skia2/tools/gpu/gl
Derek Sollenberger 96f8db0323 Revert "Make it easier to test rectangle textures by using createBackendTexture."
This reverts commit 4e37751693.

Reason for revert: breaking some mac test bots

Original change's description:
> Make it easier to test rectangle textures by using createBackendTexture.
> 
> Also allows internal creation of rectangle textures, only used by unit
> tests currently.
> 
> Previously GrContext::createBackendTexture() would ignore the request
> for RECTANGLE or EXTERNAL and always make 2D. Now it makes RECTANGLE if
> supported and always fails for EXTERNAL.
> 
> Change-Id: Iafbb3f5acddb37bfb8d39740f2590177a07dae78
> Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297472
> Commit-Queue: Brian Salomon <bsalomon@google.com>
> Reviewed-by: Robert Phillips <robertphillips@google.com>

TBR=egdaniel@google.com,bsalomon@google.com,robertphillips@google.com

Change-Id: Ia14c60ae996757369f1711ec0851e199cbbd4157
No-Presubmit: true
No-Tree-Checks: true
No-Try: true
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/297812
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Derek Sollenberger <djsollen@google.com>
2020-06-19 19:14:39 +00:00
..
angle Reland "Request specific ANGLE context versions." 2020-06-04 12:49:20 +00:00
command_buffer remove SkTLS 2020-03-06 14:41:01 +00:00
egl Include system headers last. 2020-03-26 18:07:49 +00:00
glx Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
interface Make glDraw*BaseInstance non-optional when extension(s) are present 2020-04-07 04:02:07 +00:00
iOS Update nanobench and skpbench to use flush API for gpu syncing. 2020-02-24 17:21:35 +00:00
mac Reland "Set up eGPU/discrete support for MacOS." 2020-03-18 19:27:41 +00:00
none rewrite includes to not need so much -Ifoo 2019-04-24 16:27:11 +00:00
win Revert "Revert "Revert "Revert "Don't build GL on Metal, Vulkan, Dawn, Direct3D bots"""" 2020-03-20 17:11:58 +00:00
GLTestContext.cpp Revert "Make it easier to test rectangle textures by using createBackendTexture." 2020-06-19 19:14:39 +00:00
GLTestContext.h Revert "Make it easier to test rectangle textures by using createBackendTexture." 2020-06-19 19:14:39 +00:00