skia2/include/gpu/GrSurface.h
Robert Phillips e78b7259c3 Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv (take 3)
This is in service of: https://skia-review.googlesource.com/c/11125/ (Add parallel proxyID to StencilOps & RenderTargetOpList) where I want a better choke point for texture creation to improve discard handling.

This is a re-reland of: https://skia-review.googlesource.com/c/11200/ (Rm readPixels from GrSurface & move read/writeSurfacePixels to GrContextPriv)

Change-Id: Icfb9dd223418dd460405efd2bfd9d1c356beed1a
Reviewed-on: https://skia-review.googlesource.com/11412
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
2017-04-06 12:45:02 +00:00

134 lines
3.8 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrSurface_DEFINED
#define GrSurface_DEFINED
#include "GrTypes.h"
#include "GrGpuResource.h"
#include "SkImageInfo.h"
#include "SkRect.h"
class GrOpList;
class GrRenderTarget;
class GrSurfacePriv;
class GrTexture;
class SK_API GrSurface : public GrGpuResource {
public:
/**
* Retrieves the width of the surface.
*/
int width() const { return fDesc.fWidth; }
/**
* Retrieves the height of the surface.
*/
int height() const { return fDesc.fHeight; }
/**
* Helper that gets the width and height of the surface as a bounding rectangle.
*/
SkRect getBoundsRect() const { return SkRect::MakeIWH(this->width(), this->height()); }
GrSurfaceOrigin origin() const {
SkASSERT(kTopLeft_GrSurfaceOrigin == fDesc.fOrigin || kBottomLeft_GrSurfaceOrigin == fDesc.fOrigin);
return fDesc.fOrigin;
}
/**
* Retrieves the pixel config specified when the surface was created.
* For render targets this can be kUnknown_GrPixelConfig
* if client asked us to render to a target that has a pixel
* config that isn't equivalent with one of our configs.
*/
GrPixelConfig config() const { return fDesc.fConfig; }
/**
* Return the descriptor describing the surface
*/
const GrSurfaceDesc& desc() const { return fDesc; }
/**
* @return the texture associated with the surface, may be NULL.
*/
virtual GrTexture* asTexture() { return NULL; }
virtual const GrTexture* asTexture() const { return NULL; }
/**
* @return the render target underlying this surface, may be NULL.
*/
virtual GrRenderTarget* asRenderTarget() { return NULL; }
virtual const GrRenderTarget* asRenderTarget() const { return NULL; }
/** Access methods that are only to be used within Skia code. */
inline GrSurfacePriv surfacePriv();
inline const GrSurfacePriv surfacePriv() const;
typedef void* ReleaseCtx;
typedef void (*ReleaseProc)(ReleaseCtx);
void setRelease(ReleaseProc proc, ReleaseCtx ctx) {
fReleaseProc = proc;
fReleaseCtx = ctx;
}
void setLastOpList(GrOpList* opList);
GrOpList* getLastOpList() { return fLastOpList; }
static size_t WorstCaseSize(const GrSurfaceDesc& desc, bool useNextPow2 = false);
static size_t ComputeSize(const GrSurfaceDesc& desc, int colorSamplesPerPixel,
bool hasMIPMaps, bool useNextPow2 = false);
protected:
// Methods made available via GrSurfacePriv
bool hasPendingRead() const;
bool hasPendingWrite() const;
bool hasPendingIO() const;
// Provides access to methods that should be public within Skia code.
friend class GrSurfacePriv;
GrSurface(GrGpu* gpu, const GrSurfaceDesc& desc)
: INHERITED(gpu)
, fDesc(desc)
, fReleaseProc(NULL)
, fReleaseCtx(NULL)
, fLastOpList(nullptr) {
}
~GrSurface() override;
GrSurfaceDesc fDesc;
void onRelease() override;
void onAbandon() override;
private:
void invokeReleaseProc() {
if (fReleaseProc) {
fReleaseProc(fReleaseCtx);
fReleaseProc = NULL;
}
}
ReleaseProc fReleaseProc;
ReleaseCtx fReleaseCtx;
// The last opList that wrote to or is currently going to write to this surface
// The opList can be closed (e.g., no render target or texture context is currently bound
// to this renderTarget or texture).
// This back-pointer is required so that we can add a dependancy between
// the opList used to create the current contents of this surface
// and the opList of a destination surface to which this one is being drawn or copied.
GrOpList* fLastOpList;
typedef GrGpuResource INHERITED;
};
#endif