skia2/include/views/SkOSWindow_Mac.h
kkinnunen f655e9330e Revert of Implement support for using GL ES 3.0 with command buffer (patchset #6 id:100001 of https://codereview.chromium.org/1684413003/ )
Reason for revert:
The dependency, ES3 implementation in command_buffer_gles2, got reverted.

Original issue's description:
> Implement support for using GL ES 3.0 with command buffer
>
> Adds a new 'api': --config gpu(api=commandbuffer3) for dm/nanobench.
>
> BUG=skia:4943
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1684413003
>
> Committed: https://skia.googlesource.com/skia/+/45c2c8166bbd84a87e29fdd344b39e36e8a28a3f

TBR=bsalomon@google.com
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:4943
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1744963002

Review URL: https://codereview.chromium.org/1744963002
2016-03-03 07:39:49 -08:00

63 lines
1.5 KiB
C++

/*
* Copyright 2006 The Android Open Source Project
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkOSWindow_MacCocoa_DEFINED
#define SkOSWindow_MacCocoa_DEFINED
#include "SkWindow.h"
class SkOSWindow : public SkWindow {
public:
SkOSWindow(void* hwnd);
~SkOSWindow();
void* getHWND() const { return fHWND; }
virtual bool onDispatchClick(int x, int y, Click::State state,
void* owner, unsigned modi);
enum SkBackEndTypes {
kNone_BackEndType,
#if SK_SUPPORT_GPU
kNativeGL_BackEndType,
#endif
#if SK_ANGLE
kANGLE_BackEndType,
#endif // SK_ANGLE
#if SK_COMMAND_BUFFER
kCommandBuffer_BackEndType,
#endif // SK_COMMAND_BUFFER
};
void detach();
bool attach(SkBackEndTypes attachType, int msaaSampleCount, AttachmentInfo*);
void present();
bool makeFullscreen();
void closeWindow();
void setVsync(bool);
protected:
// overrides from SkEventSink
virtual bool onEvent(const SkEvent& evt);
// overrides from SkWindow
virtual void onHandleInval(const SkIRect&);
// overrides from SkView
virtual void onAddMenu(const SkOSMenu*);
virtual void onUpdateMenu(const SkOSMenu*);
virtual void onSetTitle(const char[]);
private:
void* fHWND;
bool fInvalEventIsPending;
void* fNotifier;
#if SK_SUPPORT_GPU
void* fGLContext;
#endif
typedef SkWindow INHERITED;
};
#endif