e7a8f85e4f
Bug: skia:11389 Change-Id: I3e24dcaa2cfeddc7efd7985f9f42a59bfc8175f2 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/385137 Reviewed-by: John Stiles <johnstiles@google.com> Commit-Queue: Jim Van Verth <jvanverth@google.com>
20 lines
697 B
Metal
20 lines
697 B
Metal
struct Uniforms {
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float4 colorGreen;
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float4 colorRed;
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};
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struct Inputs {
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};
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struct Outputs {
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float4 sk_FragColor [[color(0)]];
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};
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fragment Outputs fragmentMain(Inputs _in [[stage_in]], constant Uniforms& _uniforms [[buffer(0)]], bool _frontFacing [[front_facing]], float4 _fragCoord [[position]]) {
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Outputs _out;
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(void)_out;
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array<float, 4> test1 = array<float, 4>{1.0, 2.0, 3.0, 4.0};
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array<float2, 2> test2 = array<float2, 2>{float2(1.0, 2.0), float2(3.0, 4.0)};
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array<float4x4, 1> test3 = array<float4x4, 1>{float4x4(16.0)};
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_out.sk_FragColor = (test1[3] + test2[1].y) + test3[0][3].w == 24.0 ? _uniforms.colorGreen : _uniforms.colorRed;
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return _out;
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}
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