skia2/tests/RectangleTextureTest.cpp
Mike Klein e72e773ad0 remove SkTCast
SkTCast is functionally equivalent to reinterpret_cast.

The comment about SkTCast helping to avoid strict alising issues is not
true.  Dereferencing a pointer cast to a pointer of an unrelated type is
always undefined, even if smuggled through a union like in SkTCast.

To really avoid aliasing issues, you need to make a union[1] of the two
value types, or better, memcpy between values.  I've had to fix
MatrixText.cpp where switching to reinterpret_cast actually let Clang
notice and warn that we're exploiting undefined behavior, and
GrSwizzle.h and SkCamera.cpp caught by GCC.

I've switched SkTLList over to use SkAlignedSTStorage, which seems
to help convince some GCC versions that fObj is used in a sound way.

[1] The union punning trick is non-standard in C++, but GCC and MSVC
both explicitly support it.  I believe Clang does not officially
explicitly support it, but probably does quietly for GCC compatibility.

Change-Id: I71822e82c962f9aaac8be24d3c0f39f4f8b05026
Reviewed-on: https://skia-review.googlesource.com/134947
Commit-Queue: Mike Klein <mtklein@chromium.org>
Commit-Queue: Brian Salomon <bsalomon@google.com>
Auto-Submit: Mike Klein <mtklein@chromium.org>
Reviewed-by: Brian Salomon <bsalomon@google.com>
2018-06-18 17:22:18 +00:00

170 lines
6.9 KiB
C++

/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "Test.h"
#include "TestUtils.h"
#include "GrClip.h"
#include "GrContext.h"
#include "GrContextPriv.h"
#include "GrProxyProvider.h"
#include "GrRenderTargetContext.h"
#include "GrSurfacePriv.h"
#include "GrTest.h"
#include "GrTexturePriv.h"
#include "GrTextureProxyPriv.h"
#include "gl/GLTestContext.h"
#include "gl/GrGLGpu.h"
#include "gl/GrGLUtil.h"
// skbug.com/5932
static void test_basic_draw_as_src(skiatest::Reporter* reporter, GrContext* context,
sk_sp<GrTextureProxy> rectProxy, uint32_t expectedPixelValues[]) {
sk_sp<GrRenderTargetContext> rtContext(context->contextPriv().makeDeferredRenderTargetContext(
SkBackingFit::kExact, rectProxy->width(),
rectProxy->height(), rectProxy->config(),
nullptr));
for (auto filter : {GrSamplerState::Filter::kNearest,
GrSamplerState::Filter::kBilerp,
GrSamplerState::Filter::kMipMap}) {
rtContext->clear(nullptr, 0xDDCCBBAA, GrRenderTargetContext::CanClearFullscreen::kYes);
auto fp = GrSimpleTextureEffect::Make(rectProxy, SkMatrix::I(), filter);
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.addColorFragmentProcessor(std::move(fp));
rtContext->drawPaint(GrNoClip(), std::move(paint), SkMatrix::I());
test_read_pixels(reporter, rtContext.get(), expectedPixelValues,
"RectangleTexture-basic-draw");
}
}
static void test_clear(skiatest::Reporter* reporter, GrSurfaceContext* rectContext) {
if (GrRenderTargetContext* rtc = rectContext->asRenderTargetContext()) {
// Clear the whole thing.
GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD);
rtc->clear(nullptr, color0, GrRenderTargetContext::CanClearFullscreen::kNo);
int w = rtc->width();
int h = rtc->height();
int pixelCnt = w * h;
SkAutoTMalloc<uint32_t> expectedPixels(pixelCnt);
// The clear color is a GrColor, our readback is to kRGBA_8888, which may be different.
uint32_t expectedColor0 = 0;
uint8_t* expectedBytes0 = reinterpret_cast<uint8_t*>(&expectedColor0);
expectedBytes0[0] = GrColorUnpackR(color0);
expectedBytes0[1] = GrColorUnpackG(color0);
expectedBytes0[2] = GrColorUnpackB(color0);
expectedBytes0[3] = GrColorUnpackA(color0);
for (int i = 0; i < rtc->width() * rtc->height(); ++i) {
expectedPixels.get()[i] = expectedColor0;
}
// Clear the the top to a different color.
GrColor color1 = GrColorPackRGBA(0x1, 0x2, 0x3, 0x4);
SkIRect rect = SkIRect::MakeWH(w, h/2);
rtc->clear(&rect, color1, GrRenderTargetContext::CanClearFullscreen::kNo);
uint32_t expectedColor1 = 0;
uint8_t* expectedBytes1 = reinterpret_cast<uint8_t*>(&expectedColor1);
expectedBytes1[0] = GrColorUnpackR(color1);
expectedBytes1[1] = GrColorUnpackG(color1);
expectedBytes1[2] = GrColorUnpackB(color1);
expectedBytes1[3] = GrColorUnpackA(color1);
for (int y = 0; y < h/2; ++y) {
for (int x = 0; x < w; ++x) {
expectedPixels.get()[y * h + x] = expectedColor1;
}
}
test_read_pixels(reporter, rtc, expectedPixels.get(), "RectangleTexture-clear");
}
}
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) {
GrContext* context = ctxInfo.grContext();
GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
sk_gpu_test::GLTestContext* glContext = ctxInfo.glContext();
static const int kWidth = 13;
static const int kHeight = 13;
GrColor pixels[kWidth * kHeight];
for (int y = 0; y < kHeight; ++y) {
for (int x = 0; x < kWidth; ++x) {
pixels[y * kWidth + x] = y * kWidth + x;
}
}
for (auto origin : { kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin }) {
bool useBLOrigin = kBottomLeft_GrSurfaceOrigin == origin;
GrGLuint rectTexID = glContext->createTextureRectangle(kWidth, kHeight, GR_GL_RGBA,
GR_GL_RGBA, GR_GL_UNSIGNED_BYTE,
pixels);
if (!rectTexID) {
return;
}
// Let GrContext know that we messed with the GL context directly.
context->resetContext();
// Wrap the rectangle texture ID in a GrTexture
GrGLTextureInfo rectangleInfo;
rectangleInfo.fID = rectTexID;
rectangleInfo.fTarget = GR_GL_TEXTURE_RECTANGLE;
GrBackendTexture rectangleTex(kWidth, kHeight, kRGBA_8888_GrPixelConfig, rectangleInfo);
GrColor refPixels[kWidth * kHeight];
for (int y = 0; y < kHeight; ++y) {
for (int x = 0; x < kWidth; ++x) {
int y0 = useBLOrigin ? kHeight - y - 1 : y;
refPixels[y * kWidth + x] = pixels[y0 * kWidth + x];
}
}
sk_sp<GrTextureProxy> rectProxy = proxyProvider->wrapBackendTexture(rectangleTex, origin);
if (!rectProxy) {
ERRORF(reporter, "Error creating proxy for rectangle texture.");
GR_GL_CALL(glContext->gl(), DeleteTextures(1, &rectTexID));
continue;
}
SkASSERT(rectProxy->mipMapped() == GrMipMapped::kNo);
SkASSERT(rectProxy->priv().peekTexture()->texturePriv().mipMapped() == GrMipMapped::kNo);
SkASSERT(rectProxy->texPriv().isGLTextureRectangleOrExternal());
SkASSERT(rectProxy->priv().peekTexture()->surfacePriv().isGLTextureRectangleOrExternal());
SkASSERT(rectProxy->texPriv().isClampOnly());
SkASSERT(rectProxy->priv().peekTexture()->surfacePriv().isClampOnly());
test_basic_draw_as_src(reporter, context, rectProxy, refPixels);
// Test copy to both a texture and RT
test_copy_from_surface(reporter, context, rectProxy.get(), refPixels,
false, "RectangleTexture-copy-from");
sk_sp<GrSurfaceContext> rectContext = context->contextPriv().makeWrappedSurfaceContext(
std::move(rectProxy));
SkASSERT(rectContext);
test_read_pixels(reporter, rectContext.get(), refPixels, "RectangleTexture-read");
test_copy_to_surface(reporter, context->contextPriv().proxyProvider(),
rectContext.get(), "RectangleTexture-copy-to");
test_write_pixels(reporter, rectContext.get(), true, "RectangleTexture-write");
test_clear(reporter, rectContext.get());
GR_GL_CALL(glContext->gl(), DeleteTextures(1, &rectTexID));
}
}