skia2/bench/ParagraphBench.cpp
Mike Klein 52337de95c re-run tools/rewrite_includes.py
PS2 adds a rewrite for Skia #include <...> to #include "...", letting
them be otherwise rewritten and sorted too.  (We do need one exception
for the Vulkan headers, which will otherwise be rewritten to always
point to our own.)  I don't think it's particularly important to
favor "" or <>, but picking one keeps things consistent.

PS3 adds a missing SkMutex.h include.

PS4 fixes a terrible readability problem.

Change-Id: Id9fe752727ef30e802b1daf755ee2ed15e267577
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/229742
Commit-Queue: Mike Klein <mtklein@google.com>
Commit-Queue: Brian Osman <brianosman@google.com>
Auto-Submit: Mike Klein <mtklein@google.com>
Reviewed-by: Brian Osman <brianosman@google.com>
2019-07-25 15:40:33 +00:00

65 lines
2.3 KiB
C++

// Copyright 2019 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "bench/Benchmark.h"
#if !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) && !defined(SK_BUILD_FOR_GOOGLE3)
#include "modules/skparagraph/include/FontCollection.h"
#include "modules/skparagraph/include/Paragraph.h"
#include "modules/skparagraph/src/ParagraphBuilderImpl.h"
#include "modules/skparagraph/src/ParagraphImpl.h"
#include "tools/Resources.h"
#include <cfloat>
#include "include/core/SkPictureRecorder.h"
#include "modules/skparagraph/utils/TestFontCollection.h"
using namespace skia::textlayout;
namespace {
struct ParagraphBench : public Benchmark {
ParagraphBench(SkScalar width, const char* r, const char* n)
: fResource(r), fName(n), fWidth(width) {}
sk_sp<SkData> fData;
const char* fResource;
const char* fName;
SkScalar fWidth;
const char* onGetName() override { return fName; }
bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; }
void onDelayedSetup() override { fData = GetResourceAsData(fResource); }
void onDraw(int loops, SkCanvas*) override {
if (!fData) {
return;
}
const char* text = (const char*)fData->data();
auto fontCollection = sk_make_sp<FontCollection>();
fontCollection->setDefaultFontManager(SkFontMgr::RefDefault());
ParagraphStyle paragraph_style;
paragraph_style.turnHintingOff();
ParagraphBuilderImpl builder(paragraph_style, fontCollection);
builder.addText(text);
auto paragraph = builder.Build();
SkPictureRecorder rec;
SkCanvas* canvas = rec.beginRecording({0,0, 2000,3000});
while (loops-- > 0) {
paragraph->layout(fWidth);
auto impl = static_cast<ParagraphImpl*>(paragraph.get());
paragraph->paint(canvas, 0, 0);
paragraph->markDirty();
impl->resetCache();
}
}
};
} // namespace
#define PARAGRAPH_BENCH(X) DEF_BENCH(return new ParagraphBench(50000, "text/" #X ".txt", "paragraph_" #X);)
//PARAGRAPH_BENCH(arabic)
//PARAGRAPH_BENCH(emoji)
PARAGRAPH_BENCH(english)
#undef PARAGRAPH_BENCH
#endif // !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) && !defined(SK_BUILD_FOR_GOOGLE3)