a8f4c91114
This will let clients have faster access to the drawn data and give them control about calling Canvas2D.putImageData. Bug: skia:10565 Change-Id: Ia3da7867be3f671ab20fdb182ec758b77c0f63b8 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/331316 Reviewed-by: Mike Reed <reed@google.com> Reviewed-by: Nathaniel Nifong <nifong@google.com>
1062 lines
42 KiB
JavaScript
1062 lines
42 KiB
JavaScript
describe('Core canvas behavior', () => {
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let container;
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beforeEach(async () => {
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await LoadCanvasKit;
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container = document.createElement('div');
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container.innerHTML = `
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<canvas width=600 height=600 id=test></canvas>
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<canvas width=600 height=600 id=report></canvas>`;
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document.body.appendChild(container);
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});
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afterEach(() => {
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document.body.removeChild(container);
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});
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gm('picture_test', (canvas) => {
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const spr = new CanvasKit.PictureRecorder();
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const rcanvas = spr.beginRecording(
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CanvasKit.LTRBRect(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT));
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const paint = new CanvasKit.Paint();
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paint.setStrokeWidth(2.0);
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paint.setAntiAlias(true);
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paint.setColor(CanvasKit.Color(0, 0, 0, 1.0));
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paint.setStyle(CanvasKit.PaintStyle.Stroke);
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rcanvas.drawRRect(CanvasKit.RRectXY([5, 35, 45, 80], 15, 10), paint);
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const font = new CanvasKit.Font(null, 20);
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rcanvas.drawText('this picture has a round rect', 5, 100, paint, font);
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const pic = spr.finishRecordingAsPicture();
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spr.delete();
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paint.delete();
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canvas.drawPicture(pic);
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// test that file saving functionality throws no errors
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// Unfortunately jasmine spy objects can't fake their type so we can't verify it downloads
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// a nonzero sized file.
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pic.saveAsFile('foo.skp');
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pic.delete();
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});
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const uIntColorToCanvasKitColor = (c) => {
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return CanvasKit.Color(
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(c >> 16) & 0xFF,
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(c >> 8) & 0xFF,
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(c >> 0) & 0xFF,
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((c >> 24) & 0xFF) / 255
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);
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}
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it('can compute tonal colors', () => {
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const input = {
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ambient: CanvasKit.BLUE,
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spot: CanvasKit.RED,
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};
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const out = CanvasKit.computeTonalColors(input);
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expect(new Float32Array(out.ambient)).toEqual(CanvasKit.BLACK);
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const expectedSpot = [0.173, 0, 0, 0.969];
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expect(out.spot.length).toEqual(4);
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expect(out.spot[0]).toBeCloseTo(expectedSpot[0], 3);
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expect(out.spot[1]).toBeCloseTo(expectedSpot[1], 3);
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expect(out.spot[2]).toBeCloseTo(expectedSpot[2], 3);
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expect(out.spot[3]).toBeCloseTo(expectedSpot[3], 3);
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});
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it('can compute tonal colors with malloced values', () => {
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const ambientColor = CanvasKit.Malloc(Float32Array, 4);
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ambientColor.toTypedArray().set(CanvasKit.BLUE);
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const spotColor = CanvasKit.Malloc(Float32Array, 4);
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spotColor.toTypedArray().set(CanvasKit.RED);
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const input = {
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ambient: ambientColor,
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spot: spotColor,
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};
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const out = CanvasKit.computeTonalColors(input);
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expect(new Float32Array(out.ambient)).toEqual(CanvasKit.BLACK);
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const expectedSpot = [0.173, 0, 0, 0.969];
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expect(out.spot.length).toEqual(4);
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expect(out.spot[0]).toBeCloseTo(expectedSpot[0], 3);
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expect(out.spot[1]).toBeCloseTo(expectedSpot[1], 3);
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expect(out.spot[2]).toBeCloseTo(expectedSpot[2], 3);
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expect(out.spot[3]).toBeCloseTo(expectedSpot[3], 3);
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});
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// This helper is used for all the MakeImageFromEncoded tests.
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// TODO(kjlubick): rewrite this and callers to use gm
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function decodeAndDrawSingleFrameImage(imgName, goldName, done) {
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const imgPromise = fetch(imgName)
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.then((response) => response.arrayBuffer());
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Promise.all([imgPromise, LoadCanvasKit]).then((values) => {
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const imgData = values[0];
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expect(imgData).toBeTruthy();
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catchException(done, () => {
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let img = CanvasKit.MakeImageFromEncoded(imgData);
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expect(img).toBeTruthy();
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const surface = CanvasKit.MakeCanvasSurface('test');
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expect(surface).toBeTruthy('Could not make surface');
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if (!surface) {
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done();
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return;
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}
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const canvas = surface.getCanvas();
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let paint = new CanvasKit.Paint();
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canvas.drawImage(img, 0, 0, paint);
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paint.delete();
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img.delete();
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reportSurface(surface, goldName, done);
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})();
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});
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}
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it('can decode and draw a png', (done) => {
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decodeAndDrawSingleFrameImage('/assets/mandrill_512.png', 'drawImage_png', done);
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});
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it('can decode and draw a jpg', (done) => {
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decodeAndDrawSingleFrameImage('/assets/mandrill_h1v1.jpg', 'drawImage_jpg', done);
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});
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it('can decode and draw a (still) gif', (done) => {
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decodeAndDrawSingleFrameImage('/assets/flightAnim.gif', 'drawImage_gif', done);
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});
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it('can decode and draw a still webp', (done) => {
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decodeAndDrawSingleFrameImage('/assets/color_wheel.webp', 'drawImage_webp', done);
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});
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it('can readPixels from an Image', (done) => {
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const imgPromise = fetch('/assets/mandrill_512.png')
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.then((response) => response.arrayBuffer());
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Promise.all([imgPromise, LoadCanvasKit]).then((values) => {
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const imgData = values[0];
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expect(imgData).toBeTruthy();
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catchException(done, () => {
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let img = CanvasKit.MakeImageFromEncoded(imgData);
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expect(img).toBeTruthy();
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const imageInfo = {
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alphaType: CanvasKit.AlphaType.Unpremul,
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colorType: CanvasKit.ColorType.RGBA_8888,
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colorSpace: CanvasKit.ColorSpace.SRGB,
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width: img.width(),
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height: img.height(),
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};
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const pixels = img.readPixels(imageInfo, 0, 0);
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// We know the image is 512 by 512 pixels in size, each pixel
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// requires 4 bytes (R, G, B, A).
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expect(pixels.length).toEqual(512 * 512 * 4);
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img.delete();
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done();
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})();
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});
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});
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gm('drawDrawable_animated_gif', (canvas, fetchedByteBuffers) => {
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let aImg = CanvasKit.MakeAnimatedImageFromEncoded(fetchedByteBuffers[0]);
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expect(aImg).toBeTruthy();
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expect(aImg.getRepetitionCount()).toEqual(-1); // infinite loop
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expect(aImg.width()).toEqual(320);
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expect(aImg.height()).toEqual(240);
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expect(aImg.getFrameCount()).toEqual(60);
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let img = aImg.makeImageAtCurrentFrame();
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canvas.drawImage(img, 0, 0, null);
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img.delete(); // This is annoying, so we added drawImageAtCurrentFrame
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let c = aImg.decodeNextFrame();
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expect(c).not.toEqual(-1);
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canvas.drawImageAtCurrentFrame(aImg, 300, 0, null);
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for(let i = 0; i < 10; i++) {
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c = aImg.decodeNextFrame();
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expect(c).not.toEqual(-1);
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}
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canvas.drawImageAtCurrentFrame(aImg, 0, 300, null);
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for(let i = 0; i < 10; i++) {
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c = aImg.decodeNextFrame();
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expect(c).not.toEqual(-1);
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}
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canvas.drawImageAtCurrentFrame(aImg, 300, 300, null);
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aImg.delete();
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}, '/assets/flightAnim.gif');
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gm('1x4_from_scratch', (canvas) => {
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canvas.clear(CanvasKit.WHITE);
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const paint = new CanvasKit.Paint();
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// This creates and draws an Image that is 1 pixel wide, 4 pixels tall with
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// the colors listed below.
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const pixels = Uint8Array.from([
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255, 0, 0, 255, // opaque red
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0, 255, 0, 255, // opaque green
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0, 0, 255, 255, // opaque blue
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255, 0, 255, 100, // transparent purple
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]);
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const img = CanvasKit.MakeImage(pixels, 1, 4, CanvasKit.AlphaType.Unpremul, CanvasKit.ColorType.RGBA_8888,
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CanvasKit.ColorSpace.SRGB);
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canvas.drawImage(img, 1, 1, paint);
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img.delete();
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paint.delete();
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});
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gm('draw_atlas_with_builders', (canvas, fetchedByteBuffers) => {
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const atlas = CanvasKit.MakeImageFromEncoded(fetchedByteBuffers[0]);
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expect(atlas).toBeTruthy();
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canvas.clear(CanvasKit.WHITE);
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const paint = new CanvasKit.Paint();
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paint.setColor(CanvasKit.Color(0, 0, 0, 0.8));
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const srcs = new CanvasKit.RectBuilder();
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// left top right bottom
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srcs.push( 0, 0, 256, 256);
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srcs.push(256, 0, 512, 256);
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srcs.push( 0, 256, 256, 512);
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srcs.push(256, 256, 512, 512);
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const dsts = new CanvasKit.RSXFormBuilder();
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// scos, ssin, tx, ty
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dsts.push(0.5, 0, 20, 20);
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dsts.push(0.5, 0, 300, 20);
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dsts.push(0.5, 0, 20, 300);
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dsts.push(0.5, 0, 300, 300);
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const colors = new CanvasKit.ColorBuilder();
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// note that the ColorBuilder expects int colors to be pushed.
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// pushing float colors to it only causes weird problems way downstream.
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// It does no type checking.
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colors.push(CanvasKit.ColorAsInt( 85, 170, 10, 128)); // light green
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colors.push(CanvasKit.ColorAsInt( 51, 51, 191, 128)); // light blue
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colors.push(CanvasKit.ColorAsInt( 0, 0, 0, 128));
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colors.push(CanvasKit.ColorAsInt(256, 256, 256, 128));
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canvas.drawAtlas(atlas, srcs, dsts, paint, CanvasKit.BlendMode.Modulate, colors);
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atlas.delete();
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paint.delete();
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}, '/assets/mandrill_512.png')
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gm('draw_atlas_with_arrays', (canvas, fetchedByteBuffers) => {
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const atlas = CanvasKit.MakeImageFromEncoded(fetchedByteBuffers[0]);
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expect(atlas).toBeTruthy();
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canvas.clear(CanvasKit.WHITE);
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const paint = new CanvasKit.Paint();
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paint.setColor(CanvasKit.Color(0, 0, 0, 0.8));
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const srcs = [
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0, 0, 256, 256,
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256, 0, 512, 256,
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0, 256, 256, 512,
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256, 256, 512, 512,
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];
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const dsts = [
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0.5, 0, 20, 20,
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0.5, 0, 300, 20,
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0.5, 0, 20, 300,
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0.5, 0, 300, 300,
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];
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const colors = Uint32Array.of(
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CanvasKit.ColorAsInt( 85, 170, 10, 128), // light green
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CanvasKit.ColorAsInt( 51, 51, 191, 128), // light blue
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CanvasKit.ColorAsInt( 0, 0, 0, 128),
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CanvasKit.ColorAsInt(256, 256, 256, 128),
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);
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canvas.drawAtlas(atlas, srcs, dsts, paint, CanvasKit.BlendMode.Modulate, colors);
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atlas.delete();
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paint.delete();
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}, '/assets/mandrill_512.png');
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gm('image_decoding_methods', async (canvas) => {
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canvas.clear(CanvasKit.WHITE);
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const IMAGE_FILE_PATHS = [
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'/assets/brickwork-texture.jpg',
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'/assets/mandrill_512.png',
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'/assets/color_wheel.gif'
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];
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let row = 1;
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// Test 4 different methods of decoding an image for each of the three images in
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// IMAGE_FILE_PATHS.
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// Resulting Images are drawn to visually show that all methods decode correctly.
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for (const imageFilePath of IMAGE_FILE_PATHS) {
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const response = await fetch(imageFilePath);
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const arrayBuffer = await response.arrayBuffer();
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// response.blob() is preferable when you don't need both a Blob *and* an ArrayBuffer.
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const blob = new Blob([ arrayBuffer ]);
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// Method 1 - decode TypedArray using wasm codecs:
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const skImage1 = CanvasKit.MakeImageFromEncoded(arrayBuffer);
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// Method 2 (slower and does not work in Safari) decode using ImageBitmap:
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const imageBitmap = await createImageBitmap(blob);
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// Testing showed that transferring an ImageBitmap to a canvas using the 'bitmaprenderer'
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// context and passing that canvas to CanvasKit.MakeImageFromCanvasImageSource() is
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// marginally faster than passing ImageBitmap to
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// CanvasKit.MakeImageFromCanvasImageSource() directly.
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const canvasBitmapElement = document.createElement('canvas');
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canvasBitmapElement.width = imageBitmap.width;
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canvasBitmapElement.height = imageBitmap.height;
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const ctxBitmap = canvasBitmapElement.getContext('bitmaprenderer');
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ctxBitmap.transferFromImageBitmap(imageBitmap);
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const skImage2 = CanvasKit.MakeImageFromCanvasImageSource(canvasBitmapElement);
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// Method 3 (slowest) decode using HTMLImageElement directly:
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const image = new Image();
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// Testing showed that waiting for a load event is faster than waiting on image.decode()
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// HTMLImageElement.decode() reference: https://developer.mozilla.org/en-US/docs/Web/API/HTMLImageElement/decode
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const promise1 = new Promise((resolve) => image.addEventListener('load', resolve));
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image.src = imageFilePath;
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await promise1;
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const skImage3 = CanvasKit.MakeImageFromCanvasImageSource(image);
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// Method 4 (roundabout, but works if all you have is a Blob) decode from Blob using
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// HTMLImageElement:
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const imageObjectUrl = URL.createObjectURL( blob );
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const image2 = new Image();
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const promise2 = new Promise((resolve) => image2.addEventListener('load', resolve));
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image2.src = imageObjectUrl;
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await promise2;
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const skImage4 = CanvasKit.MakeImageFromCanvasImageSource(image2);
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// Draw decoded images
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const sourceRect = CanvasKit.XYWHRect(0,0, 150, 150);
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canvas.drawImageRect(skImage1, sourceRect, CanvasKit.XYWHRect(0,row * 100, 90, 90), null, false);
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canvas.drawImageRect(skImage2, sourceRect, CanvasKit.XYWHRect(100,row * 100, 90, 90), null, false);
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canvas.drawImageRect(skImage3, sourceRect, CanvasKit.XYWHRect(200,row * 100, 90, 90), null, false);
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canvas.drawImageRect(skImage4, sourceRect, CanvasKit.XYWHRect(300,row * 100, 90, 90), null, false);
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row++;
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}
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//Label images with the method used to decode them
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const paint = new CanvasKit.Paint();
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const textFont = new CanvasKit.Font(null, 7);
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canvas.drawText('WASM Decoding', 0, 90, paint, textFont);
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canvas.drawText('ImageBitmap Decoding', 100, 90, paint, textFont);
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canvas.drawText('HTMLImageEl Decoding', 200, 90, paint, textFont);
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canvas.drawText('Blob Decoding', 300, 90, paint, textFont);
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});
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gm('sweep_gradient', (canvas) => {
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const paint = new CanvasKit.Paint();
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const shader = CanvasKit.Shader.MakeSweepGradient(
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100, 100, // X, Y coordinates
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[CanvasKit.GREEN, CanvasKit.BLUE],
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[0.0, 1.0],
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CanvasKit.TileMode.Clamp,
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);
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expect(shader).toBeTruthy('Could not make shader');
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paint.setShader(shader);
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canvas.drawPaint(paint);
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paint.delete();
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shader.delete();
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});
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// TODO(kjlubick): There's a lot of shared code between the gradient gms
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// It would be best to deduplicate that in a nice DAMP way.
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// Inspired by https://fiddle.skia.org/c/b29ce50a341510784ac7d5281586d076
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gm('linear_gradients', (canvas) => {
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canvas.clear(CanvasKit.WHITE);
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canvas.scale(2, 2);
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const strokePaint = new CanvasKit.Paint();
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strokePaint.setStyle(CanvasKit.PaintStyle.Stroke);
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strokePaint.setColor(CanvasKit.BLACK);
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const paint = new CanvasKit.Paint();
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paint.setStyle(CanvasKit.PaintStyle.Fill);
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const transparentGreen = CanvasKit.Color(0, 255, 255, 0);
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const lgs = CanvasKit.Shader.MakeLinearGradient(
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[0, 0], [50, 100], // start and stop points
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[transparentGreen, CanvasKit.BLUE, CanvasKit.RED],
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[0, 0.65, 1.0],
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CanvasKit.TileMode.Mirror
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);
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paint.setShader(lgs);
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let r = CanvasKit.LTRBRect(0, 0, 100, 100);
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canvas.drawRect(r, paint);
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canvas.drawRect(r, strokePaint);
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const lgsPremul = CanvasKit.Shader.MakeLinearGradient(
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[100, 0], [150, 100], // start and stop points
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Uint32Array.of(
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CanvasKit.ColorAsInt(0, 255, 255, 0),
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CanvasKit.ColorAsInt(0, 0, 255, 255),
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CanvasKit.ColorAsInt(255, 0, 0, 255)),
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[0, 0.65, 1.0],
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CanvasKit.TileMode.Mirror,
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null, // no local matrix
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1 // interpolate colors in premul
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);
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paint.setShader(lgsPremul);
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r = CanvasKit.LTRBRect(100, 0, 200, 100);
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canvas.drawRect(r, paint);
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canvas.drawRect(r, strokePaint);
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const lgs45 = CanvasKit.Shader.MakeLinearGradient(
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[0, 100], [50, 200], // start and stop points
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Float32Array.of(...transparentGreen, ...CanvasKit.BLUE, ...CanvasKit.RED),
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[0, 0.65, 1.0],
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CanvasKit.TileMode.Mirror,
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CanvasKit.Matrix.rotated(Math.PI/4, 0, 100),
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);
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paint.setShader(lgs45);
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r = CanvasKit.LTRBRect(0, 100, 100, 200);
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canvas.drawRect(r, paint);
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canvas.drawRect(r, strokePaint);
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// malloc'd color array
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const colors = CanvasKit.Malloc(Float32Array, 12);
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const typedColorsArray = colors.toTypedArray();
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typedColorsArray.set(transparentGreen, 0);
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typedColorsArray.set(CanvasKit.BLUE, 4);
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typedColorsArray.set(CanvasKit.RED, 8);
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const lgs45Premul = CanvasKit.Shader.MakeLinearGradient(
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[100, 100], [150, 200], // start and stop points
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typedColorsArray,
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[0, 0.65, 1.0],
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CanvasKit.TileMode.Mirror,
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CanvasKit.Matrix.rotated(Math.PI/4, 100, 100),
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1 // interpolate colors in premul
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);
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CanvasKit.Free(colors);
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paint.setShader(lgs45Premul);
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r = CanvasKit.LTRBRect(100, 100, 200, 200);
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canvas.drawRect(r, paint);
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canvas.drawRect(r, strokePaint);
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lgs.delete();
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lgs45.delete();
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lgsPremul.delete();
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lgs45Premul.delete();
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strokePaint.delete();
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paint.delete();
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});
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|
|
gm('radial_gradients', (canvas) => {
|
|
canvas.clear(CanvasKit.WHITE);
|
|
canvas.scale(2, 2);
|
|
const strokePaint = new CanvasKit.Paint();
|
|
strokePaint.setStyle(CanvasKit.PaintStyle.Stroke);
|
|
strokePaint.setColor(CanvasKit.BLACK);
|
|
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setStyle(CanvasKit.PaintStyle.Fill);
|
|
const transparentGreen = CanvasKit.Color(0, 255, 255, 0);
|
|
|
|
const rgs = CanvasKit.Shader.MakeRadialGradient(
|
|
[50, 50], 50, // center, radius
|
|
[transparentGreen, CanvasKit.BLUE, CanvasKit.RED],
|
|
[0, 0.65, 1.0],
|
|
CanvasKit.TileMode.Mirror
|
|
);
|
|
paint.setShader(rgs);
|
|
let r = CanvasKit.LTRBRect(0, 0, 100, 100);
|
|
canvas.drawRect(r, paint);
|
|
canvas.drawRect(r, strokePaint);
|
|
|
|
const rgsPremul = CanvasKit.Shader.MakeRadialGradient(
|
|
[150, 50], 50, // center, radius
|
|
[transparentGreen, CanvasKit.BLUE, CanvasKit.RED],
|
|
[0, 0.65, 1.0],
|
|
CanvasKit.TileMode.Mirror,
|
|
null, // no local matrix
|
|
1 // interpolate colors in premul
|
|
);
|
|
paint.setShader(rgsPremul);
|
|
r = CanvasKit.LTRBRect(100, 0, 200, 100);
|
|
canvas.drawRect(r, paint);
|
|
canvas.drawRect(r, strokePaint);
|
|
|
|
const rgsSkew = CanvasKit.Shader.MakeRadialGradient(
|
|
[50, 150], 50, // center, radius
|
|
[transparentGreen, CanvasKit.BLUE, CanvasKit.RED],
|
|
[0, 0.65, 1.0],
|
|
CanvasKit.TileMode.Mirror,
|
|
CanvasKit.Matrix.skewed(0.5, 0, 100, 100),
|
|
null, // color space
|
|
);
|
|
paint.setShader(rgsSkew);
|
|
r = CanvasKit.LTRBRect(0, 100, 100, 200);
|
|
canvas.drawRect(r, paint);
|
|
canvas.drawRect(r, strokePaint);
|
|
|
|
const rgsSkewPremul = CanvasKit.Shader.MakeRadialGradient(
|
|
[150, 150], 50, // center, radius
|
|
[transparentGreen, CanvasKit.BLUE, CanvasKit.RED],
|
|
[0, 0.65, 1.0],
|
|
CanvasKit.TileMode.Mirror,
|
|
CanvasKit.Matrix.skewed(0.5, 0, 100, 100),
|
|
1, // interpolate colors in premul
|
|
null, // color space
|
|
);
|
|
paint.setShader(rgsSkewPremul);
|
|
r = CanvasKit.LTRBRect(100, 100, 200, 200);
|
|
canvas.drawRect(r, paint);
|
|
canvas.drawRect(r, strokePaint);
|
|
|
|
rgs.delete();
|
|
rgsPremul.delete();
|
|
rgsSkew.delete();
|
|
rgsSkewPremul.delete();
|
|
strokePaint.delete();
|
|
paint.delete();
|
|
});
|
|
|
|
gm('conical_gradients', (canvas) => {
|
|
canvas.clear(CanvasKit.WHITE);
|
|
canvas.scale(2, 2);
|
|
const strokePaint = new CanvasKit.Paint();
|
|
strokePaint.setStyle(CanvasKit.PaintStyle.Stroke);
|
|
strokePaint.setColor(CanvasKit.BLACK);
|
|
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setStyle(CanvasKit.PaintStyle.Fill);
|
|
paint.setAntiAlias(true);
|
|
const transparentGreen = CanvasKit.Color(0, 255, 255, 0);
|
|
|
|
const cgs = CanvasKit.Shader.MakeTwoPointConicalGradient(
|
|
[80, 10], 15, // start, radius
|
|
[10, 110], 60, // end, radius
|
|
[transparentGreen, CanvasKit.BLUE, CanvasKit.RED],
|
|
[0, 0.65, 1.0],
|
|
CanvasKit.TileMode.Mirror,
|
|
null, // no local matrix
|
|
);
|
|
paint.setShader(cgs);
|
|
let r = CanvasKit.LTRBRect(0, 0, 100, 100);
|
|
canvas.drawRect(r, paint);
|
|
canvas.drawRect(r, strokePaint);
|
|
|
|
const cgsPremul = CanvasKit.Shader.MakeTwoPointConicalGradient(
|
|
[180, 10], 15, // start, radius
|
|
[110, 110], 60, // end, radius
|
|
[transparentGreen, CanvasKit.BLUE, CanvasKit.RED],
|
|
[0, 0.65, 1.0],
|
|
CanvasKit.TileMode.Mirror,
|
|
null, // no local matrix
|
|
1, // interpolate colors in premul
|
|
null, // color space
|
|
);
|
|
paint.setShader(cgsPremul);
|
|
r = CanvasKit.LTRBRect(100, 0, 200, 100);
|
|
canvas.drawRect(r, paint);
|
|
canvas.drawRect(r, strokePaint);
|
|
|
|
const cgs45 = CanvasKit.Shader.MakeTwoPointConicalGradient(
|
|
[80, 110], 15, // start, radius
|
|
[10, 210], 60, // end, radius
|
|
[transparentGreen, CanvasKit.BLUE, CanvasKit.RED],
|
|
[0, 0.65, 1.0],
|
|
CanvasKit.TileMode.Mirror,
|
|
CanvasKit.Matrix.rotated(Math.PI/4, 0, 100),
|
|
null, // color space
|
|
);
|
|
paint.setShader(cgs45);
|
|
r = CanvasKit.LTRBRect(0, 100, 100, 200);
|
|
canvas.drawRect(r, paint);
|
|
canvas.drawRect(r, strokePaint);
|
|
|
|
const cgs45Premul = CanvasKit.Shader.MakeTwoPointConicalGradient(
|
|
[180, 110], 15, // start, radius
|
|
[110, 210], 60, // end, radius
|
|
[transparentGreen, CanvasKit.BLUE, CanvasKit.RED],
|
|
[0, 0.65, 1.0],
|
|
CanvasKit.TileMode.Mirror,
|
|
CanvasKit.Matrix.rotated(Math.PI/4, 100, 100),
|
|
1, // interpolate colors in premul
|
|
null, // color space
|
|
);
|
|
paint.setShader(cgs45Premul);
|
|
r = CanvasKit.LTRBRect(100, 100, 200, 200);
|
|
canvas.drawRect(r, paint);
|
|
canvas.drawRect(r, strokePaint);
|
|
|
|
cgs.delete();
|
|
cgsPremul.delete();
|
|
cgs45.delete();
|
|
strokePaint.delete();
|
|
paint.delete();
|
|
});
|
|
|
|
gm('blur_filters', (canvas) => {
|
|
const pathUL = starPath(CanvasKit, 100, 100, 80);
|
|
const pathBR = starPath(CanvasKit, 400, 300, 80);
|
|
const paint = new CanvasKit.Paint();
|
|
const textFont = new CanvasKit.Font(null, 24);
|
|
|
|
canvas.drawText('Above: MaskFilter', 20, 220, paint, textFont);
|
|
canvas.drawText('Right: ImageFilter', 20, 260, paint, textFont);
|
|
|
|
paint.setColor(CanvasKit.BLUE);
|
|
|
|
const blurMask = CanvasKit.MaskFilter.MakeBlur(CanvasKit.BlurStyle.Normal, 5, true);
|
|
paint.setMaskFilter(blurMask);
|
|
canvas.drawPath(pathUL, paint);
|
|
|
|
const blurIF = CanvasKit.ImageFilter.MakeBlur(8, 1, CanvasKit.TileMode.Decal, null);
|
|
paint.setImageFilter(blurIF);
|
|
canvas.drawPath(pathBR, paint);
|
|
|
|
pathUL.delete();
|
|
pathBR.delete();
|
|
paint.delete();
|
|
blurMask.delete();
|
|
blurIF.delete();
|
|
textFont.delete();
|
|
});
|
|
|
|
gm('combined_filters', (canvas, fetchedByteBuffers) => {
|
|
const img = CanvasKit.MakeImageFromEncoded(fetchedByteBuffers[0]);
|
|
expect(img).toBeTruthy();
|
|
|
|
canvas.clear(CanvasKit.WHITE);
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setAntiAlias(true);
|
|
paint.setColor(CanvasKit.Color(0, 255, 0, 1.0));
|
|
const redCF = CanvasKit.ColorFilter.MakeBlend(
|
|
CanvasKit.Color(255, 0, 0, 0.1), CanvasKit.BlendMode.SrcOver);
|
|
const redIF = CanvasKit.ImageFilter.MakeColorFilter(redCF, null);
|
|
const blurIF = CanvasKit.ImageFilter.MakeBlur(8, 0.2, CanvasKit.TileMode.Decal, null);
|
|
const combined = CanvasKit.ImageFilter.MakeCompose(redIF, blurIF);
|
|
|
|
// rotate 10 degrees centered on 200, 200
|
|
const m = CanvasKit.Matrix.rotated(Math.PI/18, 200, 200);
|
|
const rotated = CanvasKit.ImageFilter.MakeMatrixTransform(m, CanvasKit.FilterQuality.Medium, combined);
|
|
paint.setImageFilter(rotated);
|
|
|
|
//canvas.rotate(10, 200, 200);
|
|
canvas.drawImage(img, 0, 0, paint);
|
|
canvas.drawRect(CanvasKit.LTRBRect(5, 35, 45, 80), paint);
|
|
|
|
paint.delete();
|
|
redIF.delete();
|
|
redCF.delete();
|
|
blurIF.delete();
|
|
combined.delete();
|
|
rotated.delete();
|
|
img.delete();
|
|
}, '/assets/mandrill_512.png');
|
|
|
|
gm('animated_filters', (canvas, fetchedByteBuffers) => {
|
|
const img = CanvasKit.MakeAnimatedImageFromEncoded(fetchedByteBuffers[0]);
|
|
expect(img).toBeTruthy();
|
|
img.decodeNextFrame();
|
|
img.decodeNextFrame();
|
|
canvas.clear(CanvasKit.WHITE);
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setAntiAlias(true);
|
|
paint.setColor(CanvasKit.Color(0, 255, 0, 1.0));
|
|
const redCF = CanvasKit.ColorFilter.MakeBlend(
|
|
CanvasKit.Color(255, 0, 0, 0.1), CanvasKit.BlendMode.SrcOver);
|
|
const redIF = CanvasKit.ImageFilter.MakeColorFilter(redCF, null);
|
|
const blurIF = CanvasKit.ImageFilter.MakeBlur(8, 0.2, CanvasKit.TileMode.Decal, null);
|
|
const combined = CanvasKit.ImageFilter.MakeCompose(redIF, blurIF);
|
|
paint.setImageFilter(combined);
|
|
|
|
const frame = img.getCurrentFrame();
|
|
canvas.drawImage(frame, 100, 50, paint);
|
|
|
|
paint.delete();
|
|
redIF.delete();
|
|
redCF.delete();
|
|
blurIF.delete();
|
|
combined.delete();
|
|
frame.delete();
|
|
img.delete();
|
|
}, '/assets/flightAnim.gif');
|
|
|
|
gm('drawImage_skp', (canvas, fetchedByteBuffers) => {
|
|
const pic = CanvasKit.MakePicture(fetchedByteBuffers[0]);
|
|
expect(pic).toBeTruthy();
|
|
|
|
canvas.clear(CanvasKit.TRANSPARENT);
|
|
canvas.drawPicture(pic);
|
|
}, '/assets/red_line.skp');
|
|
|
|
it('can draw once using drawOnce utility method', (done) => {
|
|
const surface = CanvasKit.MakeCanvasSurface('test');
|
|
expect(surface).toBeTruthy('Could not make surface');
|
|
if (!surface) {
|
|
done();
|
|
return;
|
|
}
|
|
|
|
const drawFrame = (canvas) => {
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setStrokeWidth(1.0);
|
|
paint.setAntiAlias(true);
|
|
paint.setColor(CanvasKit.Color(0, 0, 0, 1.0));
|
|
paint.setStyle(CanvasKit.PaintStyle.Stroke);
|
|
const path = new CanvasKit.Path();
|
|
path.moveTo(20, 5);
|
|
path.lineTo(30, 20);
|
|
path.lineTo(40, 10);
|
|
canvas.drawPath(path, paint);
|
|
path.delete();
|
|
paint.delete();
|
|
// surface hasn't been flushed yet (nor should we call flush
|
|
// ourselves), so reportSurface would likely be blank if we
|
|
// were to call it.
|
|
done();
|
|
}
|
|
surface.drawOnce(drawFrame);
|
|
// Reminder: drawOnce is async. In this test, we are just making
|
|
// sure the drawOnce function is there and doesn't crash, so we can
|
|
// just call done() when the frame is rendered.
|
|
});
|
|
|
|
it('can draw client-supplied dirty rects', (done) => {
|
|
// dirty rects are only honored by software (CPU) canvases today.
|
|
const surface = CanvasKit.MakeSWCanvasSurface('test');
|
|
expect(surface).toBeTruthy('Could not make surface');
|
|
if (!surface) {
|
|
done();
|
|
return;
|
|
}
|
|
|
|
const drawFrame = (canvas) => {
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setStrokeWidth(1.0);
|
|
paint.setAntiAlias(true);
|
|
paint.setColor(CanvasKit.Color(0, 0, 0, 1.0));
|
|
paint.setStyle(CanvasKit.PaintStyle.Stroke);
|
|
const path = new CanvasKit.Path();
|
|
path.moveTo(20, 5);
|
|
path.lineTo(30, 20);
|
|
path.lineTo(40, 10);
|
|
canvas.drawPath(path, paint);
|
|
path.delete();
|
|
paint.delete();
|
|
done();
|
|
}
|
|
const dirtyRect = CanvasKit.XYWHRect(10, 10, 15, 15);
|
|
surface.drawOnce(drawFrame, dirtyRect);
|
|
// We simply ensure that passing a dirty rect doesn't crash.
|
|
});
|
|
|
|
it('can use DecodeCache APIs', () => {
|
|
const initialLimit = CanvasKit.getDecodeCacheLimitBytes();
|
|
expect(initialLimit).toBeGreaterThan(1024 * 1024);
|
|
|
|
const newLimit = 42 * 1024 * 1024;
|
|
CanvasKit.setDecodeCacheLimitBytes(newLimit);
|
|
expect(CanvasKit.getDecodeCacheLimitBytes()).toEqual(newLimit);
|
|
|
|
// We cannot make any assumptions about this value,
|
|
// so we just make sure it doesn't crash.
|
|
CanvasKit.getDecodeCacheUsedBytes();
|
|
});
|
|
|
|
gm('combined_shaders', (canvas) => {
|
|
const rShader = CanvasKit.Shader.Color(CanvasKit.Color(255, 0, 0, 1.0)); // deprecated
|
|
const gShader = CanvasKit.Shader.MakeColor(CanvasKit.Color(0, 255, 0, 0.6));
|
|
const bShader = CanvasKit.Shader.MakeColor(CanvasKit.Color(0, 0, 255, 1.0));
|
|
|
|
const rgShader = CanvasKit.Shader.MakeBlend(CanvasKit.BlendMode.SrcOver, rShader, gShader);
|
|
|
|
const p = new CanvasKit.Paint();
|
|
p.setShader(rgShader);
|
|
canvas.drawPaint(p);
|
|
|
|
const gbShader = CanvasKit.Shader.MakeLerp(0.5, gShader, bShader);
|
|
|
|
p.setShader(gbShader);
|
|
canvas.drawRect(CanvasKit.LTRBRect(5, 100, 300, 400), p);
|
|
rShader.delete();
|
|
gShader.delete();
|
|
bShader.delete();
|
|
rgShader.delete();
|
|
gbShader.delete();
|
|
p.delete();
|
|
});
|
|
|
|
it('exports consts correctly', () => {
|
|
expect(CanvasKit.TRANSPARENT).toEqual(Float32Array.of(0, 0, 0, 0));
|
|
expect(CanvasKit.RED).toEqual(Float32Array.of(1, 0, 0, 1));
|
|
|
|
expect(CanvasKit.QUAD_VERB).toEqual(2);
|
|
expect(CanvasKit.CONIC_VERB).toEqual(3);
|
|
|
|
expect(CanvasKit.SaveLayerInitWithPrevious).toEqual(4);
|
|
expect(CanvasKit.SaveLayerF16ColorType).toEqual(16);
|
|
});
|
|
|
|
it('can set color on a paint and get it as four floats', () => {
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setColor(CanvasKit.Color4f(3.3, 2.2, 1.1, 0.5));
|
|
expect(paint.getColor()).toEqual(Float32Array.of(3.3, 2.2, 1.1, 0.5));
|
|
|
|
paint.setColorComponents(0.5, 0.6, 0.7, 0.8);
|
|
expect(paint.getColor()).toEqual(Float32Array.of(0.5, 0.6, 0.7, 0.8));
|
|
|
|
paint.setColorInt(CanvasKit.ColorAsInt(50, 100, 150, 200));
|
|
let color = paint.getColor();
|
|
expect(color.length).toEqual(4);
|
|
expect(color[0]).toBeCloseTo(50/255, 5); // Red
|
|
expect(color[1]).toBeCloseTo(100/255, 5); // Green
|
|
expect(color[2]).toBeCloseTo(150/255, 5); // Blue
|
|
expect(color[3]).toBeCloseTo(200/255, 5); // Alpha
|
|
|
|
paint.setColorInt(0xFF000000);
|
|
expect(paint.getColor()).toEqual(Float32Array.of(0, 0, 0, 1.0));
|
|
});
|
|
|
|
gm('draw shadow', (canvas) => {
|
|
const lightRadius = 20;
|
|
const flags = 0;
|
|
const lightPos = [500,500,20];
|
|
const zPlaneParams = [0,0,1];
|
|
const path = starPath(CanvasKit);
|
|
|
|
canvas.drawShadow(path, zPlaneParams, lightPos, lightRadius,
|
|
CanvasKit.BLACK, CanvasKit.MAGENTA, flags);
|
|
})
|
|
|
|
gm('fractal_noise_shader', (canvas) => {
|
|
const shader = CanvasKit.Shader.MakeFractalNoise(0.1, 0.05, 2, 0, 0, 0);
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setColor(CanvasKit.BLACK);
|
|
paint.setShader(shader);
|
|
canvas.drawPaint(paint);
|
|
paint.delete();
|
|
shader.delete();
|
|
});
|
|
|
|
gm('turbulance_shader', (canvas) => {
|
|
const shader = CanvasKit.Shader.MakeTurbulence(0.1, 0.05, 2, 117, 0, 0);
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setColor(CanvasKit.BLACK);
|
|
paint.setShader(shader);
|
|
canvas.drawPaint(paint);
|
|
paint.delete();
|
|
shader.delete();
|
|
});
|
|
|
|
gm('fractal_noise_tiled_shader', (canvas) => {
|
|
const shader = CanvasKit.Shader.MakeFractalNoise(0.1, 0.05, 2, 0, 80, 80);
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setColor(CanvasKit.BLACK);
|
|
paint.setShader(shader);
|
|
canvas.drawPaint(paint);
|
|
paint.delete();
|
|
shader.delete();
|
|
});
|
|
|
|
gm('turbulance_tiled_shader', (canvas) => {
|
|
const shader = CanvasKit.Shader.MakeTurbulence(0.1, 0.05, 2, 117, 80, 80);
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setColor(CanvasKit.BLACK);
|
|
paint.setShader(shader);
|
|
canvas.drawPaint(paint);
|
|
paint.delete();
|
|
shader.delete();
|
|
});
|
|
|
|
gm('improved_noise_shader', (canvas) => {
|
|
const shader = CanvasKit.Shader.MakeImprovedNoise(0.1, 0.05, 2, 10);
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setColor(CanvasKit.BLACK);
|
|
paint.setShader(shader);
|
|
canvas.drawPaint(paint);
|
|
paint.delete();
|
|
shader.delete();
|
|
});
|
|
|
|
describe('ColorSpace Support', () => {
|
|
it('Can create an SRGB 8888 surface', () => {
|
|
const colorSpace = CanvasKit.ColorSpace.SRGB;
|
|
const surface = CanvasKit.MakeCanvasSurface('test', CanvasKit.ColorSpace.SRGB);
|
|
expect(surface).toBeTruthy('Could not make surface');
|
|
let info = surface.imageInfo();
|
|
expect(info.alphaType).toEqual(CanvasKit.AlphaType.Unpremul);
|
|
expect(info.colorType).toEqual(CanvasKit.ColorType.RGBA_8888);
|
|
expect(CanvasKit.ColorSpace.Equals(info.colorSpace, colorSpace))
|
|
.toBeTruthy("Surface not created with correct color space.");
|
|
|
|
const pixels = surface.getCanvas().readPixels(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
|
|
CanvasKit.AlphaType.Unpremul, CanvasKit.ColorType.RGBA_8888, colorSpace);
|
|
expect(pixels).toBeTruthy('Could not read pixels from surface');
|
|
});
|
|
it('Can create a Display P3 surface', () => {
|
|
const colorSpace = CanvasKit.ColorSpace.DISPLAY_P3;
|
|
const surface = CanvasKit.MakeCanvasSurface('test', CanvasKit.ColorSpace.DISPLAY_P3);
|
|
expect(surface).toBeTruthy('Could not make surface');
|
|
if (!surface.reportBackendTypeIsGPU()) {
|
|
console.log('Not expecting color space support in cpu backed suface.');
|
|
return;
|
|
}
|
|
let info = surface.imageInfo();
|
|
expect(info.alphaType).toEqual(CanvasKit.AlphaType.Unpremul);
|
|
expect(info.colorType).toEqual(CanvasKit.ColorType.RGBA_F16);
|
|
expect(CanvasKit.ColorSpace.Equals(info.colorSpace, colorSpace))
|
|
.toBeTruthy("Surface not created with correct color space.");
|
|
|
|
const pixels = surface.getCanvas().readPixels(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
|
|
CanvasKit.AlphaType.Unpremul, CanvasKit.ColorType.RGBA_F16, colorSpace);
|
|
expect(pixels).toBeTruthy('Could not read pixels from surface');
|
|
});
|
|
it('Can create an Adobe RGB surface', () => {
|
|
const colorSpace = CanvasKit.ColorSpace.ADOBE_RGB;
|
|
const surface = CanvasKit.MakeCanvasSurface('test', CanvasKit.ColorSpace.ADOBE_RGB);
|
|
expect(surface).toBeTruthy('Could not make surface');
|
|
if (!surface.reportBackendTypeIsGPU()) {
|
|
console.log('Not expecting color space support in cpu backed suface.');
|
|
return;
|
|
}
|
|
let info = surface.imageInfo();
|
|
expect(info.alphaType).toEqual(CanvasKit.AlphaType.Unpremul);
|
|
expect(info.colorType).toEqual(CanvasKit.ColorType.RGBA_F16);
|
|
expect(CanvasKit.ColorSpace.Equals(info.colorSpace, colorSpace))
|
|
.toBeTruthy("Surface not created with correct color space.");
|
|
|
|
const pixels = surface.getCanvas().readPixels(0, 0, CANVAS_WIDTH, CANVAS_HEIGHT,
|
|
CanvasKit.AlphaType.Unpremul, CanvasKit.ColorType.RGBA_F16, colorSpace);
|
|
expect(pixels).toBeTruthy('Could not read pixels from surface');
|
|
});
|
|
|
|
it('combine draws from several color spaces', () => {
|
|
const surface = CanvasKit.MakeCanvasSurface('test', CanvasKit.ColorSpace.ADOBE_RGB);
|
|
expect(surface).toBeTruthy('Could not make surface');
|
|
if (!surface.reportBackendTypeIsGPU()) {
|
|
console.log('Not expecting color space support in cpu backed suface.');
|
|
return;
|
|
}
|
|
const canvas = surface.getCanvas();
|
|
|
|
let paint = new CanvasKit.Paint();
|
|
paint.setColor(CanvasKit.RED, CanvasKit.ColorSpace.ADOBE_RGB);
|
|
canvas.drawPaint(paint);
|
|
paint.setColor(CanvasKit.RED, CanvasKit.ColorSpace.DISPLAY_P3); // 93.7 in adobeRGB
|
|
canvas.drawRect(CanvasKit.LTRBRect(200, 0, 400, 600), paint);
|
|
paint.setColor(CanvasKit.RED, CanvasKit.ColorSpace.SRGB); // 85.9 in adobeRGB
|
|
canvas.drawRect(CanvasKit.LTRBRect(400, 0, 600, 600), paint);
|
|
|
|
// this test paints three bands of red, each the maximum red that a color space supports.
|
|
// They are each represented by skia by some color in the Adobe RGB space of the surface,
|
|
// as floats between 0 and 1.
|
|
|
|
// TODO(nifong) readpixels and verify correctness after f32 readpixels bug is fixed
|
|
});
|
|
}); // end describe('ColorSpace Support')
|
|
|
|
describe('DOMMatrix support', () => {
|
|
gm('sweep_gradient_dommatrix', (canvas) => {
|
|
const paint = new CanvasKit.Paint();
|
|
const shader = CanvasKit.Shader.MakeSweepGradient(
|
|
100, 100, // x y coordinates
|
|
[CanvasKit.GREEN, CanvasKit.BLUE],
|
|
[0.0, 1.0],
|
|
CanvasKit.TileMode.Clamp,
|
|
new DOMMatrix().translate(-10, 100),
|
|
);
|
|
expect(shader).toBeTruthy('Could not make shader');
|
|
if (!shader) {
|
|
return;
|
|
}
|
|
|
|
paint.setShader(shader);
|
|
canvas.drawPaint(paint);
|
|
|
|
paint.delete();
|
|
shader.delete();
|
|
});
|
|
|
|
const radiansToDegrees = (rad) => {
|
|
return (rad / Math.PI) * 180;
|
|
}
|
|
|
|
// this should draw the same as concat_with4x4_canvas
|
|
gm('concat_dommatrix', (canvas) => {
|
|
const path = starPath(CanvasKit, CANVAS_WIDTH/2, CANVAS_HEIGHT/2);
|
|
const paint = new CanvasKit.Paint();
|
|
paint.setAntiAlias(true);
|
|
canvas.clear(CanvasKit.WHITE);
|
|
canvas.concat(new DOMMatrix().translate(CANVAS_WIDTH/2, 0, 0));
|
|
canvas.concat(new DOMMatrix().rotateAxisAngle(1, 0, 0, radiansToDegrees(Math.PI/3)));
|
|
canvas.concat(new DOMMatrix().rotateAxisAngle(0, 1, 0, radiansToDegrees(Math.PI/4)));
|
|
canvas.concat(new DOMMatrix().rotateAxisAngle(0, 0, 1, radiansToDegrees(Math.PI/16)));
|
|
canvas.concat(new DOMMatrix().translate(-CANVAS_WIDTH/2, 0, 0));
|
|
|
|
const localMatrix = canvas.getLocalToDevice();
|
|
expect4x4MatricesToMatch([
|
|
0.693519, -0.137949, 0.707106, 91.944030,
|
|
0.698150, 0.370924, -0.612372, -209.445297,
|
|
-0.177806, 0.918359, 0.353553, 53.342029,
|
|
0 , 0 , 0 , 1 ], localMatrix);
|
|
|
|
// Draw some stripes to help the eye detect the turn
|
|
const stripeWidth = 10;
|
|
paint.setColor(CanvasKit.BLACK);
|
|
for (let i = 0; i < CANVAS_WIDTH; i += 2*stripeWidth) {
|
|
canvas.drawRect(CanvasKit.LTRBRect(i, 0, i + stripeWidth, CANVAS_HEIGHT), paint);
|
|
}
|
|
|
|
paint.setColor(CanvasKit.YELLOW);
|
|
canvas.drawPath(path, paint);
|
|
paint.delete();
|
|
path.delete();
|
|
});
|
|
}); // end describe('DOMMatrix support')
|
|
|
|
it('can call subarray on a Malloced object', () => {
|
|
const mThings = CanvasKit.Malloc(Float32Array, 6);
|
|
mThings.toTypedArray().set([4, 5, 6, 7, 8, 9]);
|
|
expectTypedArraysToEqual(Float32Array.of(4, 5, 6, 7, 8, 9), mThings.toTypedArray());
|
|
expectTypedArraysToEqual(Float32Array.of(4, 5, 6, 7, 8, 9), mThings.subarray(0));
|
|
expectTypedArraysToEqual(Float32Array.of(7, 8, 9), mThings.subarray(3));
|
|
expectTypedArraysToEqual(Float32Array.of(7), mThings.subarray(3, 4));
|
|
expectTypedArraysToEqual(Float32Array.of(7, 8), mThings.subarray(3, 5));
|
|
|
|
// mutations on the subarray affect the entire array (because they are backed by the
|
|
// same memory)
|
|
mThings.subarray(3)[0] = 100.5;
|
|
expectTypedArraysToEqual(Float32Array.of(4, 5, 6, 100.5, 8, 9), mThings.toTypedArray());
|
|
CanvasKit.Free(mThings);
|
|
});
|
|
|
|
function expectTypedArraysToEqual(expected, actual) {
|
|
expect(expected.constructor.name).toEqual(actual.constructor.name);
|
|
expect(expected.length).toEqual(actual.length);
|
|
for (let i = 0; i < expected.length; i++) {
|
|
expect(expected[i]).toBeCloseTo(actual[i], 5, `element ${i}`);
|
|
}
|
|
}
|
|
|
|
it('can create a RasterDirectSurface', () => {
|
|
// Make enough space for a 5x5 8888 surface (4 bytes for R, G, B, A)
|
|
const rdsData = CanvasKit.Malloc(Uint8Array, 5 * 5 * 4);
|
|
const surface = CanvasKit.MakeRasterDirectSurface({
|
|
'width': 5,
|
|
'height': 5,
|
|
'colorType': CanvasKit.ColorType.RGBA_8888,
|
|
'alphaType': CanvasKit.AlphaType.Premul,
|
|
'colorSpace': CanvasKit.ColorSpace.SRGB,
|
|
}, rdsData, 5 * 4);
|
|
|
|
surface.getCanvas().clear(CanvasKit.Color(200, 100, 0, 0.8));
|
|
const pixels = rdsData.toTypedArray();
|
|
// Check that the first pixels colors are right.
|
|
expect(pixels[0]).toEqual(160); // red (premul, 0.8 * 200)
|
|
expect(pixels[1]).toEqual(80); // green (premul, 0.8 * 100)
|
|
expect(pixels[2]).toEqual(0); // blue (premul, not that it matters)
|
|
expect(pixels[3]).toEqual(204); // alpha (0.8 * 255)
|
|
surface.delete();
|
|
CanvasKit.Free(rdsData);
|
|
});
|
|
});
|