skia2/tools/debugger
Nathaniel Nifong 2e76c84b8b Use WebGL2, not EGL, and don't use replace clip op.
Change-Id: I9e6ae22a646b9cf1f3c20857ffc50ecafe66174a
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/414903
Reviewed-by: Kevin Lubick <kjlubick@google.com>
2021-06-02 17:00:19 +00:00
..
DebugCanvas.cpp Use WebGL2, not EGL, and don't use replace clip op. 2021-06-02 17:00:19 +00:00
DebugCanvas.h remove dead code from old drawimage virtuals 2021-01-21 01:26:15 +00:00
DebugLayerManager.cpp Remove uses of SkCanvas::flush 2020-11-20 21:42:38 +00:00
DebugLayerManager.h Add supporting function for finding image use in layers 2020-11-24 17:04:56 +00:00
DrawCommand.cpp FilterQuality should no longer be needed. 2021-03-20 14:30:06 +00:00
DrawCommand.h Hide misc non-sampling draw methods 2021-01-25 17:54:56 +00:00
JsonWriteBuffer.cpp read/write m44 2020-07-20 20:45:04 +00:00
JsonWriteBuffer.h read/write m44 2020-07-20 20:45:04 +00:00