abff956455
Auto-allocated IDs mean that the IDs depend upon the order in which classes happen to get initialized and are therefore not consistent from run to run. This change paves the way for a persistent shader cache by fixing the IDs in an enum. Bug: skia: Change-Id: I3e923c6c54f41b3b3eb616458abee83e0909c09f Reviewed-on: https://skia-review.googlesource.com/56401 Commit-Queue: Ethan Nicholas <ethannicholas@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
223 lines
8.3 KiB
C++
223 lines
8.3 KiB
C++
/*
|
|
* Copyright 2017 Google Inc.
|
|
*
|
|
* Use of this source code is governed by a BSD-style license that can be
|
|
* found in the LICENSE file.
|
|
*/
|
|
|
|
#include "SkTypes.h"
|
|
#include "Test.h"
|
|
|
|
#if SK_SUPPORT_GPU
|
|
|
|
#include "GrContext.h"
|
|
#include "GrColor.h"
|
|
#include "GrGeometryProcessor.h"
|
|
#include "GrGpuCommandBuffer.h"
|
|
#include "GrOpFlushState.h"
|
|
#include "GrRenderTargetContext.h"
|
|
#include "GrRenderTargetContextPriv.h"
|
|
#include "GrResourceProvider.h"
|
|
#include "SkMakeUnique.h"
|
|
#include "glsl/GrGLSLVertexShaderBuilder.h"
|
|
#include "glsl/GrGLSLFragmentShaderBuilder.h"
|
|
#include "glsl/GrGLSLGeometryProcessor.h"
|
|
#include "glsl/GrGLSLVarying.h"
|
|
|
|
/**
|
|
* This is a GPU-backend specific test for dynamic pipeline state. It draws boxes using dynamic
|
|
* scissor rectangles then reads back the result to verify a successful test.
|
|
*/
|
|
|
|
using ScissorState = GrPipeline::ScissorState;
|
|
|
|
static constexpr int kScreenSize = 6;
|
|
static constexpr int kNumMeshes = 4;
|
|
static constexpr int kScreenSplitX = kScreenSize/2;
|
|
static constexpr int kScreenSplitY = kScreenSize/2;
|
|
|
|
static const GrPipeline::DynamicState kDynamicStates[kNumMeshes] = {
|
|
{SkIRect::MakeLTRB(0, 0, kScreenSplitX, kScreenSplitY)},
|
|
{SkIRect::MakeLTRB(0, kScreenSplitY, kScreenSplitX, kScreenSize)},
|
|
{SkIRect::MakeLTRB(kScreenSplitX, 0, kScreenSize, kScreenSplitY)},
|
|
{SkIRect::MakeLTRB(kScreenSplitX, kScreenSplitY, kScreenSize, kScreenSize)},
|
|
};
|
|
|
|
static const GrColor kMeshColors[kNumMeshes] {
|
|
GrColorPackRGBA(255, 0, 0, 255),
|
|
GrColorPackRGBA(0, 255, 0, 255),
|
|
GrColorPackRGBA(0, 0, 255, 255),
|
|
GrColorPackRGBA(0, 0, 0, 255)
|
|
};
|
|
|
|
struct Vertex {
|
|
float fX;
|
|
float fY;
|
|
GrColor fColor;
|
|
};
|
|
|
|
class GrPipelineDynamicStateTestProcessor : public GrGeometryProcessor {
|
|
public:
|
|
GrPipelineDynamicStateTestProcessor()
|
|
: INHERITED(kGrPipelineDynamicStateTestProcessor_ClassID)
|
|
, fVertex(this->addVertexAttrib("vertex", kHalf2_GrVertexAttribType))
|
|
, fColor(this->addVertexAttrib("color", kUByte4_norm_GrVertexAttribType)) {}
|
|
|
|
const char* name() const override { return "GrPipelineDynamicStateTest Processor"; }
|
|
|
|
void getGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const final {}
|
|
|
|
GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps&) const final;
|
|
|
|
protected:
|
|
const Attribute& fVertex;
|
|
const Attribute& fColor;
|
|
|
|
friend class GLSLPipelineDynamicStateTestProcessor;
|
|
typedef GrGeometryProcessor INHERITED;
|
|
};
|
|
|
|
class GLSLPipelineDynamicStateTestProcessor : public GrGLSLGeometryProcessor {
|
|
void setData(const GrGLSLProgramDataManager& pdman, const GrPrimitiveProcessor&,
|
|
FPCoordTransformIter&& transformIter) final {}
|
|
|
|
void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) final {
|
|
const GrPipelineDynamicStateTestProcessor& mp =
|
|
args.fGP.cast<GrPipelineDynamicStateTestProcessor>();
|
|
|
|
GrGLSLVaryingHandler* varyingHandler = args.fVaryingHandler;
|
|
varyingHandler->emitAttributes(mp);
|
|
varyingHandler->addPassThroughAttribute(&mp.fColor, args.fOutputColor);
|
|
|
|
GrGLSLVertexBuilder* v = args.fVertBuilder;
|
|
v->codeAppendf("float2 vertex = %s;", mp.fVertex.fName);
|
|
gpArgs->fPositionVar.set(kFloat2_GrSLType, "vertex");
|
|
|
|
GrGLSLPPFragmentBuilder* f = args.fFragBuilder;
|
|
f->codeAppendf("%s = half4(1);", args.fOutputCoverage);
|
|
}
|
|
};
|
|
|
|
GrGLSLPrimitiveProcessor*
|
|
GrPipelineDynamicStateTestProcessor::createGLSLInstance(const GrShaderCaps&) const {
|
|
return new GLSLPipelineDynamicStateTestProcessor;
|
|
}
|
|
|
|
class GrPipelineDynamicStateTestOp : public GrDrawOp {
|
|
public:
|
|
DEFINE_OP_CLASS_ID
|
|
|
|
GrPipelineDynamicStateTestOp(ScissorState scissorState, sk_sp<const GrBuffer> vbuff)
|
|
: INHERITED(ClassID())
|
|
, fScissorState(scissorState)
|
|
, fVertexBuffer(std::move(vbuff)) {
|
|
this->setBounds(SkRect::MakeIWH(kScreenSize, kScreenSize),
|
|
HasAABloat::kNo, IsZeroArea::kNo);
|
|
}
|
|
|
|
private:
|
|
const char* name() const override { return "GrPipelineDynamicStateTestOp"; }
|
|
FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
|
|
RequiresDstTexture finalize(const GrCaps&, const GrAppliedClip*,
|
|
GrPixelConfigIsClamped) override {
|
|
return RequiresDstTexture::kNo;
|
|
}
|
|
bool onCombineIfPossible(GrOp* other, const GrCaps& caps) override { return false; }
|
|
void onPrepare(GrOpFlushState*) override {}
|
|
void onExecute(GrOpFlushState* state) override {
|
|
GrRenderTargetProxy* proxy = state->drawOpArgs().fProxy;
|
|
GrPipeline pipeline(proxy, fScissorState, SkBlendMode::kSrc);
|
|
SkSTArray<kNumMeshes, GrMesh> meshes;
|
|
for (int i = 0; i < kNumMeshes; ++i) {
|
|
GrMesh& mesh = meshes.emplace_back(GrPrimitiveType::kTriangleStrip);
|
|
mesh.setNonIndexedNonInstanced(4);
|
|
mesh.setVertexData(fVertexBuffer.get(), 4 * i);
|
|
}
|
|
state->rtCommandBuffer()->draw(pipeline, GrPipelineDynamicStateTestProcessor(),
|
|
meshes.begin(), kDynamicStates, 4,
|
|
SkRect::MakeIWH(kScreenSize, kScreenSize));
|
|
}
|
|
|
|
ScissorState fScissorState;
|
|
const sk_sp<const GrBuffer> fVertexBuffer;
|
|
|
|
typedef GrDrawOp INHERITED;
|
|
};
|
|
|
|
DEF_GPUTEST_FOR_RENDERING_CONTEXTS(GrPipelineDynamicStateTest, reporter, ctxInfo) {
|
|
GrContext* const context = ctxInfo.grContext();
|
|
GrResourceProvider* rp = context->resourceProvider();
|
|
|
|
sk_sp<GrRenderTargetContext> rtc(
|
|
context->makeDeferredRenderTargetContext(SkBackingFit::kExact, kScreenSize, kScreenSize,
|
|
kRGBA_8888_GrPixelConfig, nullptr));
|
|
if (!rtc) {
|
|
ERRORF(reporter, "could not create render target context.");
|
|
return;
|
|
}
|
|
|
|
constexpr float d = (float) kScreenSize;
|
|
Vertex vdata[kNumMeshes * 4] = {
|
|
{0, 0, kMeshColors[0]},
|
|
{0, d, kMeshColors[0]},
|
|
{d, 0, kMeshColors[0]},
|
|
{d, d, kMeshColors[0]},
|
|
|
|
{0, 0, kMeshColors[1]},
|
|
{0, d, kMeshColors[1]},
|
|
{d, 0, kMeshColors[1]},
|
|
{d, d, kMeshColors[1]},
|
|
|
|
{0, 0, kMeshColors[2]},
|
|
{0, d, kMeshColors[2]},
|
|
{d, 0, kMeshColors[2]},
|
|
{d, d, kMeshColors[2]},
|
|
|
|
{0, 0, kMeshColors[3]},
|
|
{0, d, kMeshColors[3]},
|
|
{d, 0, kMeshColors[3]},
|
|
{d, d, kMeshColors[3]}
|
|
};
|
|
|
|
sk_sp<const GrBuffer> vbuff(rp->createBuffer(sizeof(vdata), kVertex_GrBufferType,
|
|
kDynamic_GrAccessPattern,
|
|
GrResourceProvider::kNoPendingIO_Flag |
|
|
GrResourceProvider::kRequireGpuMemory_Flag,
|
|
vdata));
|
|
if (!vbuff) {
|
|
ERRORF(reporter, "vbuff is null.");
|
|
return;
|
|
}
|
|
|
|
uint32_t resultPx[kScreenSize * kScreenSize];
|
|
|
|
for (ScissorState scissorState : {ScissorState::kEnabled, ScissorState::kDisabled}) {
|
|
rtc->clear(nullptr, 0xbaaaaaad, true);
|
|
rtc->priv().testingOnly_addDrawOp(
|
|
skstd::make_unique<GrPipelineDynamicStateTestOp>(scissorState, vbuff));
|
|
rtc->readPixels(SkImageInfo::Make(kScreenSize, kScreenSize,
|
|
kRGBA_8888_SkColorType, kPremul_SkAlphaType),
|
|
resultPx, 4 * kScreenSize, 0, 0, 0);
|
|
for (int y = 0; y < kScreenSize; ++y) {
|
|
for (int x = 0; x < kScreenSize; ++x) {
|
|
int expectedColorIdx;
|
|
if (ScissorState::kEnabled == scissorState) {
|
|
expectedColorIdx = (x < kScreenSplitX ? 0 : 2) + (y < kScreenSplitY ? 0 : 1);
|
|
} else {
|
|
expectedColorIdx = kNumMeshes - 1;
|
|
}
|
|
uint32_t expected = kMeshColors[expectedColorIdx];
|
|
uint32_t actual = resultPx[y * kScreenSize + x];
|
|
if (expected != actual) {
|
|
ERRORF(reporter, "[scissor=%s] pixel (%i,%i): got 0x%x expected 0x%x",
|
|
ScissorState::kEnabled == scissorState ? "enabled" : "disabled", x, y,
|
|
actual, expected);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|