..
d3d
Add sample count field to GrD3DTextureResourceInfo.
2020-09-30 14:03:39 +00:00
dawn
Roll dawn and adjust for new SwapChain API.
2020-01-28 18:26:44 +00:00
gl
Support luminance-alpha GL format for YUVA planes
2020-12-17 14:54:25 +00:00
mock
Stop overflow of windows rects in GrClipStack
2020-11-30 18:12:24 +00:00
mtl
Add MTLBinaryArchive support to iOS Metal build
2020-11-19 20:00:30 +00:00
vk
Rename vulkan memory allocator buffer usage enum values to be more specific.
2021-02-10 23:03:44 +00:00
GrBackendDrawableInfo.h
rewrite includes to not need so much -Ifoo
2019-04-24 16:27:11 +00:00
GrBackendSemaphore.h
Enable ClangTidy check modernize-use-nullptr.
2020-08-14 16:14:30 +00:00
GrBackendSurface.h
Add stencil formats to all the backends.
2020-10-07 17:58:31 +00:00
GrBackendSurfaceMutableState.h
Add optional param to setBackendTextureState to return previous state.
2020-09-23 19:54:59 +00:00
GrConfig.h
Fix checks of GR_TEST_UTILS.
2020-09-25 15:58:53 +00:00
GrContextOptions.h
Reland "Make GrDirectContext::updateBackendTexture handle pixmaps with non-type row bytes."
2021-01-31 19:34:51 +00:00
GrContextThreadSafeProxy.h
Fix formatting nit.
2020-11-06 16:46:44 +00:00
GrDirectContext.h
Add syncing of gpu work before releasing resources in GrDirectContext teardowns.
2021-01-29 20:35:53 +00:00
GrDriverBugWorkarounds.h
Fix CanvasKit warnings compiling on Mac with emsdk 2.0.0
2020-09-18 20:35:12 +00:00
GrDriverBugWorkaroundsAutogen.h
Rewrite restore_scissor_on_fbo_change
2020-12-09 16:15:09 +00:00
GrRecordingContext.h
Reland "Have DDLs honor the reduceOpsTaskSplittingFlag"
2020-12-30 17:20:37 +00:00
GrTypes.h
Rename GrMipMapped GrMipmapped
2020-07-21 14:06:35 +00:00
GrYUVABackendTextures.h
Remove SkYUVASizeInfo, make SkYUVAIndex a private part of SkYUVAInfo
2021-01-12 15:06:26 +00:00