skia2/cmake/CMakeLists.txt
mtklein 56c6a117b2 CMake for Windows
Except for some small edits, this is mainly:

patch from issue 1353953004 at patchset 80001 (http://crrev.com/1353953004#ps80001)

CMake configuration file for compiling Windows x64 VS2013 with CMake.

Things to be fixed:
- only x64 is supported
- I didn't try SKIA_GDI (experimental) and directly went for the DirectWrite - this should need an option in the CMake configuration
- make sure yasm and custom build rules paths are set correctly - if the hierarchy changes CMake will just blow things up
- compilation works but there are LOTS and LOTS of warnings (over 9000), if this is okay nevermind but since most of them are related to deprecated functions either consider fixing or suppressing them
- Release mode is untested - I suppose it won't be a big deal but might need some fixing

More info here: https://groups.google.com/forum/#!topic/skia-discuss/HLu-Hesfbg4

BUG=skia:4269

CQ_EXTRA_TRYBOTS=client.skia.compile:Build-Mac10.9-Clang-x86_64-Release-CMake-Trybot,Build-Ubuntu-GCC-x86_64-Release-CMake-Trybot

Review URL: https://codereview.chromium.org/1370263004
2015-09-30 11:06:53 -07:00

263 lines
8.6 KiB
CMake

# Boilerplate.
cmake_minimum_required (VERSION 3.1) # First version with CMAKE_CXX_STANDARD.
project (skimake)
set (CMAKE_CXX_STANDARD 11)
# Default to Release mode. We're mainly targeting Skia users, not Skia developers.
if (NOT CMAKE_BUILD_TYPE)
set (CMAKE_BUILD_TYPE Release)
endif ()
# To first approximation, the Skia library comprises all .cpp files under src/.
file (GLOB_RECURSE srcs ../src/*.cpp)
function (find_include_dirs out)
file (GLOB_RECURSE headers ${ARGN})
foreach (path ${headers})
get_filename_component (dir ${path} PATH)
list (APPEND include_dirs ${dir})
endforeach()
list (REMOVE_DUPLICATES include_dirs)
set (${out} ${include_dirs} PARENT_SCOPE)
endfunction()
# We need src/ directories and include/private on our path when building Skia.
# Users should be able to use Skia with only include/ directories that are not include/private.
find_include_dirs(private_includes ../src/*.h ../include/private/*.h)
find_include_dirs(public_includes ../include/*.h)
list (REMOVE_ITEM public_includes ${private_includes}) # Easiest way to exclude private.
# These guys are third_party but provided by a Skia checkout.
list (APPEND srcs ../third_party/etc1/etc1.cpp ../third_party/ktx/ktx.cpp)
list (APPEND private_includes ../third_party/etc1 ../third_party/ktx)
function (remove_srcs)
file (GLOB_RECURSE to_remove ${ARGN})
list (REMOVE_ITEM srcs ${to_remove})
set (srcs ${srcs} PARENT_SCOPE)
endfunction()
# This file is empty and is only used to trick GYP.
remove_srcs (../src/core/SkForceCPlusPlusLinking.cpp)
# This file forces linking for all our supported image decoders. We're more fine-grained.
remove_srcs (../src/images/SkForceLinking.cpp)
# Chrome only?
remove_srcs (../src/ports/SkFontHost_fontconfig.cpp
../src/fonts/SkFontMgr_fontconfig.cpp
../src/ports/SkFontConfigInterface_direct.cpp)
# Alternative font managers.
remove_srcs (../src/ports/SkFontMgr_custom*.cpp)
# Not actually used by Skia.
remove_srcs (../src/utils/SkThreadUtils_pthread_*.cpp)
# Skia sure ships a lot of code no one uses.
remove_srcs (../src/animator/* ../src/*nacl* ../src/svg/* ../src/views/* ../src/xml/*)
# Remove OS-specific source files.
if (NOT WIN32)
remove_srcs(../src/*XPS*
../src/*_win*.cpp
../src/ports/SkImageDecoder_WIC.cpp
../src/utils/win/*)
endif()
if (NOT UNIX)
remove_srcs(../src/doc/SkDocument_XPS_None.cpp
../src/ports/SkDebug_stdio.cpp
../src/ports/SkOSFile_posix.cpp
../src/ports/SkTLS_pthread.cpp
../src/ports/SkTime_Unix.cpp
../src/utils/SkThreadUtils_pthread.cpp
../src/utils/SkThreadUtils_pthread_other.cpp)
endif()
if (APPLE OR NOT UNIX)
remove_srcs(../src/gpu/gl/glx/*
../src/images/SkImageDecoder_FactoryDefault.cpp
../src/ports/SkFontMgr_fontconfig*.cpp
../src/*FreeType*)
endif()
if (NOT ANDROID)
remove_srcs(../src/*Hwui* ../src/*android*)
endif()
if (NOT APPLE)
remove_srcs(../src/*darwin*
../src/ports/SkImageDecoder_CG.cpp
../src/utils/mac/*
../src/*_mac*)
endif()
# Remove processor-specific source files.
if (NOT CMAKE_SYSTEM_PROCESSOR STREQUAL ARM)
remove_srcs(../src/*arm* ../src/*ARM* ../src/*neon* ../src/*NEON*)
endif()
if (NOT CMAKE_SYSTEM_PROCESSOR STREQUAL MIPS)
remove_srcs(../src/*mips* ../src/*MIPS*)
endif()
# Make our ports choices.
remove_srcs(
../src/*moz* # We're probably not Mozilla.
../src/gpu/GrContextFactory.cpp # For internal testing only.
../src/gpu/gl/GrGLCreateNativeInterface_none.cpp
../src/gpu/gl/GrGLDefaultInterface_none.cpp
../src/gpu/gl/SkCreatePlatformGLContext*.cpp # For internal testing only.
../src/gpu/gl/command_buffer/*
../src/gpu/gl/egl/*
../src/gpu/gl/iOS/*
../src/opts/SkBitmapProcState_opts_none.cpp
../src/opts/SkBlitMask_opts_none.cpp
../src/opts/SkBlitRow_opts_none.cpp
../src/ports/SkFontMgr_empty_factory.cpp
../src/ports/SkGlobalInitialization_chromium.cpp
../src/ports/SkImageDecoder_empty.cpp
../src/ports/SkImageGenerator_none.cpp
../src/ports/SkTLS_none.cpp)
if (WIN32)
if(SKIA_GDI)
remove_srcs(../src/ports/SkFontMgr_win_dw_factory.cpp)
else()
remove_srcs(../src/ports/SkFontMgr_win_gdi_factory.cpp)
endif()
endif()
remove_srcs(../src/gpu/gl/angle/*) # TODO
remove_srcs(../src/codec/*) # TODO: Requires Chromium's libjpeg-turbo, and incompatible giflib.
# Certain files must be compiled with support for SSSE3 or SSE4.1 intrinsics.
file (GLOB_RECURSE ssse3_srcs ../src/*ssse3*.cpp ../src/*SSSE3*.cpp)
file (GLOB_RECURSE sse41_srcs ../src/*sse4*.cpp ../src/*SSE4*.cpp)
set_source_files_properties(${ssse3_srcs} PROPERTIES COMPILE_FLAGS -mssse3)
set_source_files_properties(${sse41_srcs} PROPERTIES COMPILE_FLAGS -msse4.1)
# Detect our optional dependencies.
# If we can't find them, don't build the parts of Skia that use them.
find_package (Lua)
find_package (ZLIB)
# No find_package for libwebp as far as I can tell, so simulate it here.
find_path (WEBP_INCLUDE_DIRS "webp/decode.h")
find_library (WEBP_LIBRARIES webp)
find_path (OSMESA_INCLUDE_DIRS "GL/osmesa.h")
find_library(OSMESA_LIBRARIES "OSMesa")
if (UNIX AND NOT APPLE)
find_package (Freetype)
# Same deal for fontconfig.
find_path (FONTCONFIG_INCLUDE_DIRS "fontconfig/fontconfig.h")
find_library (FONTCONFIG_LIBRARIES fontconfig)
find_package (GIF)
find_package (JPEG)
find_package (PNG)
endif()
# TODO: macro away this if (found) ... else() ... endif() stuff.
if (GIF_FOUND)
list (APPEND private_includes ${GIF_INCLUDE_DIRS})
list (APPEND libs ${GIF_LIBRARIES})
else()
remove_srcs(../src/images/*gif*)
endif()
if (JPEG_FOUND)
list (APPEND private_includes ${JPEG_INCLUDE_DIRS})
list (APPEND libs ${JPEG_LIBRARIES})
else()
remove_srcs(../src/images/*jpeg*)
endif()
if (LUA_FOUND)
list (APPEND private_includes ${LUA_INCLUDE_DIR})
list (APPEND libs ${LUA_LIBRARIES})
else()
remove_srcs(../src/utils/*Lua*)
endif()
if (PNG_FOUND)
list (APPEND private_includes ${PNG_INCLUDE_DIRS})
list (APPEND libs ${PNG_LIBRARIES})
else()
remove_srcs(../src/images/*png*)
endif()
if (ZLIB_FOUND)
list (APPEND private_includes ${ZLIB_INCLUDE_DIRS})
list (APPEND libs ${ZLIB_LIBRARIES})
remove_srcs(../src/doc/SkDocument_PDF_None.cpp)
else()
remove_srcs(../src/pdf/*.cpp ../src/doc/SkDocument_PDF.cpp)
endif()
if (WEBP_INCLUDE_DIRS AND WEBP_LIBRARIES)
list (APPEND private_includes ${WEBP_INCLUDE_DIRS})
list (APPEND libs ${WEBP_LIBRARIES})
else()
remove_srcs(../src/images/*webp*)
endif()
if (FREETYPE_FOUND)
list (APPEND private_includes ${FREETYPE_INCLUDE_DIRS})
list (APPEND libs ${FREETYPE_LIBRARIES})
endif()
if (FONTCONFIG_INCLUDE_DIRS AND FONTCONFIG_LIBRARIES)
list (APPEND private_includes ${FONTCONFIG_INCLUDE_DIRS})
list (APPEND libs ${FONTCONFIG_LIBRARIES})
endif()
if (APPLE)
find_library(APPLICATION_SERVICES_FRAMEWORK ApplicationServices REQUIRED)
list (APPEND libs ${APPLICATION_SERVICES_FRAMEWORK})
endif()
if (OSMESA_LIBRARIES AND OSMESA_INCLUDE_DIRS)
list (APPEND libs ${OSMESA_LIBRARIES})
list (APPEND private_includes ${OSMESA_INCLUDE_DIRS})
list (APPEND public_defines "-DSK_MESA=1")
else()
remove_srcs(../src/gpu/gl/mesa/*)
endif()
if (WIN32)
list (APPEND libs FontSub.lib Usp10.lib)
endif()
find_package(OpenGL REQUIRED)
list (APPEND libs ${OPENGL_LIBRARIES})
# This is our main output, libskia.so.
# We mostly build an .so here because it helps test we've linked everything,
# not so much that we think Skia is a good candidate to ship as a shared library.
add_library (skia SHARED ${srcs})
target_compile_definitions(skia
PUBLIC ${public_defines}
PRIVATE -DSKIA_DLL -DSKIA_IMPLEMENTATION=1)
target_include_directories(skia
PUBLIC ${public_includes}
PRIVATE ${private_includes})
target_link_libraries(skia
PUBLIC
PRIVATE ${libs})
if (MSVC)
set(cc_flags "/w /GR-")
else()
set(cc_flags "-w -fno-rtti -fno-exceptions")
endif()
set_target_properties(skia PROPERTIES
COMPILE_FLAGS ${cc_flags}
CXX_VISIBILITY_PRESET hidden
VISIBILITY_INLINES_HIDDEN true)
# Experimental C API install:
file(GLOB c_headers "../include/c/*.h")
install(FILES ${c_headers} DESTINATION include)
install(TARGETS skia DESTINATION lib)
# Now build a simple example app that uses Skia via libskia.so.
add_executable(example example.cpp)
target_link_libraries(example skia ${OPENGL_LIBRARIES})