f91aeb259e
In GrRecordingContext I moved the auditTrail onto the heap and only there when compiling for tests. This allowed us to move a lot of files out of include private. Change-Id: Ib76ac211c0c6fd10bacaccf0c5f93f21a59f35d5 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/221344 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Auto-Submit: Greg Daniel <egdaniel@google.com>
169 lines
5.4 KiB
C++
169 lines
5.4 KiB
C++
// Copyright 2019 Google LLC.
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#ifndef TextStyle_DEFINED
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#define TextStyle_DEFINED
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#include <vector>
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#include "include/core/SkColor.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkFontMetrics.h"
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#include "include/core/SkFontStyle.h"
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#include "include/core/SkPaint.h"
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#include "modules/skparagraph/include/DartTypes.h"
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#include "modules/skparagraph/include/TextShadow.h"
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// TODO: Make it external so the other platforms (Android) could use it
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#define DEFAULT_FONT_FAMILY "sans-serif"
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namespace skia {
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namespace textlayout {
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// Multiple decorations can be applied at once. Ex: Underline and overline is
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// (0x1 | 0x2)
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enum TextDecoration {
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kNoDecoration = 0x0,
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kUnderline = 0x1,
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kOverline = 0x2,
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kLineThrough = 0x4,
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};
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constexpr std::initializer_list<TextDecoration> AllTextDecorations = {
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kNoDecoration,
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kUnderline,
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kOverline,
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kLineThrough,
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};
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enum TextDecorationStyle { kSolid, kDouble, kDotted, kDashed, kWavy };
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enum StyleType {
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kAllAttributes,
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kText,
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kFont,
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kForeground,
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kBackground,
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kShadow,
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kDecorations,
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kLetterSpacing,
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kWordSpacing
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};
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class TextStyle {
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public:
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TextStyle();
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~TextStyle() = default;
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bool equals(const TextStyle& other) const;
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bool matchOneAttribute(StyleType styleType, const TextStyle& other) const;
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bool operator==(const TextStyle& rhs) const { return this->equals(rhs); }
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// Colors
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SkColor getColor() const { return fColor; }
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void setColor(SkColor color) { fColor = color; }
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bool hasForeground() const { return fHasForeground; }
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SkPaint getForeground() const { return fForeground; }
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void setForegroundColor(SkPaint paint) {
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fHasForeground = true;
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fForeground = std::move(paint);
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}
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void clearForegroundColor() { fHasForeground = false; }
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bool hasBackground() const { return fHasBackground; }
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SkPaint getBackground() const { return fBackground; }
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void setBackgroundColor(SkPaint paint) {
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fHasBackground = true;
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fBackground = std::move(paint);
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}
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void clearBackgroundColor() { fHasBackground = false; }
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// Decorations
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TextDecoration getDecoration() const { return fDecoration; }
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SkColor getDecorationColor() const { return fDecorationColor; }
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TextDecorationStyle getDecorationStyle() const { return fDecorationStyle; }
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SkScalar getDecorationThicknessMultiplier() const {
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return fDecorationThicknessMultiplier;
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}
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void setDecoration(TextDecoration decoration) { fDecoration = decoration; }
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void setDecorationStyle(TextDecorationStyle style) { fDecorationStyle = style; }
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void setDecorationColor(SkColor color) { fDecorationColor = color; }
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void setDecorationThicknessMultiplier(SkScalar m) { fDecorationThicknessMultiplier = m; }
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// Weight/Width/Slant
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SkFontStyle getFontStyle() const { return fFontStyle; }
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void setFontStyle(SkFontStyle fontStyle) { fFontStyle = fontStyle; }
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// Shadows
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size_t getShadowNumber() const { return fTextShadows.size(); }
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std::vector<TextShadow> getShadows() const { return fTextShadows; }
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void addShadow(TextShadow shadow) { fTextShadows.emplace_back(shadow); }
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void resetShadows() { fTextShadows.clear(); }
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SkScalar getFontSize() const { return fFontSize; }
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void setFontSize(SkScalar size) { fFontSize = size; }
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const std::vector<SkString>& getFontFamilies() const { return fFontFamilies; }
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void setFontFamilies(std::vector<SkString> families) {
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fFontFamilies = std::move(families);
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}
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void setHeight(SkScalar height) { fHeight = height; }
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SkScalar getHeight() const { return fHeight; }
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void setLetterSpacing(SkScalar letterSpacing) { fLetterSpacing = letterSpacing; }
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SkScalar getLetterSpacing() const { return fLetterSpacing; }
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void setWordSpacing(SkScalar wordSpacing) { fWordSpacing = wordSpacing; }
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SkScalar getWordSpacing() const { return fWordSpacing; }
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SkTypeface* getTypeface() const { return fTypeface.get(); }
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sk_sp<SkTypeface> refTypeface() const { return fTypeface; }
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void setTypeface(sk_sp<SkTypeface> typeface) { fTypeface = std::move(typeface); }
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SkString getLocale() const { return fLocale; }
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void setLocale(const SkString& locale) { fLocale = locale; }
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TextBaseline getTextBaseline() const { return fTextBaseline; }
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void setTextBaseline(TextBaseline baseline) { fTextBaseline = baseline; }
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// TODO: Not to use SkFontMetrics class (it has different purpose and meaning)
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void getFontMetrics(SkFontMetrics* metrics) const {
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SkFont font(fTypeface, fFontSize);
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font.getMetrics(metrics);
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metrics->fAscent =
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(metrics->fAscent - metrics->fLeading / 2) * (fHeight == 0 ? 1 : fHeight);
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metrics->fDescent =
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(metrics->fDescent + metrics->fLeading / 2) * (fHeight == 0 ? 1 : fHeight);
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}
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private:
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TextDecoration fDecoration;
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SkColor fDecorationColor;
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TextDecorationStyle fDecorationStyle;
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SkScalar fDecorationThicknessMultiplier;
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SkFontStyle fFontStyle;
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std::vector<SkString> fFontFamilies;
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SkScalar fFontSize;
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SkScalar fHeight;
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SkString fLocale;
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SkScalar fLetterSpacing;
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SkScalar fWordSpacing;
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TextBaseline fTextBaseline;
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SkColor fColor;
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bool fHasBackground;
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SkPaint fBackground;
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bool fHasForeground;
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SkPaint fForeground;
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std::vector<TextShadow> fTextShadows;
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sk_sp<SkTypeface> fTypeface;
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};
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} // namespace textlayout
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} // namespace skia
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#endif // TextStyle_DEFINED
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