b8e0960de4
Rather than assuming the data passed to ktx at least KTX_FILE_IDENTIFIER_SIZE, pass the length of the data to is_ktx and compare it. Splitting off from crrev.com/1862133002, which no longer depends on is_ktx. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1882593002 Review URL: https://codereview.chromium.org/1882593002
143 lines
4.7 KiB
C++
143 lines
4.7 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkKTXFile_DEFINED
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#define SkKTXFile_DEFINED
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#include "SkData.h"
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#include "SkTextureCompressor.h"
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#include "SkTypes.h"
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#include "SkTDArray.h"
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#include "SkString.h"
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#include "SkRefCnt.h"
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class SkBitmap;
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class SkStreamRewindable;
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class SkWStream;
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// KTX Image File
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// ---
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// KTX is a general texture data storage file format ratified by the Khronos Group. As an
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// overview, a KTX file contains all of the appropriate values needed to fully specify a
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// texture in an OpenGL application, including the use of compressed data.
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//
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// A full format specification can be found here:
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// http://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/
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class SkKTXFile {
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public:
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// The ownership of the data remains with the caller. This class is intended
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// to be used as a logical wrapper around the data in order to properly
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// access the pixels.
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SkKTXFile(SkData* data) : fData(data), fSwapBytes(false) {
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data->ref();
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fValid = this->readKTXFile(fData->bytes(), fData->size());
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}
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bool valid() const { return fValid; }
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int width() const { return static_cast<int>(fHeader.fPixelWidth); }
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int height() const { return static_cast<int>(fHeader.fPixelHeight); }
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const uint8_t *pixelData(int mipmap = 0) const {
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SkASSERT(!this->valid() || mipmap < fPixelData.count());
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return this->valid() ? fPixelData[mipmap].data() : NULL;
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}
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// If the decoded KTX file has the following key, then it will
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// return the associated value. If not found, the empty string
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// is returned.
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SkString getValueForKey(const SkString& key) const;
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int numMipmaps() const { return static_cast<int>(fHeader.fNumberOfMipmapLevels); }
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bool isCompressedFormat(SkTextureCompressor::Format fmt) const;
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bool isRGBA8() const;
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bool isRGB8() const;
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static bool is_ktx(const uint8_t data[], size_t size);
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static bool is_ktx(SkStreamRewindable* stream);
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static bool WriteETC1ToKTX(SkWStream* stream, const uint8_t *etc1Data,
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uint32_t width, uint32_t height);
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static bool WriteBitmapToKTX(SkWStream* stream, const SkBitmap& bitmap);
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private:
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// The blob holding the file data.
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SkAutoTUnref<SkData> fData;
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// This header captures all of the data that describes the format
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// of the image data in a KTX file.
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struct Header {
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uint32_t fGLType;
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uint32_t fGLTypeSize;
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uint32_t fGLFormat;
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uint32_t fGLInternalFormat;
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uint32_t fGLBaseInternalFormat;
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uint32_t fPixelWidth;
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uint32_t fPixelHeight;
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uint32_t fPixelDepth;
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uint32_t fNumberOfArrayElements;
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uint32_t fNumberOfFaces;
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uint32_t fNumberOfMipmapLevels;
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uint32_t fBytesOfKeyValueData;
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Header() { memset(this, 0, sizeof(*this)); }
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} fHeader;
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// A Key Value pair stored in the KTX file. There may be
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// arbitrarily many of these.
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class KeyValue {
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public:
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KeyValue(size_t size) : fDataSz(size) { }
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bool readKeyAndValue(const uint8_t *data);
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size_t size() const { return fDataSz; }
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const SkString& key() const { return fKey; }
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const SkString& value() const { return fValue; }
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bool writeKeyAndValueForKTX(SkWStream* strm);
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private:
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const size_t fDataSz;
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SkString fKey;
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SkString fValue;
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};
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static KeyValue CreateKeyValue(const char *key, const char *value);
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// The pixel data for a single mipmap level in an image. Based on how
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// the rest of the data is stored, this may be compressed, a cubemap, etc.
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// The header will describe the format of this data.
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class PixelData {
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public:
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PixelData(const uint8_t *ptr, size_t sz) : fDataSz(sz), fDataPtr(ptr) { }
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const uint8_t *data() const { return fDataPtr; }
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size_t dataSize() const { return fDataSz; }
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private:
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const size_t fDataSz;
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const uint8_t *fDataPtr;
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};
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// This function is only called once from the constructor. It loads the data
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// and populates the appropriate fields of this class
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// (fKeyValuePairs, fPixelData, fSwapBytes)
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bool readKTXFile(const uint8_t *data, size_t dataLen);
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SkTArray<KeyValue> fKeyValuePairs;
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SkTDArray<PixelData> fPixelData;
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bool fValid;
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// If the endianness of the platform is different than the file,
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// then we need to do proper byte swapping.
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bool fSwapBytes;
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// Read an integer from a buffer, advance the buffer, and swap
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// bytes if fSwapBytes is set
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uint32_t readInt(const uint8_t** buf, size_t* bytesLeft) const;
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};
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#endif // SkKTXFile_DEFINED
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