e7a8f85e4f
Bug: skia:11389 Change-Id: I3e24dcaa2cfeddc7efd7985f9f42a59bfc8175f2 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385137 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
38 lines
1.4 KiB
Metal
38 lines
1.4 KiB
Metal
struct Inputs {
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float4 src;
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float4 dst;
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};
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struct Outputs {
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float4 sk_FragColor [[color(0)]];
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};
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float3 _blend_set_color_luminance(float3 hueSatColor, float alpha, float3 lumColor) {
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float lum = dot(float3(0.30000001192092896, 0.5899999737739563, 0.10999999940395355), lumColor);
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float3 result = (lum - dot(float3(0.30000001192092896, 0.5899999737739563, 0.10999999940395355), hueSatColor)) + hueSatColor;
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float minComp = min(min(result.x, result.y), result.z);
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float maxComp = max(max(result.x, result.y), result.z);
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if (minComp < 0.0 && lum != minComp) {
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float _4_d = lum - minComp;
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result = lum + (result - lum) * (lum / _4_d);
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}
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if (maxComp > alpha && maxComp != lum) {
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float3 _5_n = (result - lum) * (alpha - lum);
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float _6_d = maxComp - lum;
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return lum + _5_n / _6_d;
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} else {
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return result;
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}
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}
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float4 blend_luminosity(float4 src, float4 dst) {
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float alpha = dst.w * src.w;
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float3 sda = src.xyz * dst.w;
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float3 dsa = dst.xyz * src.w;
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return float4((((_blend_set_color_luminance(dsa, alpha, sda) + dst.xyz) - dsa) + src.xyz) - sda, (src.w + dst.w) - alpha);
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}
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Outputs _out;
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(void)_out;
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_out.sk_FragColor = blend_luminosity(_in.src, _in.dst);
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return _out;
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}
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