;
|
|
};
|
|
|
|
/** \class SkAutoTDelete
|
|
An SkAutoTDelete<T> is like a T*, except that the destructor of SkAutoTDelete<T>
|
|
automatically deletes the pointer it holds (if any). That is, SkAutoTDelete<T>
|
|
owns the T object that it points to. Like a T*, an SkAutoTDelete<T> may hold
|
|
either NULL or a pointer to a T object. Also like T*, SkAutoTDelete<T> is
|
|
thread-compatible, and once you dereference it, you get the threadsafety
|
|
guarantees of T.
|
|
|
|
The size of a SkAutoTDelete is small: sizeof(SkAutoTDelete<T>) == sizeof(T*)
|
|
*/
|
|
template <typename T> class SkAutoTDelete : SkNoncopyable {
|
|
public:
|
|
SkAutoTDelete(T* obj = NULL) : fObj(obj) {}
|
|
~SkAutoTDelete() { SkDELETE(fObj); }
|
|
|
|
T* get() const { return fObj; }
|
|
T& operator*() const { SkASSERT(fObj); return *fObj; }
|
|
T* operator->() const { SkASSERT(fObj); return fObj; }
|
|
|
|
void reset(T* obj) {
|
|
if (fObj != obj) {
|
|
SkDELETE(fObj);
|
|
fObj = obj;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Delete the owned object, setting the internal pointer to NULL.
|
|
*/
|
|
void free() {
|
|
SkDELETE(fObj);
|
|
fObj = NULL;
|
|
}
|
|
|
|
/**
|
|
* Transfer ownership of the object to the caller, setting the internal
|
|
* pointer to NULL. Note that this differs from get(), which also returns
|
|
* the pointer, but it does not transfer ownership.
|
|
*/
|
|
T* detach() {
|
|
T* obj = fObj;
|
|
fObj = NULL;
|
|
return obj;
|
|
}
|
|
|
|
void swap(SkAutoTDelete* that) {
|
|
SkTSwap(fObj, that->fObj);
|
|
}
|
|
|
|
private:
|
|
T* fObj;
|
|
};
|
|
|
|
// Calls ~T() in the destructor.
|
|
template <typename T> class SkAutoTDestroy : SkNoncopyable {
|
|
public:
|
|
SkAutoTDestroy(T* obj = NULL) : fObj(obj) {}
|
|
~SkAutoTDestroy() {
|
|
if (NULL != fObj) {
|
|
fObj->~T();
|
|
}
|
|
}
|
|
|
|
T* get() const { return fObj; }
|
|
T& operator*() const { SkASSERT(fObj); return *fObj; }
|
|
T* operator->() const { SkASSERT(fObj); return fObj; }
|
|
|
|
private:
|
|
T* fObj;
|
|
};
|
|
|
|
template <typename T> class SkAutoTDeleteArray : SkNoncopyable {
|
|
public:
|
|
SkAutoTDeleteArray(T array[]) : fArray(array) {}
|
|
~SkAutoTDeleteArray() { SkDELETE_ARRAY(fArray); }
|
|
|
|
T* get() const { return fArray; }
|
|
void free() { SkDELETE_ARRAY(fArray); fArray = NULL; }
|
|
T* detach() { T* array = fArray; fArray = NULL; return array; }
|
|
|
|
void reset(T array[]) {
|
|
if (fArray != array) {
|
|
SkDELETE_ARRAY(fArray);
|
|
fArray = array;
|
|
}
|
|
}
|
|
|
|
private:
|
|
T* fArray;
|
|
};
|
|
|
|
/** Allocate an array of T elements, and free the array in the destructor
|
|
*/
|
|
template <typename T> class SkAutoTArray : SkNoncopyable {
|
|
public:
|
|
SkAutoTArray() {
|
|
fArray = NULL;
|
|
SkDEBUGCODE(fCount = 0;)
|
|
}
|
|
/** Allocate count number of T elements
|
|
*/
|
|
explicit SkAutoTArray(int count) {
|
|
SkASSERT(count >= 0);
|
|
fArray = NULL;
|
|
if (count) {
|
|
fArray = SkNEW_ARRAY(T, count);
|
|
}
|
|
SkDEBUGCODE(fCount = count;)
|
|
}
|
|
|
|
/** Reallocates given a new count. Reallocation occurs even if new count equals old count.
|
|
*/
|
|
void reset(int count) {
|
|
SkDELETE_ARRAY(fArray);
|
|
SkASSERT(count >= 0);
|
|
fArray = NULL;
|
|
if (count) {
|
|
fArray = SkNEW_ARRAY(T, count);
|
|
}
|
|
SkDEBUGCODE(fCount = count;)
|
|
}
|
|
|
|
~SkAutoTArray() {
|
|
SkDELETE_ARRAY(fArray);
|
|
}
|
|
|
|
/** Return the array of T elements. Will be NULL if count == 0
|
|
*/
|
|
T* get() const { return fArray; }
|
|
|
|
/** Return the nth element in the array
|
|
*/
|
|
T& operator[](int index) const {
|
|
SkASSERT((unsigned)index < (unsigned)fCount);
|
|
return fArray[index];
|
|
}
|
|
|
|
private:
|
|
T* fArray;
|
|
SkDEBUGCODE(int fCount;)
|
|
};
|
|
|
|
/** Wraps SkAutoTArray, with room for up to N elements preallocated
|
|
*/
|
|
template <int N, typename T> class SkAutoSTArray : SkNoncopyable {
|
|
public:
|
|
/** Initialize with no objects */
|
|
SkAutoSTArray() {
|
|
fArray = NULL;
|
|
fCount = 0;
|
|
}
|
|
|
|
/** Allocate count number of T elements
|
|
*/
|
|
SkAutoSTArray(int count) {
|
|
fArray = NULL;
|
|
fCount = 0;
|
|
this->reset(count);
|
|
}
|
|
|
|
~SkAutoSTArray() {
|
|
this->reset(0);
|
|
}
|
|
|
|
/** Destroys previous objects in the array and default constructs count number of objects */
|
|
void reset(int count) {
|
|
T* start = fArray;
|
|
T* iter = start + fCount;
|
|
while (iter > start) {
|
|
(--iter)->~T();
|
|
}
|
|
|
|
if (fCount != count) {
|
|
if (fCount > N) {
|
|
// 'fArray' was allocated last time so free it now
|
|
SkASSERT((T*) fStorage != fArray);
|
|
sk_free(fArray);
|
|
}
|
|
|
|
if (count > N) {
|
|
fArray = (T*) sk_malloc_throw(count * sizeof(T));
|
|
} else if (count > 0) {
|
|
fArray = (T*) fStorage;
|
|
} else {
|
|
fArray = NULL;
|
|
}
|
|
|
|
fCount = count;
|
|
}
|
|
|
|
iter = fArray;
|
|
T* stop = fArray + count;
|
|
while (iter < stop) {
|
|
SkNEW_PLACEMENT(iter++, T);
|
|
}
|
|
}
|
|
|
|
/** Return the number of T elements in the array
|
|
*/
|
|
int count() const { return fCount; }
|
|
|
|
/** Return the array of T elements. Will be NULL if count == 0
|
|
*/
|
|
T* get() const { return fArray; }
|
|
|
|
/** Return the nth element in the array
|
|
*/
|
|
T& operator[](int index) const {
|
|
SkASSERT(index < fCount);
|
|
return fArray[index];
|
|
}
|
|
|
|
private:
|
|
int fCount;
|
|
T* fArray;
|
|
// since we come right after fArray, fStorage should be properly aligned
|
|
char fStorage[N * sizeof(T)];
|
|
};
|
|
|
|
/** Manages an array of T elements, freeing the array in the destructor.
|
|
* Does NOT call any constructors/destructors on T (T must be POD).
|
|
*/
|
|
template <typename T> class SkAutoTMalloc : SkNoncopyable {
|
|
public:
|
|
/** Takes ownership of the ptr. The ptr must be a value which can be passed to sk_free. */
|
|
explicit SkAutoTMalloc(T* ptr = NULL) {
|
|
fPtr = ptr;
|
|
}
|
|
|
|
/** Allocates space for 'count' Ts. */
|
|
explicit SkAutoTMalloc(size_t count) {
|
|
fPtr = (T*)sk_malloc_flags(count * sizeof(T), SK_MALLOC_THROW | SK_MALLOC_TEMP);
|
|
}
|
|
|
|
~SkAutoTMalloc() {
|
|
sk_free(fPtr);
|
|
}
|
|
|
|
/** Resize the memory area pointed to by the current ptr preserving contents. */
|
|
void realloc(size_t count) {
|
|
fPtr = reinterpret_cast<T*>(sk_realloc_throw(fPtr, count * sizeof(T)));
|
|
}
|
|
|
|
/** Resize the memory area pointed to by the current ptr without preserving contents. */
|
|
void reset(size_t count) {
|
|
sk_free(fPtr);
|
|
fPtr = (T*)sk_malloc_flags(count * sizeof(T), SK_MALLOC_THROW | SK_MALLOC_TEMP);
|
|
}
|
|
|
|
T* get() const { return fPtr; }
|
|
|
|
operator T*() {
|
|
return fPtr;
|
|
}
|
|
|
|
operator const T*() const {
|
|
return fPtr;
|
|
}
|
|
|
|
T& operator[](int index) {
|
|
return fPtr[index];
|
|
}
|
|
|
|
const T& operator[](int index) const {
|
|
return fPtr[index];
|
|
}
|
|
|
|
/**
|
|
* Transfer ownership of the ptr to the caller, setting the internal
|
|
* pointer to NULL. Note that this differs from get(), which also returns
|
|
* the pointer, but it does not transfer ownership.
|
|
*/
|
|
T* detach() {
|
|
T* ptr = fPtr;
|
|
fPtr = NULL;
|
|
return ptr;
|
|
}
|
|
|
|
private:
|
|
T* fPtr;
|
|
};
|
|
|
|
template <size_t N, typename T> class SkAutoSTMalloc : SkNoncopyable {
|
|
public:
|
|
SkAutoSTMalloc() {
|
|
fPtr = NULL;
|
|
}
|
|
|
|
SkAutoSTMalloc(size_t count) {
|
|
if (count > N) {
|
|
fPtr = (T*)sk_malloc_flags(count * sizeof(T), SK_MALLOC_THROW | SK_MALLOC_TEMP);
|
|
} else if (count) {
|
|
fPtr = fTStorage;
|
|
} else {
|
|
fPtr = NULL;
|
|
}
|
|
}
|
|
|
|
~SkAutoSTMalloc() {
|
|
if (fPtr != fTStorage) {
|
|
sk_free(fPtr);
|
|
}
|
|
}
|
|
|
|
// doesn't preserve contents
|
|
T* reset(size_t count) {
|
|
if (fPtr != fTStorage) {
|
|
sk_free(fPtr);
|
|
}
|
|
if (count > N) {
|
|
fPtr = (T*)sk_malloc_flags(count * sizeof(T), SK_MALLOC_THROW | SK_MALLOC_TEMP);
|
|
} else if (count) {
|
|
fPtr = fTStorage;
|
|
} else {
|
|
fPtr = NULL;
|
|
}
|
|
return fPtr;
|
|
}
|
|
|
|
T* get() const { return fPtr; }
|
|
|
|
operator T*() {
|
|
return fPtr;
|
|
}
|
|
|
|
operator const T*() const {
|
|
return fPtr;
|
|
}
|
|
|
|
T& operator[](int index) {
|
|
return fPtr[index];
|
|
}
|
|
|
|
const T& operator[](int index) const {
|
|
return fPtr[index];
|
|
}
|
|
|
|
private:
|
|
T* fPtr;
|
|
union {
|
|
uint32_t fStorage32[(N*sizeof(T) + 3) >> 2];
|
|
T fTStorage[1]; // do NOT want to invoke T::T()
|
|
};
|
|
};
|
|
|
|
/**
|
|
* Reserves memory that is aligned on double and pointer boundaries.
|
|
* Hopefully this is sufficient for all practical purposes.
|
|
*/
|
|
template <size_t N> class SkAlignedSStorage : SkNoncopyable {
|
|
public:
|
|
void* get() { return fData; }
|
|
private:
|
|
union {
|
|
void* fPtr;
|
|
double fDouble;
|
|
char fData[N];
|
|
};
|
|
};
|
|
|
|
/**
|
|
* Reserves memory that is aligned on double and pointer boundaries.
|
|
* Hopefully this is sufficient for all practical purposes. Otherwise,
|
|
* we have to do some arcane trickery to determine alignment of non-POD
|
|
* types. Lifetime of the memory is the lifetime of the object.
|
|
*/
|
|
template <int N, typename T> class SkAlignedSTStorage : SkNoncopyable {
|
|
public:
|
|
/**
|
|
* Returns void* because this object does not initialize the
|
|
* memory. Use placement new for types that require a cons.
|
|
*/
|
|
void* get() { return fStorage.get(); }
|
|
private:
|
|
SkAlignedSStorage<sizeof(T)*N> fStorage;
|
|
};
|
|
|
|
#endif
|