e7d8da4b20
This gives clients the ability to wrap GL textures with just the GL Format. This enables us to distinquish between wrapping in Alpha8 texture that is implented with Alpha or Red format Bug: skia: Change-Id: Iacbea60a149c436c270b7ff9ce5d019947678793 Reviewed-on: https://skia-review.googlesource.com/72600 Commit-Queue: Greg Daniel <egdaniel@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
173 lines
5.1 KiB
C++
173 lines
5.1 KiB
C++
/*
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* Copyright 2017 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrBackendSurface_DEFINED
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#define GrBackendSurface_DEFINED
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#include "GrTypes.h"
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#include "gl/GrGLTypes.h"
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#include "mock/GrMockTypes.h"
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#ifdef SK_VULKAN
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#include "vk/GrVkTypes.h"
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#endif
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class SK_API GrBackendTexture {
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public:
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// Creates an invalid backend texture.
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GrBackendTexture() : fConfig(kUnknown_GrPixelConfig) {}
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// GrGLTextureInfo::fFormat is ignored
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// Deprecated: Should use version that does not take a GrPixelConfig instead
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GrBackendTexture(int width,
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int height,
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GrPixelConfig config,
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const GrGLTextureInfo& glInfo);
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// GrGLTextureInfo::fFormat is ignored
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// Deprecated: Should use version that does not take a GrPixelConfig instead
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GrBackendTexture(int width,
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int height,
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GrPixelConfig config,
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GrMipMapped,
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const GrGLTextureInfo& glInfo);
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// The GrGLTextureInfo must have a valid fFormat.
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GrBackendTexture(int width,
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int height,
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GrMipMapped,
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const GrGLTextureInfo& glInfo);
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#ifdef SK_VULKAN
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GrBackendTexture(int width,
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int height,
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const GrVkImageInfo& vkInfo);
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#endif
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GrBackendTexture(int width,
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int height,
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GrPixelConfig config,
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const GrMockTextureInfo& mockInfo);
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GrBackendTexture(int width,
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int height,
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GrPixelConfig config,
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GrMipMapped,
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const GrMockTextureInfo& mockInfo);
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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bool hasMipMaps() const { return GrMipMapped::kYes == fMipMapped; }
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GrBackend backend() const {return fBackend; }
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// If the backend API is GL, this returns a pointer to the GrGLTextureInfo struct. Otherwise
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// it returns nullptr.
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const GrGLTextureInfo* getGLTextureInfo() const;
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#ifdef SK_VULKAN
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// If the backend API is Vulkan, this returns a pointer to the GrVkImageInfo struct. Otherwise
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// it returns nullptr.
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const GrVkImageInfo* getVkImageInfo() const;
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#endif
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// If the backend API is Mock, this returns a pointer to the GrMockTextureInfo struct. Otherwise
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// it returns nullptr.
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const GrMockTextureInfo* getMockTextureInfo() const;
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// Returns true if the backend texture has been initialized.
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bool isValid() const { return fConfig != kUnknown_GrPixelConfig; }
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private:
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// Friending for access to the GrPixelConfig
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friend class SkSurface;
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friend class GrGpu;
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friend class GrGLGpu;
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friend class GrVkGpu;
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GrPixelConfig config() const { return fConfig; }
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int fWidth; //<! width in pixels
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int fHeight; //<! height in pixels
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GrPixelConfig fConfig;
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GrMipMapped fMipMapped;
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GrBackend fBackend;
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union {
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GrGLTextureInfo fGLInfo;
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#ifdef SK_VULKAN
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GrVkImageInfo fVkInfo;
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#endif
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GrMockTextureInfo fMockInfo;
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};
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};
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class SK_API GrBackendRenderTarget {
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public:
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// Creates an invalid backend texture.
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GrBackendRenderTarget() : fConfig(kUnknown_GrPixelConfig) {}
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GrBackendRenderTarget(int width,
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int height,
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int sampleCnt,
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int stencilBits,
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GrPixelConfig config,
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const GrGLFramebufferInfo& glInfo);
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#ifdef SK_VULKAN
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GrBackendRenderTarget(int width,
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int height,
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int sampleCnt,
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int stencilBits,
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const GrVkImageInfo& vkInfo);
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#endif
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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int sampleCnt() const { return fSampleCnt; }
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int stencilBits() const { return fStencilBits; }
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GrBackend backend() const {return fBackend; }
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// If the backend API is GL, this returns a pointer to the GrGLFramebufferInfo struct. Otherwise
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// it returns nullptr.
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const GrGLFramebufferInfo* getGLFramebufferInfo() const;
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#ifdef SK_VULKAN
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// If the backend API is Vulkan, this returns a pointer to the GrVkImageInfo struct. Otherwise
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// it returns nullptr
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const GrVkImageInfo* getVkImageInfo() const;
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#endif
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// Returns true if the backend texture has been initialized.
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bool isValid() const { return fConfig != kUnknown_GrPixelConfig; }
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private:
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// Friending for access to the GrPixelConfig
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friend class SkSurface;
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friend class GrGpu;
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friend class GrGLGpu;
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friend class GrVkGpu;
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GrPixelConfig config() const { return fConfig; }
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int fWidth; //<! width in pixels
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int fHeight; //<! height in pixels
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int fSampleCnt;
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int fStencilBits;
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GrPixelConfig fConfig;
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GrBackend fBackend;
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union {
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GrGLFramebufferInfo fGLInfo;
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#ifdef SK_VULKAN
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GrVkImageInfo fVkInfo;
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#endif
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};
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};
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#endif
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