a6841be235
This fixes a large number of SkSL namespaces which were labeled as if they were anonymous, and also a handful of other mislabeled namespaces. Missing namespace-end comments have been added throughout. A number of diffs are just indentation-related (adjusting 1- or 3- space indents to 2-space). Change-Id: I6c62052a0d3aea4ae12ca07e0c2a8587b2fce4ec Reviewed-on: https://skia-review.googlesource.com/c/skia/+/308503 Commit-Queue: John Stiles <johnstiles@google.com> Reviewed-by: Mike Klein <mtklein@google.com> Auto-Submit: John Stiles <johnstiles@google.com>
277 lines
10 KiB
C++
277 lines
10 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm/gm.h"
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#include "include/core/SkBlendMode.h"
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#include "include/core/SkBlurTypes.h"
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#include "include/core/SkCanvas.h"
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#include "include/core/SkColor.h"
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#include "include/core/SkColorFilter.h"
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#include "include/core/SkDrawLooper.h"
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#include "include/core/SkFont.h"
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#include "include/core/SkFontTypes.h"
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#include "include/core/SkMaskFilter.h"
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#include "include/core/SkMatrix.h"
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#include "include/core/SkPaint.h"
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#include "include/core/SkPath.h"
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#include "include/core/SkPathEffect.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkRect.h"
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#include "include/core/SkRefCnt.h"
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#include "include/core/SkScalar.h"
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#include "include/core/SkShader.h"
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#include "include/core/SkSize.h"
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#include "include/core/SkString.h"
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#include "include/core/SkTextBlob.h"
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#include "include/core/SkTileMode.h"
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#include "include/core/SkTypeface.h"
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#include "include/core/SkTypes.h"
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#include "include/effects/Sk2DPathEffect.h"
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#include "include/effects/SkColorMatrixFilter.h"
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#include "include/effects/SkGradientShader.h"
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#include "include/effects/SkLayerDrawLooper.h"
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#include "include/private/SkTArray.h"
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#include "include/private/SkTDArray.h"
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#include "src/core/SkBlurMask.h"
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#include "tools/ToolUtils.h"
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#include <string.h>
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namespace skiagm {
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constexpr int kWidth = 1250;
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constexpr int kHeight = 700;
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// Unlike the variant in ToolUtils, this version positions the glyphs on a diagonal
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static void add_to_text_blob(SkTextBlobBuilder* builder, const char* text, const SkFont& font,
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SkScalar x, SkScalar y) {
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SkTDArray<uint16_t> glyphs;
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size_t len = strlen(text);
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glyphs.append(font.countText(text, len, SkTextEncoding::kUTF8));
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font.textToGlyphs(text, len, SkTextEncoding::kUTF8, glyphs.begin(), glyphs.count());
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const SkScalar advanceX = font.getSize() * 0.85f;
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const SkScalar advanceY = font.getSize() * 1.5f;
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SkTDArray<SkScalar> pos;
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for (unsigned i = 0; i < len; ++i) {
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*pos.append() = x + i * advanceX;
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*pos.append() = y + i * (advanceY / len);
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}
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const SkTextBlobBuilder::RunBuffer& run = builder->allocRunPos(font, glyphs.count());
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memcpy(run.glyphs, glyphs.begin(), glyphs.count() * sizeof(uint16_t));
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memcpy(run.pos, pos.begin(), len * sizeof(SkScalar) * 2);
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}
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typedef void (*LooperProc)(SkPaint*);
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struct LooperSettings {
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SkBlendMode fMode;
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SkColor fColor;
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SkPaint::Style fStyle;
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SkScalar fWidth;
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SkScalar fOffset;
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SkScalar fSkewX;
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bool fEffect;
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};
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static void mask_filter(SkPaint* paint) {
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paint->setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle,
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SkBlurMask::ConvertRadiusToSigma(3.f)));
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}
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static sk_sp<SkPathEffect> make_tile_effect() {
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SkMatrix m;
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m.setScale(1.f, 1.f);
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SkPath path;
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path.addCircle(0, 0, SkIntToScalar(5));
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return SkPath2DPathEffect::Make(m, path);
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}
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static void path_effect(SkPaint* paint) {
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paint->setPathEffect(make_tile_effect());
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}
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static sk_sp<SkShader> make_shader(const SkRect& bounds) {
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const SkPoint pts[] = {
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{ bounds.left(), bounds.top() },
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{ bounds.right(), bounds.bottom() },
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};
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const SkColor colors[] = {
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SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorBLACK,
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SK_ColorCYAN, SK_ColorMAGENTA, SK_ColorYELLOW,
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};
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return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
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SkTileMode::kClamp);
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}
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static void color_filter(SkPaint* paint) {
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SkRect r;
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r.setWH(SkIntToScalar(kWidth), 50);
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paint->setShader(make_shader(r));
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paint->setColorFilter(SkColorMatrixFilter::MakeLightingFilter(0xF0F0F0, 0));
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}
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static void kitchen_sink(SkPaint* paint) {
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color_filter(paint);
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path_effect(paint);
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mask_filter(paint);
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}
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static sk_sp<SkDrawLooper> setupLooper(SkLayerDrawLooper::BitFlags bits,
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LooperProc proc,
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const LooperSettings settings[],
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size_t size) {
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SkLayerDrawLooper::Builder looperBuilder;
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SkLayerDrawLooper::LayerInfo info;
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info.fPaintBits = bits;
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info.fColorMode = SkBlendMode::kSrc;
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for (size_t i = 0; i < size; i++) {
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info.fOffset.set(settings[i].fOffset, settings[i].fOffset);
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SkPaint* paint = looperBuilder.addLayer(info);
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paint->setBlendMode(settings[i].fMode);
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paint->setColor(settings[i].fColor);
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paint->setStyle(settings[i].fStyle);
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paint->setStrokeWidth(settings[i].fWidth);
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if (settings[i].fEffect) {
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(*proc)(paint);
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}
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}
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return looperBuilder.detach();
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}
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class TextBlobLooperGM : public GM {
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public:
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TextBlobLooperGM() {}
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protected:
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void onOnceBeforeDraw() override {
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SkTextBlobBuilder builder;
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// LCD
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SkFont font;
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font.setSize(32);
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const char* text = "The quick brown fox jumps over the lazy dog";
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font.setSubpixel(true);
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font.setEdging(SkFont::Edging::kSubpixelAntiAlias);
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font.setTypeface(ToolUtils::create_portable_typeface());
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add_to_text_blob(&builder, text, font, 0, 0);
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fBlob = builder.make();
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// create a looper which sandwhiches an effect in two normal draws
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LooperSettings looperSandwhich[] = {
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{ SkBlendMode::kSrc, SK_ColorMAGENTA, SkPaint::kFill_Style, 0, 0, 0, false },
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{ SkBlendMode::kSrcOver, 0x88000000, SkPaint::kFill_Style, 0, 10.f, 0, true },
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{ SkBlendMode::kSrcOver, 0x50FF00FF, SkPaint::kFill_Style, 0, 20.f, 0, false },
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};
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LooperSettings compound[] = {
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{ SkBlendMode::kSrc, SK_ColorWHITE, SkPaint::kStroke_Style, 1.f * 3/4, 0, 0, false },
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{ SkBlendMode::kSrc, SK_ColorRED, SkPaint::kStroke_Style, 4.f, 0, 0, false },
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{ SkBlendMode::kSrc, SK_ColorBLUE, SkPaint::kFill_Style, 0, 0, 0, false },
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{ SkBlendMode::kSrcOver, 0x88000000, SkPaint::kFill_Style, 0, 10.f, 0, true }
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};
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LooperSettings xfermode[] = {
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{ SkBlendMode::kDifference, SK_ColorWHITE, SkPaint::kFill_Style, 0, 0, 0, false },
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{ SkBlendMode::kSrcOver, 0xFF000000, SkPaint::kFill_Style, 0, 1.f, 0, true },
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{ SkBlendMode::kSrcOver, 0x50FF00FF, SkPaint::kFill_Style, 0, 2.f, 0, false },
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};
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// NOTE, this should be ignored by textblobs
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LooperSettings skew[] = {
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{ SkBlendMode::kSrc, SK_ColorRED, SkPaint::kFill_Style, 0, 0, -1.f, false },
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{ SkBlendMode::kSrc, SK_ColorGREEN, SkPaint::kFill_Style, 0, 10.f, -1.f, false },
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{ SkBlendMode::kSrc, SK_ColorBLUE, SkPaint::kFill_Style, 0, 20.f, -1.f, false },
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};
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LooperSettings kitchenSink[] = {
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{ SkBlendMode::kSrc, SK_ColorWHITE, SkPaint::kStroke_Style, 1.f * 3/4, 0, 0, false },
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{ SkBlendMode::kSrc, SK_ColorBLACK, SkPaint::kFill_Style, 0, 0, 0, false },
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{ SkBlendMode::kDifference, SK_ColorWHITE, SkPaint::kFill_Style, 1.f, 10.f, 0, false },
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{ SkBlendMode::kSrc, SK_ColorWHITE, SkPaint::kFill_Style, 0, 10.f, 0, true },
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{ SkBlendMode::kSrcOver, 0x50FF00FF, SkPaint::kFill_Style, 0, 20.f, 0, false },
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};
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fLoopers.push_back(setupLooper(SkLayerDrawLooper::kMaskFilter_Bit |
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SkLayerDrawLooper::kXfermode_Bit |
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SkLayerDrawLooper::kStyle_Bit, &mask_filter,
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compound, SK_ARRAY_COUNT(compound)));
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fLoopers.push_back(setupLooper(SkLayerDrawLooper::kPathEffect_Bit |
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SkLayerDrawLooper::kXfermode_Bit, &path_effect,
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looperSandwhich, SK_ARRAY_COUNT(looperSandwhich)));
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fLoopers.push_back(setupLooper(SkLayerDrawLooper::kShader_Bit |
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SkLayerDrawLooper::kColorFilter_Bit |
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SkLayerDrawLooper::kXfermode_Bit, &color_filter,
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looperSandwhich, SK_ARRAY_COUNT(looperSandwhich)));
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fLoopers.push_back(setupLooper(SkLayerDrawLooper::kShader_Bit |
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SkLayerDrawLooper::kColorFilter_Bit |
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SkLayerDrawLooper::kXfermode_Bit, &color_filter,
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xfermode, SK_ARRAY_COUNT(xfermode)));
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fLoopers.push_back(setupLooper(0, nullptr, skew, SK_ARRAY_COUNT(skew)));
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fLoopers.push_back(setupLooper(SkLayerDrawLooper::kMaskFilter_Bit |
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SkLayerDrawLooper::kShader_Bit |
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SkLayerDrawLooper::kColorFilter_Bit |
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SkLayerDrawLooper::kPathEffect_Bit |
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SkLayerDrawLooper::kStyle_Bit |
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SkLayerDrawLooper::kXfermode_Bit, &kitchen_sink,
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kitchenSink, SK_ARRAY_COUNT(kitchenSink)));
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// Test we respect overrides
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fLoopers.push_back(setupLooper(0, &kitchen_sink,
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kitchenSink, SK_ARRAY_COUNT(kitchenSink)));
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}
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SkString onShortName() override {
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return SkString("textbloblooper");
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}
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SkISize onISize() override {
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return SkISize::Make(kWidth, kHeight);
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}
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void onDraw(SkCanvas* canvas) override {
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canvas->drawColor(SK_ColorGRAY);
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SkPaint paint;
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canvas->translate(10, 40);
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SkRect bounds = fBlob->bounds();
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int y = 0;
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for (int looper = 0; looper < fLoopers.count(); looper++) {
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SkTextBlob* b = fBlob.get();
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canvas->save();
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canvas->translate(0, SkIntToScalar(y));
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fLoopers[looper]->apply(canvas, paint, [b](SkCanvas* c, const SkPaint& p) {
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c->drawTextBlob(b, 0, 0, p);
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});
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canvas->restore();
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y += SkScalarFloorToInt(bounds.height());
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}
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}
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private:
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sk_sp<SkTextBlob> fBlob;
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SkTArray<sk_sp<SkDrawLooper>> fLoopers;
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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DEF_GM(return new TextBlobLooperGM;)
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} // namespace skiagm
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