08ece0c9a0
PS1 regenerates the Bazel files. Use it as the base change when comparing patchsets. IWYU seems to do a good job of working with MyFile.cpp and MyFile.h, but if there is just a MyHeader.h, it doesn't always seem to throw errors if the includes aren't correct. This was observed with include/sksl/DSL.h This might be due to the fact that headers are not compiled on their own, so they are never sent directly to the IWYU binary. This change sets enforce_iwyu_on_package() on the all sksl packages and then fixes the includes until all those checks are happy. There were a few files that needed fixes outside of the sksl folder. Examples include: - src/gpu/effects/GrConvexPolyEffect.cpp - tests/SkSLDSLTest.cpp To really enforce this, we need to add a CI/CQ job that runs bazel build //example:hello_world_gl --config=clang \ --sandbox_base=/dev/shm --features skia_enforce_iwyu If that failed, a dev could make the changes described in the logs and/or run the command locally to see those prescribed fixes. I had to add several entries to toolchain/IWYU_mapping.imp in order to fix some private includes and other atypical choices. I tried adding a rule there to allow inclusion of SkTypes.h to make sure defines like SK_SUPPORT_GPU, but could not get it to work for all cases, so I deferred to using the IWYU pragma: keep (e.g. SkSLPipelineStageCodeGenerator.h) Change-Id: I4c3e536d8e69ff7ff2d26fe61a525a6c2e80db06 Bug: skia:13052 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/522256 Reviewed-by: John Stiles <johnstiles@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
122 lines
3.9 KiB
C++
122 lines
3.9 KiB
C++
/*
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* Copyright 2021 Google LLC.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SKSL_DSL_FUNCTION
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#define SKSL_DSL_FUNCTION
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#include "include/private/SkSLDefines.h"
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#include "include/private/SkTArray.h"
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#include "include/sksl/DSLBlock.h"
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#include "include/sksl/DSLExpression.h"
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#include "include/sksl/DSLModifiers.h"
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#include "include/sksl/DSLStatement.h"
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#include "include/sksl/DSLType.h"
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#include "include/sksl/DSLVar.h"
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#include "include/sksl/SkSLPosition.h"
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#include <string_view>
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#include <utility>
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namespace SkSL {
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class FunctionDeclaration;
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namespace dsl {
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template <typename T> class DSLWrapper;
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class DSLFunction {
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public:
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template<class... Parameters>
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DSLFunction(const DSLType& returnType, std::string_view name, Parameters&... parameters)
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: DSLFunction(DSLModifiers(), returnType, name, parameters...) {}
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template<class... Parameters>
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DSLFunction(const DSLModifiers& modifiers, const DSLType& returnType, std::string_view name,
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Parameters&... parameters) {
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SkTArray<DSLParameter*> parameterArray;
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parameterArray.reserve_back(sizeof...(parameters));
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// in C++17, we could just do:
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// (parameterArray.push_back(¶meters), ...);
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int unused[] = {0, (static_cast<void>(parameterArray.push_back(¶meters)), 0)...};
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static_cast<void>(unused);
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// We can't have a default parameter and a template parameter pack at the same time, so
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// unfortunately we can't capture position from this overload.
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this->init(modifiers, returnType, name, std::move(parameterArray), Position());
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}
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DSLFunction(const DSLType& returnType, std::string_view name,
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SkTArray<DSLParameter*> parameters, Position pos = Position::Capture()) {
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this->init(DSLModifiers(), returnType, name, std::move(parameters), pos);
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}
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DSLFunction(const DSLModifiers& modifiers, const DSLType& returnType, std::string_view name,
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SkTArray<DSLParameter*> parameters, Position pos = Position::Capture()) {
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this->init(modifiers, returnType, name, std::move(parameters), pos);
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}
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DSLFunction(const SkSL::FunctionDeclaration* decl)
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: fDecl(decl) {}
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virtual ~DSLFunction() = default;
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template<class... Stmt>
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void define(Stmt... stmts) {
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DSLBlock block = DSLBlock(DSLStatement(std::move(stmts))...);
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this->define(std::move(block));
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}
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void define(DSLBlock block, Position pos = Position::Capture());
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/**
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* Invokes the function with the given arguments.
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*/
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template<class... Args>
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DSLExpression operator()(Args&&... args) {
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ExpressionArray argArray;
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argArray.reserve_back(sizeof...(args));
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this->collectArgs(argArray, std::forward<Args>(args)...);
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return this->call(std::move(argArray));
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}
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/**
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* Invokes the function with the given arguments.
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*/
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DSLExpression call(SkTArray<DSLWrapper<DSLExpression>> args,
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Position pos = Position::Capture());
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DSLExpression call(ExpressionArray args, Position pos = Position::Capture());
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private:
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void collectArgs(ExpressionArray& args) {}
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template<class... RemainingArgs>
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void collectArgs(ExpressionArray& args, DSLVar& var, RemainingArgs&&... remaining) {
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args.push_back(DSLExpression(var).release());
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collectArgs(args, std::forward<RemainingArgs>(remaining)...);
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}
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template<class... RemainingArgs>
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void collectArgs(ExpressionArray& args, DSLExpression expr, RemainingArgs&&... remaining) {
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args.push_back(expr.release());
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collectArgs(args, std::forward<RemainingArgs>(remaining)...);
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}
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void init(DSLModifiers modifiers, const DSLType& returnType, std::string_view name,
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SkTArray<DSLParameter*> params, Position pos);
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const SkSL::FunctionDeclaration* fDecl = nullptr;
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SkSL::Position fPosition;
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};
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} // namespace dsl
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} // namespace SkSL
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#endif
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