8b0e8ac5f5
Eliminates SkFlattenable{Read,Write}Buffer, promoting SkOrdered{Read,Write}Buffer a step each in the hierarchy. What used to be this: SkFlattenableWriteBuffer -> SkOrderedWriteBuffer SkFlattenableReadBuffer -> SkOrderedReadBuffer SkFlattenableReadBuffer -> SkValidatingReadBuffer is now SkWriteBuffer SkReadBuffer -> SkValidatingReadBuffer Benefits: - code is simpler, names are less wordy - the generic SkFlattenableFooBuffer code in SkPaint was incorrect; removed - write buffers are completely devirtualized, important for record speed This refactoring was mostly mechanical. You aren't going to find anything interesting in files with less than 10 lines changed. BUG=skia: R=reed@google.com, scroggo@google.com, djsollen@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/134163010 git-svn-id: http://skia.googlecode.com/svn/trunk@13245 2bbb7eff-a529-9590-31e7-b0007b416f81
47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
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/*
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* Copyright 2006 The Android Open Source Project
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkRasterizer_DEFINED
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#define SkRasterizer_DEFINED
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#include "SkFlattenable.h"
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#include "SkMask.h"
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class SkMaskFilter;
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class SkMatrix;
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class SkPath;
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struct SkIRect;
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class SK_API SkRasterizer : public SkFlattenable {
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public:
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SK_DECLARE_INST_COUNT(SkRasterizer)
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SkRasterizer() {}
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/** Turn the path into a mask, respecting the specified local->device matrix.
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*/
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bool rasterize(const SkPath& path, const SkMatrix& matrix,
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const SkIRect* clipBounds, SkMaskFilter* filter,
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SkMask* mask, SkMask::CreateMode mode) const;
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SK_DEFINE_FLATTENABLE_TYPE(SkRasterizer)
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protected:
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SkRasterizer(SkReadBuffer& buffer) : INHERITED(buffer) {}
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virtual bool onRasterize(const SkPath& path, const SkMatrix& matrix,
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const SkIRect* clipBounds,
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SkMask* mask, SkMask::CreateMode mode) const;
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private:
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typedef SkFlattenable INHERITED;
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};
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#endif
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