a56a746b7e
Replace with SkISize. Also change some const SkISize& params to just SkISize. Change-Id: I3c72d961662eefeda545fba17d63e877cd5ca813 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/269374 Reviewed-by: Greg Daniel <egdaniel@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>
835 lines
42 KiB
C++
835 lines
42 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include <set>
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#include "include/core/SkSurface.h"
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#include "include/gpu/GrContext.h"
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#include "include/gpu/GrTexture.h"
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#include "src/core/SkAutoPixmapStorage.h"
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#include "src/core/SkCompressedDataUtils.h"
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#include "src/gpu/GrBitmapTextureMaker.h"
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#include "src/gpu/GrClip.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrGpu.h"
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#include "src/gpu/GrImageInfo.h"
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#include "src/gpu/GrProxyProvider.h"
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#include "src/gpu/GrRenderTarget.h"
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#include "src/gpu/GrResourceProvider.h"
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#include "src/gpu/GrTexturePriv.h"
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#include "tests/Test.h"
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#include "tests/TestUtils.h"
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// Tests that GrSurface::asTexture(), GrSurface::asRenderTarget(), and static upcasting of texture
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// and render targets to GrSurface all work as expected.
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DEF_GPUTEST_FOR_MOCK_CONTEXT(GrSurface, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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auto resourceProvider = context->priv().resourceProvider();
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static constexpr SkISize kDesc = {256, 256};
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auto format = context->priv().caps()->getDefaultBackendFormat(GrColorType::kRGBA_8888,
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GrRenderable::kYes);
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sk_sp<GrSurface> texRT1 =
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resourceProvider->createTexture(kDesc, format, GrRenderable::kYes, 1, GrMipMapped::kNo,
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SkBudgeted::kNo, GrProtected::kNo);
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REPORTER_ASSERT(reporter, texRT1.get() == texRT1->asRenderTarget());
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REPORTER_ASSERT(reporter, texRT1.get() == texRT1->asTexture());
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
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texRT1->asTexture());
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REPORTER_ASSERT(reporter, texRT1->asRenderTarget() ==
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static_cast<GrSurface*>(texRT1->asTexture()));
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT1->asRenderTarget()) ==
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static_cast<GrSurface*>(texRT1->asTexture()));
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sk_sp<GrTexture> tex1 =
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resourceProvider->createTexture(kDesc, format, GrRenderable::kNo, 1, GrMipMapped::kNo,
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SkBudgeted::kNo, GrProtected::kNo);
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REPORTER_ASSERT(reporter, nullptr == tex1->asRenderTarget());
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REPORTER_ASSERT(reporter, tex1.get() == tex1->asTexture());
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(tex1.get()) == tex1->asTexture());
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GrBackendTexture backendTex = context->createBackendTexture(
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256, 256, kRGBA_8888_SkColorType,
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SkColors::kTransparent, GrMipMapped::kNo, GrRenderable::kNo, GrProtected::kNo);
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sk_sp<GrSurface> texRT2 = resourceProvider->wrapRenderableBackendTexture(
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backendTex, 1, GrColorType::kRGBA_8888, kBorrow_GrWrapOwnership, GrWrapCacheable::kNo);
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REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asRenderTarget());
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REPORTER_ASSERT(reporter, texRT2.get() == texRT2->asTexture());
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
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texRT2->asTexture());
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REPORTER_ASSERT(reporter, texRT2->asRenderTarget() ==
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static_cast<GrSurface*>(texRT2->asTexture()));
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REPORTER_ASSERT(reporter, static_cast<GrSurface*>(texRT2->asRenderTarget()) ==
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static_cast<GrSurface*>(texRT2->asTexture()));
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context->deleteBackendTexture(backendTex);
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}
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// This test checks that the isFormatTexturable and isFormatRenderable are
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// consistent with createTexture's result.
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DEF_GPUTEST_FOR_ALL_CONTEXTS(GrSurfaceRenderability, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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GrProxyProvider* proxyProvider = context->priv().proxyProvider();
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GrResourceProvider* resourceProvider = context->priv().resourceProvider();
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const GrCaps* caps = context->priv().caps();
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// TODO: Should only need format here but need to determine compression type from format
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// without config.
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auto createTexture = [](SkISize dimensions, GrColorType colorType,
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const GrBackendFormat& format, GrRenderable renderable,
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GrResourceProvider* rp) -> sk_sp<GrTexture> {
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SkImage::CompressionType compression = rp->caps()->compressionType(format);
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if (compression != SkImage::CompressionType::kNone) {
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if (renderable == GrRenderable::kYes) {
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return nullptr;
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}
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auto size = SkCompressedDataSize(compression, dimensions, nullptr, false);
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auto data = SkData::MakeUninitialized(size);
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SkColor4f color = {0, 0, 0, 0};
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GrFillInCompressedData(compression, dimensions, GrMipMapped::kNo,
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(char*)data->writable_data(), color);
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return rp->createCompressedTexture(dimensions, format, SkBudgeted::kNo,
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GrMipMapped::kNo, GrProtected::kNo, data.get());
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} else {
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return rp->createTexture(dimensions, format, renderable, 1, GrMipMapped::kNo,
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SkBudgeted::kNo, GrProtected::kNo);
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}
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};
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static constexpr SkISize kDims = {64, 64};
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const std::vector<GrCaps::TestFormatColorTypeCombination>& combos =
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caps->getTestingCombinations();
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for (auto combo : combos) {
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SkASSERT(combo.fColorType != GrColorType::kUnknown);
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SkASSERT(combo.fFormat.isValid());
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// Right now Vulkan has two backend formats that support ABGR_4444 (R4G4B4A4 and B4G4R4A4).
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// Until we can create textures directly from the backend format this yields some
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// ambiguity in what is actually supported and which textures can be created.
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if (ctxInfo.backend() == kVulkan_GrBackend && combo.fColorType == GrColorType::kABGR_4444) {
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continue;
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}
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for (GrSurfaceOrigin origin : { kTopLeft_GrSurfaceOrigin, kBottomLeft_GrSurfaceOrigin }) {
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// Check if 'isFormatTexturable' agrees with 'createTexture' and that the mipmap
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// support check is working
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{
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bool isCompressed = caps->isFormatCompressed(combo.fFormat);
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bool isTexturable;
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if (isCompressed) {
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isTexturable = caps->isFormatTexturable(combo.fFormat);
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} else {
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isTexturable = caps->isFormatTexturableAndUploadable(combo.fColorType,
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combo.fFormat);
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}
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sk_sp<GrSurface> tex = createTexture(kDims, combo.fColorType, combo.fFormat,
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GrRenderable::kNo, resourceProvider);
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REPORTER_ASSERT(reporter, SkToBool(tex) == isTexturable,
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"ct:%s format:%s, tex:%d, isTexturable:%d",
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GrColorTypeToStr(combo.fColorType),
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combo.fFormat.toStr().c_str(),
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SkToBool(tex), isTexturable);
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// Check that the lack of mipmap support blocks the creation of mipmapped
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// proxies
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bool expectedMipMapability = isTexturable && caps->mipMapSupport() &&
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!isCompressed;
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GrSwizzle swizzle = caps->getReadSwizzle(combo.fFormat, combo.fColorType);
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sk_sp<GrTextureProxy> proxy = proxyProvider->createProxy(
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combo.fFormat, kDims, swizzle, GrRenderable::kNo, 1, origin,
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GrMipMapped::kYes, SkBackingFit::kExact, SkBudgeted::kNo, GrProtected::kNo);
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REPORTER_ASSERT(reporter, SkToBool(proxy.get()) == expectedMipMapability,
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"ct:%s format:%s, tex:%d, expectedMipMapability:%d",
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GrColorTypeToStr(combo.fColorType),
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combo.fFormat.toStr().c_str(),
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SkToBool(proxy.get()), expectedMipMapability);
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}
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// Check if 'isFormatAsColorTypeRenderable' agrees with 'createTexture' (w/o MSAA)
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{
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bool isRenderable = caps->isFormatRenderable(combo.fFormat, 1);
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sk_sp<GrSurface> tex = resourceProvider->createTexture(
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kDims, combo.fFormat, GrRenderable::kYes, 1, GrMipMapped::kNo,
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SkBudgeted::kNo, GrProtected::kNo);
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REPORTER_ASSERT(reporter, SkToBool(tex) == isRenderable,
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"ct:%s format:%s, tex:%d, isRenderable:%d",
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GrColorTypeToStr(combo.fColorType),
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combo.fFormat.toStr().c_str(),
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SkToBool(tex), isRenderable);
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}
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// Check if 'isFormatAsColorTypeRenderable' agrees with 'createTexture' w/ MSAA
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{
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bool isRenderable = caps->isFormatRenderable(combo.fFormat, 2);
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sk_sp<GrSurface> tex = resourceProvider->createTexture(
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kDims, combo.fFormat, GrRenderable::kYes, 2, GrMipMapped::kNo,
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SkBudgeted::kNo, GrProtected::kNo);
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REPORTER_ASSERT(reporter, SkToBool(tex) == isRenderable,
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"ct:%s format:%s, tex:%d, isRenderable:%d",
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GrColorTypeToStr(combo.fColorType),
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combo.fFormat.toStr().c_str(),
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SkToBool(tex), isRenderable);
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}
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}
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}
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}
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#include "src/gpu/GrDrawingManager.h"
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#include "src/gpu/GrSurfaceProxy.h"
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// For each context, set it to always clear the textures and then run through all the
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// supported formats checking that the textures are actually cleared
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DEF_GPUTEST(InitialTextureClear, reporter, baseOptions) {
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GrContextOptions options = baseOptions;
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options.fClearAllTextures = true;
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static constexpr int kSize = 100;
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static constexpr SkColor kClearColor = 0xABABABAB;
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const SkImageInfo info = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType,
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kPremul_SkAlphaType);
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SkAutoPixmapStorage readback;
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readback.alloc(info);
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SkISize desc;
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desc.fWidth = desc.fHeight = kSize;
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for (int ct = 0; ct < sk_gpu_test::GrContextFactory::kContextTypeCnt; ++ct) {
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sk_gpu_test::GrContextFactory factory(options);
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auto contextType = static_cast<sk_gpu_test::GrContextFactory::ContextType>(ct);
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if (!sk_gpu_test::GrContextFactory::IsRenderingContext(contextType)) {
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continue;
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}
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auto context = factory.get(contextType);
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if (!context) {
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continue;
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}
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GrProxyProvider* proxyProvider = context->priv().proxyProvider();
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const GrCaps* caps = context->priv().caps();
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const std::vector<GrCaps::TestFormatColorTypeCombination>& combos =
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caps->getTestingCombinations();
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for (auto combo : combos) {
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SkASSERT(combo.fColorType != GrColorType::kUnknown);
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SkASSERT(combo.fFormat.isValid());
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if (!caps->isFormatTexturableAndUploadable(combo.fColorType, combo.fFormat)) {
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continue;
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}
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auto checkColor = [reporter](const GrCaps::TestFormatColorTypeCombination& combo,
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uint32_t readColor) {
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// We expect that if there is no alpha in the src color type and we read it to a
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// color type with alpha that we will get one for alpha rather than zero. We used to
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// require this but the Intel Iris 6100 on Win 10 test bot doesn't put one in the
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// alpha channel when reading back from GL_RG16 or GL_RG16F. So now we allow either.
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uint32_t components = GrColorTypeComponentFlags(combo.fColorType);
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bool allowAlphaOne = !(components & kAlpha_SkColorTypeComponentFlag);
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if (allowAlphaOne) {
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if (readColor != 0x00000000 && readColor != 0xFF000000) {
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ERRORF(reporter,
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"Failed on ct %s format %s 0x%08x is not 0x00000000 or 0xFF000000",
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GrColorTypeToStr(combo.fColorType), combo.fFormat.toStr().c_str(),
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readColor);
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return false;
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}
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} else {
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if (readColor) {
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ERRORF(reporter, "Failed on ct %s format %s 0x%08x != 0x00000000",
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GrColorTypeToStr(combo.fColorType), combo.fFormat.toStr().c_str(),
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readColor);
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return false;
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}
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}
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return true;
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};
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for (auto renderable : {GrRenderable::kNo, GrRenderable::kYes}) {
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if (renderable == GrRenderable::kYes &&
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!caps->isFormatAsColorTypeRenderable(combo.fColorType, combo.fFormat)) {
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continue;
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}
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for (auto fit : {SkBackingFit::kApprox, SkBackingFit::kExact}) {
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// Does directly allocating a texture clear it?
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{
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auto proxy = proxyProvider->testingOnly_createInstantiatedProxy(
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{kSize, kSize}, combo.fColorType, combo.fFormat, renderable, 1,
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kTopLeft_GrSurfaceOrigin, fit, SkBudgeted::kYes, GrProtected::kNo);
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if (proxy) {
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GrSwizzle swizzle = caps->getReadSwizzle(combo.fFormat,
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combo.fColorType);
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GrSurfaceProxyView view(std::move(proxy), kTopLeft_GrSurfaceOrigin,
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swizzle);
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auto texCtx = GrSurfaceContext::Make(context, std::move(view),
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combo.fColorType,
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kPremul_SkAlphaType, nullptr);
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readback.erase(kClearColor);
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if (texCtx->readPixels(readback.info(), readback.writable_addr(),
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readback.rowBytes(), {0, 0})) {
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for (int i = 0; i < kSize * kSize; ++i) {
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if (!checkColor(combo, readback.addr32()[i])) {
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break;
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}
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}
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}
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}
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context->priv().testingOnly_purgeAllUnlockedResources();
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}
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// Try creating the texture as a deferred proxy.
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{
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std::unique_ptr<GrSurfaceContext> surfCtx;
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if (renderable == GrRenderable::kYes) {
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surfCtx = GrRenderTargetContext::Make(
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context, combo.fColorType, nullptr, fit,
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{desc.fWidth, desc.fHeight}, 1, GrMipMapped::kNo,
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GrProtected::kNo, kTopLeft_GrSurfaceOrigin);
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} else {
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surfCtx = GrSurfaceContext::Make(
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context, {desc.fWidth, desc.fHeight}, combo.fFormat,
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GrRenderable::kNo, 1, GrMipMapped::kNo, GrProtected::kNo,
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kTopLeft_GrSurfaceOrigin, combo.fColorType,
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kUnknown_SkAlphaType, nullptr, fit, SkBudgeted::kYes);
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}
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if (!surfCtx) {
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continue;
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}
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readback.erase(kClearColor);
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if (surfCtx->readPixels(readback.info(), readback.writable_addr(),
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readback.rowBytes(), {0, 0})) {
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for (int i = 0; i < kSize * kSize; ++i) {
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if (!checkColor(combo, readback.addr32()[i])) {
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break;
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}
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}
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}
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context->priv().testingOnly_purgeAllUnlockedResources();
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}
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}
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}
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}
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}
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ReadOnlyTexture, reporter, context_info) {
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auto fillPixels = [](SkPixmap* p, const std::function<uint32_t(int x, int y)>& f) {
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for (int y = 0; y < p->height(); ++y) {
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for (int x = 0; x < p->width(); ++x) {
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*p->writable_addr32(x, y) = f(x, y);
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}
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}
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};
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auto comparePixels = [](const SkPixmap& p1, const SkPixmap& p2, skiatest::Reporter* reporter) {
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SkASSERT(p1.info() == p2.info());
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for (int y = 0; y < p1.height(); ++y) {
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for (int x = 0; x < p1.width(); ++x) {
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REPORTER_ASSERT(reporter, p1.getColor(x, y) == p2.getColor(x, y));
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if (p1.getColor(x, y) != p2.getColor(x, y)) {
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return;
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}
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}
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}
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};
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static constexpr int kSize = 100;
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SkImageInfo ii = SkImageInfo::Make(kSize, kSize, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
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SkAutoPixmapStorage srcPixmap;
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srcPixmap.alloc(ii);
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fillPixels(&srcPixmap,
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[](int x, int y) {
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return (0xFFU << 24) | (x << 16) | (y << 8) | uint8_t((x * y) & 0xFF);
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});
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GrContext* context = context_info.grContext();
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GrProxyProvider* proxyProvider = context->priv().proxyProvider();
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// We test both kRW in addition to kRead mostly to ensure that the calls are structured such
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// that they'd succeed if the texture wasn't kRead. We want to be sure we're failing with
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// kRead for the right reason.
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for (auto ioType : {kRead_GrIOType, kRW_GrIOType}) {
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auto backendTex = context->createBackendTexture(&srcPixmap, 1,
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GrRenderable::kYes, GrProtected::kNo);
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auto proxy = proxyProvider->wrapBackendTexture(backendTex, GrColorType::kRGBA_8888,
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kTopLeft_GrSurfaceOrigin,
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kBorrow_GrWrapOwnership,
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GrWrapCacheable::kNo, ioType);
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GrSwizzle swizzle = context->priv().caps()->getReadSwizzle(proxy->backendFormat(),
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GrColorType::kRGBA_8888);
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GrSurfaceProxyView view(proxy, kTopLeft_GrSurfaceOrigin, swizzle);
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auto surfContext = GrSurfaceContext::Make(context, std::move(view), GrColorType::kRGBA_8888,
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kPremul_SkAlphaType, nullptr);
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// Read pixels should work with a read-only texture.
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{
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SkAutoPixmapStorage read;
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read.alloc(srcPixmap.info());
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auto readResult = surfContext->readPixels(srcPixmap.info(), read.writable_addr(),
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0, { 0, 0 });
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REPORTER_ASSERT(reporter, readResult);
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if (readResult) {
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comparePixels(srcPixmap, read, reporter);
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}
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}
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// Write pixels should not work with a read-only texture.
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SkAutoPixmapStorage write;
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write.alloc(srcPixmap.info());
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fillPixels(&write, [&srcPixmap](int x, int y) { return ~*srcPixmap.addr32(); });
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auto writeResult = surfContext->writePixels(srcPixmap.info(), write.addr(), 0, {0, 0});
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REPORTER_ASSERT(reporter, writeResult == (ioType == kRW_GrIOType));
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// Try the low level write.
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context->flush();
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auto gpuWriteResult = context->priv().getGpu()->writePixels(
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proxy->peekTexture(), 0, 0, kSize, kSize, GrColorType::kRGBA_8888,
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GrColorType::kRGBA_8888, write.addr32(),
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kSize * GrColorTypeBytesPerPixel(GrColorType::kRGBA_8888));
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REPORTER_ASSERT(reporter, gpuWriteResult == (ioType == kRW_GrIOType));
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SkBitmap copySrcBitmap;
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copySrcBitmap.installPixels(write);
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copySrcBitmap.setImmutable();
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GrBitmapTextureMaker maker(context, copySrcBitmap);
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auto[copySrc, grCT] = maker.view(GrMipMapped::kNo);
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|
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REPORTER_ASSERT(reporter, copySrc.proxy());
|
|
auto copyResult = surfContext->testCopy(copySrc.proxy());
|
|
REPORTER_ASSERT(reporter, copyResult == (ioType == kRW_GrIOType));
|
|
// Try the low level copy.
|
|
context->flush();
|
|
auto gpuCopyResult = context->priv().getGpu()->copySurface(
|
|
proxy->peekSurface(), copySrc.proxy()->peekSurface(), SkIRect::MakeWH(kSize, kSize),
|
|
{0, 0});
|
|
REPORTER_ASSERT(reporter, gpuCopyResult == (ioType == kRW_GrIOType));
|
|
|
|
// Mip regen should not work with a read only texture.
|
|
if (context->priv().caps()->mipMapSupport()) {
|
|
DeleteBackendTexture(context, backendTex);
|
|
backendTex = context->createBackendTexture(
|
|
kSize, kSize, kRGBA_8888_SkColorType,
|
|
SkColors::kTransparent, GrMipMapped::kYes, GrRenderable::kYes,
|
|
GrProtected::kNo);
|
|
proxy = proxyProvider->wrapBackendTexture(backendTex, GrColorType::kRGBA_8888,
|
|
kTopLeft_GrSurfaceOrigin,
|
|
kBorrow_GrWrapOwnership, GrWrapCacheable::kNo,
|
|
ioType);
|
|
context->flush();
|
|
proxy->peekTexture()->texturePriv().markMipMapsDirty(); // avoids assert in GrGpu.
|
|
auto regenResult =
|
|
context->priv().getGpu()->regenerateMipMapLevels(proxy->peekTexture());
|
|
REPORTER_ASSERT(reporter, regenResult == (ioType == kRW_GrIOType));
|
|
}
|
|
DeleteBackendTexture(context, backendTex);
|
|
}
|
|
}
|
|
|
|
static const int kSurfSize = 10;
|
|
|
|
static sk_sp<GrTexture> make_wrapped_texture(GrContext* context, GrRenderable renderable) {
|
|
auto backendTexture = context->createBackendTexture(
|
|
kSurfSize, kSurfSize, kRGBA_8888_SkColorType, SkColors::kTransparent, GrMipMapped::kNo,
|
|
renderable, GrProtected::kNo);
|
|
sk_sp<GrTexture> texture;
|
|
if (GrRenderable::kYes == renderable) {
|
|
texture = context->priv().resourceProvider()->wrapRenderableBackendTexture(
|
|
backendTexture, 1, GrColorType::kRGBA_8888, kBorrow_GrWrapOwnership,
|
|
GrWrapCacheable::kNo);
|
|
} else {
|
|
texture = context->priv().resourceProvider()->wrapBackendTexture(
|
|
backendTexture, GrColorType::kRGBA_8888, kBorrow_GrWrapOwnership,
|
|
GrWrapCacheable::kNo, kRW_GrIOType);
|
|
}
|
|
// Add a release proc that deletes the GrBackendTexture.
|
|
struct ReleaseContext {
|
|
GrContext* fContext;
|
|
GrBackendTexture fBackendTexture;
|
|
};
|
|
auto release = [](void* rc) {
|
|
auto releaseContext = static_cast<ReleaseContext*>(rc);
|
|
auto context = releaseContext->fContext;
|
|
context->deleteBackendTexture(releaseContext->fBackendTexture);
|
|
delete releaseContext;
|
|
};
|
|
texture->setRelease(release, new ReleaseContext{context, backendTexture});
|
|
return texture;
|
|
}
|
|
|
|
static sk_sp<GrTexture> make_normal_texture(GrContext* context, GrRenderable renderable) {
|
|
SkISize desc;
|
|
desc.fWidth = desc.fHeight = kSurfSize;
|
|
auto format =
|
|
context->priv().caps()->getDefaultBackendFormat(GrColorType::kRGBA_8888, renderable);
|
|
return context->priv().resourceProvider()->createTexture(
|
|
desc, format, renderable, 1, GrMipMapped::kNo, SkBudgeted::kNo, GrProtected::kNo);
|
|
}
|
|
|
|
DEF_GPUTEST(TextureIdleProcTest, reporter, options) {
|
|
// Various ways of making textures.
|
|
auto makeWrapped = [](GrContext* context) {
|
|
return make_wrapped_texture(context, GrRenderable::kNo);
|
|
};
|
|
auto makeWrappedRenderable = [](GrContext* context) {
|
|
return make_wrapped_texture(context, GrRenderable::kYes);
|
|
};
|
|
auto makeNormal = [](GrContext* context) {
|
|
return make_normal_texture(context, GrRenderable::kNo);
|
|
};
|
|
auto makeRenderable = [](GrContext* context) {
|
|
return make_normal_texture(context, GrRenderable::kYes);
|
|
};
|
|
|
|
std::function<sk_sp<GrTexture>(GrContext*)> makers[] = {makeWrapped, makeWrappedRenderable,
|
|
makeNormal, makeRenderable};
|
|
|
|
// Add a unique key, or not.
|
|
auto addKey = [](GrTexture* texture) {
|
|
static uint32_t gN = 0;
|
|
static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
|
|
GrUniqueKey key;
|
|
GrUniqueKey::Builder builder(&key, kDomain, 1);
|
|
builder[0] = gN++;
|
|
builder.finish();
|
|
texture->resourcePriv().setUniqueKey(key);
|
|
};
|
|
auto dontAddKey = [](GrTexture* texture) {};
|
|
std::function<void(GrTexture*)> keyAdders[] = {addKey, dontAddKey};
|
|
|
|
for (const auto& m : makers) {
|
|
for (const auto& keyAdder : keyAdders) {
|
|
for (int type = 0; type < sk_gpu_test::GrContextFactory::kContextTypeCnt; ++type) {
|
|
sk_gpu_test::GrContextFactory factory;
|
|
auto contextType = static_cast<sk_gpu_test::GrContextFactory::ContextType>(type);
|
|
GrContext* context = factory.get(contextType);
|
|
if (!context) {
|
|
continue;
|
|
}
|
|
|
|
// The callback we add simply adds an integer to a set.
|
|
std::set<int> idleIDs;
|
|
struct Context {
|
|
std::set<int>* fIdleIDs;
|
|
int fNum;
|
|
};
|
|
auto proc = [](void* context) {
|
|
static_cast<Context*>(context)->fIdleIDs->insert(
|
|
static_cast<Context*>(context)->fNum);
|
|
delete static_cast<Context*>(context);
|
|
};
|
|
|
|
// Makes a texture, possibly adds a key, and sets the callback.
|
|
auto make = [&m, &keyAdder, &proc, &idleIDs](GrContext* context, int num) {
|
|
sk_sp<GrTexture> texture = m(context);
|
|
texture->addIdleProc(proc, new Context{&idleIDs, num},
|
|
GrTexture::IdleState::kFinished);
|
|
keyAdder(texture.get());
|
|
return texture;
|
|
};
|
|
|
|
auto texture = make(context, 1);
|
|
REPORTER_ASSERT(reporter, idleIDs.find(1) == idleIDs.end());
|
|
auto renderable = GrRenderable(SkToBool(texture->asRenderTarget()));
|
|
auto backendFormat = texture->backendFormat();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(1) != idleIDs.end());
|
|
|
|
texture = make(context, 2);
|
|
int w = texture->width();
|
|
int h = texture->height();
|
|
SkImageInfo info =
|
|
SkImageInfo::Make(w, h, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
|
|
auto rt = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0, nullptr);
|
|
auto rtc = rt->getCanvas()->internal_private_accessTopLayerRenderTargetContext();
|
|
auto singleUseLazyCB = [&texture](GrResourceProvider* rp) {
|
|
auto mode = GrSurfaceProxy::LazyInstantiationKeyMode::kSynced;
|
|
if (texture->getUniqueKey().isValid()) {
|
|
mode = GrSurfaceProxy::LazyInstantiationKeyMode::kUnsynced;
|
|
}
|
|
return GrSurfaceProxy::LazyCallbackResult{std::move(texture), true, mode};
|
|
};
|
|
SkISize desc;
|
|
desc.fWidth = w;
|
|
desc.fHeight = h;
|
|
SkBudgeted budgeted;
|
|
if (texture->resourcePriv().budgetedType() == GrBudgetedType::kBudgeted) {
|
|
budgeted = SkBudgeted::kYes;
|
|
} else {
|
|
budgeted = SkBudgeted::kNo;
|
|
}
|
|
GrSwizzle readSwizzle = context->priv().caps()->getReadSwizzle(
|
|
backendFormat, GrColorType::kRGBA_8888);
|
|
auto proxy = context->priv().proxyProvider()->createLazyProxy(
|
|
singleUseLazyCB, backendFormat, desc, readSwizzle, renderable, 1,
|
|
kTopLeft_GrSurfaceOrigin, GrMipMapped::kNo,
|
|
GrMipMapsStatus::kNotAllocated, GrInternalSurfaceFlags ::kNone,
|
|
SkBackingFit::kExact, budgeted, GrProtected::kNo,
|
|
GrSurfaceProxy::UseAllocator::kYes);
|
|
GrSurfaceProxyView view(std::move(proxy), kTopLeft_GrSurfaceOrigin, readSwizzle);
|
|
rtc->drawTexture(GrNoClip(), view, kPremul_SkAlphaType,
|
|
GrSamplerState::Filter::kNearest, SkBlendMode::kSrcOver,
|
|
SkPMColor4f(), SkRect::MakeWH(w, h), SkRect::MakeWH(w, h),
|
|
GrAA::kNo, GrQuadAAFlags::kNone, SkCanvas::kFast_SrcRectConstraint,
|
|
SkMatrix::I(), nullptr);
|
|
// We still have the proxy, which should remain instantiated, thereby keeping the
|
|
// texture not purgeable.
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
|
|
context->flush();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
|
|
context->priv().getGpu()->testingOnly_flushGpuAndSync();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
|
|
|
|
// This time we move the proxy into the draw.
|
|
rtc->drawTexture(GrNoClip(), std::move(view), kPremul_SkAlphaType,
|
|
GrSamplerState::Filter::kNearest, SkBlendMode::kSrcOver,
|
|
SkPMColor4f(), SkRect::MakeWH(w, h), SkRect::MakeWH(w, h),
|
|
GrAA::kNo, GrQuadAAFlags::kNone,
|
|
SkCanvas::kFast_SrcRectConstraint, SkMatrix::I(), nullptr);
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) == idleIDs.end());
|
|
context->flush();
|
|
context->priv().getGpu()->testingOnly_flushGpuAndSync();
|
|
// Now that the draw is fully consumed by the GPU, the texture should be idle.
|
|
REPORTER_ASSERT(reporter, idleIDs.find(2) != idleIDs.end());
|
|
|
|
// Make sure we make the call during various shutdown scenarios where the texture
|
|
// might persist after context is destroyed, abandoned, etc. We test three
|
|
// variations of each scenario. One where the texture is just created. Another,
|
|
// where the texture has been used in a draw and then the context is flushed. And
|
|
// one where the the texture was drawn but the context is not flushed.
|
|
// In each scenario we test holding a ref beyond the context shutdown and not.
|
|
|
|
// These tests are difficult to get working with Vulkan. See http://skbug.com/8705
|
|
// and http://skbug.com/8275
|
|
GrBackendApi api = sk_gpu_test::GrContextFactory::ContextTypeBackend(contextType);
|
|
if (api == GrBackendApi::kVulkan) {
|
|
continue;
|
|
}
|
|
int id = 3;
|
|
enum class DrawType {
|
|
kNoDraw,
|
|
kDraw,
|
|
kDrawAndFlush,
|
|
};
|
|
for (auto drawType :
|
|
{DrawType::kNoDraw, DrawType::kDraw, DrawType::kDrawAndFlush}) {
|
|
for (bool unrefFirst : {false, true}) {
|
|
auto possiblyDrawAndFlush = [&context, &texture, drawType, unrefFirst, w,
|
|
h] {
|
|
if (drawType == DrawType::kNoDraw) {
|
|
return;
|
|
}
|
|
SkImageInfo info = SkImageInfo::Make(w, h, kRGBA_8888_SkColorType,
|
|
kPremul_SkAlphaType);
|
|
auto rt = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0,
|
|
nullptr);
|
|
auto rtc = rt->getCanvas()
|
|
->internal_private_accessTopLayerRenderTargetContext();
|
|
auto proxy = context->priv().proxyProvider()->testingOnly_createWrapped(
|
|
texture, GrColorType::kRGBA_8888, kTopLeft_GrSurfaceOrigin);
|
|
GrSwizzle swizzle = context->priv().caps()->getReadSwizzle(
|
|
proxy->backendFormat(), GrColorType::kRGBA_8888);
|
|
GrSurfaceProxyView view(std::move(proxy), kTopLeft_GrSurfaceOrigin,
|
|
swizzle);
|
|
rtc->drawTexture(
|
|
GrNoClip(), std::move(view), kPremul_SkAlphaType,
|
|
GrSamplerState::Filter::kNearest, SkBlendMode::kSrcOver,
|
|
SkPMColor4f(), SkRect::MakeWH(w, h), SkRect::MakeWH(w, h),
|
|
GrAA::kNo, GrQuadAAFlags::kNone,
|
|
SkCanvas::kFast_SrcRectConstraint, SkMatrix::I(), nullptr);
|
|
if (drawType == DrawType::kDrawAndFlush) {
|
|
context->flush();
|
|
}
|
|
if (unrefFirst) {
|
|
texture.reset();
|
|
}
|
|
};
|
|
texture = make(context, id);
|
|
possiblyDrawAndFlush();
|
|
context->abandonContext();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
|
|
factory.destroyContexts();
|
|
context = factory.get(contextType);
|
|
++id;
|
|
|
|
// Similar to previous, but reset the texture after the context was
|
|
// abandoned and then destroyed.
|
|
texture = make(context, id);
|
|
possiblyDrawAndFlush();
|
|
context->abandonContext();
|
|
factory.destroyContexts();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
|
|
context = factory.get(contextType);
|
|
id++;
|
|
|
|
texture = make(context, id);
|
|
possiblyDrawAndFlush();
|
|
factory.destroyContexts();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
|
|
context = factory.get(contextType);
|
|
id++;
|
|
|
|
texture = make(context, id);
|
|
possiblyDrawAndFlush();
|
|
factory.releaseResourcesAndAbandonContexts();
|
|
texture.reset();
|
|
REPORTER_ASSERT(reporter, idleIDs.find(id) != idleIDs.end());
|
|
context = factory.get(contextType);
|
|
id++;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Tests an idle proc that unrefs another resource down to zero.
|
|
DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleProcCacheManipulationTest, reporter, contextInfo) {
|
|
GrContext* context = contextInfo.grContext();
|
|
|
|
// idle proc that releases another texture.
|
|
auto idleProc = [](void* texture) { reinterpret_cast<GrTexture*>(texture)->unref(); };
|
|
|
|
for (const auto& idleMaker : {make_wrapped_texture, make_normal_texture}) {
|
|
for (const auto& otherMaker : {make_wrapped_texture, make_normal_texture}) {
|
|
for (auto idleState :
|
|
{GrTexture::IdleState::kFlushed, GrTexture::IdleState::kFinished}) {
|
|
auto idleTexture = idleMaker(context, GrRenderable::kNo);
|
|
auto otherTexture = otherMaker(context, GrRenderable::kNo);
|
|
otherTexture->ref();
|
|
idleTexture->addIdleProc(idleProc, otherTexture.get(), idleState);
|
|
otherTexture.reset();
|
|
idleTexture.reset();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Similar to above but more complicated. This flushes the context from the idle proc.
|
|
// crbug.com/933526.
|
|
DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleProcFlushTest, reporter, contextInfo) {
|
|
GrContext* context = contextInfo.grContext();
|
|
|
|
// idle proc that flushes the context.
|
|
auto idleProc = [](void* context) { reinterpret_cast<GrContext*>(context)->flush(); };
|
|
|
|
for (const auto& idleMaker : {make_wrapped_texture, make_normal_texture}) {
|
|
for (auto idleState : {GrTexture::IdleState::kFlushed, GrTexture::IdleState::kFinished}) {
|
|
auto idleTexture = idleMaker(context, GrRenderable::kNo);
|
|
idleTexture->addIdleProc(idleProc, context, idleState);
|
|
auto info = SkImageInfo::Make(10, 10, kRGBA_8888_SkColorType, kPremul_SkAlphaType);
|
|
auto surf = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 1, nullptr);
|
|
// We'll draw two images to the canvas. One is a normal texture-backed image. The other
|
|
// is a wrapped-texture backed image.
|
|
surf->getCanvas()->clear(SK_ColorWHITE);
|
|
auto img1 = surf->makeImageSnapshot();
|
|
|
|
GrBackendTexture backendTexture;
|
|
|
|
if (!CreateBackendTexture(context, &backendTexture, info, SkColors::kBlack,
|
|
GrMipMapped::kNo, GrRenderable::kNo)) {
|
|
REPORTER_ASSERT(reporter, false);
|
|
continue;
|
|
}
|
|
|
|
auto img2 = SkImage::MakeFromTexture(context, backendTexture, kTopLeft_GrSurfaceOrigin,
|
|
info.colorType(), info.alphaType(), nullptr);
|
|
surf->getCanvas()->drawImage(std::move(img1), 0, 0);
|
|
surf->getCanvas()->drawImage(std::move(img2), 1, 1);
|
|
idleTexture.reset();
|
|
|
|
DeleteBackendTexture(context, backendTexture);
|
|
}
|
|
}
|
|
}
|
|
|
|
DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleProcRerefTest, reporter, contextInfo) {
|
|
GrContext* context = contextInfo.grContext();
|
|
// idle proc that refs the texture
|
|
auto idleProc = [](void* texture) { reinterpret_cast<GrTexture*>(texture)->ref(); };
|
|
// release proc to check whether the texture was released or not.
|
|
auto releaseProc = [](void* isReleased) { *reinterpret_cast<bool*>(isReleased) = true; };
|
|
for (auto idleState : {GrTexture::IdleState::kFlushed, GrTexture::IdleState::kFinished}) {
|
|
bool isReleased = false;
|
|
auto idleTexture = make_normal_texture(context, GrRenderable::kNo);
|
|
// This test assumes the texture won't be cached (or else the release proc doesn't get
|
|
// called).
|
|
idleTexture->resourcePriv().removeScratchKey();
|
|
context->flush();
|
|
idleTexture->addIdleProc(idleProc, idleTexture.get(), idleState);
|
|
idleTexture->setRelease(releaseProc, &isReleased);
|
|
auto* raw = idleTexture.get();
|
|
idleTexture.reset();
|
|
REPORTER_ASSERT(reporter, !isReleased);
|
|
raw->unref();
|
|
REPORTER_ASSERT(reporter, isReleased);
|
|
}
|
|
}
|
|
|
|
DEF_GPUTEST_FOR_ALL_CONTEXTS(TextureIdleStateTest, reporter, contextInfo) {
|
|
GrContext* context = contextInfo.grContext();
|
|
for (const auto& idleMaker : {make_wrapped_texture, make_normal_texture}) {
|
|
auto idleTexture = idleMaker(context, GrRenderable::kNo);
|
|
|
|
uint32_t flags = 0;
|
|
static constexpr uint32_t kFlushFlag = 0x1;
|
|
static constexpr uint32_t kFinishFlag = 0x2;
|
|
auto flushProc = [](void* flags) { *static_cast<uint32_t*>(flags) |= kFlushFlag; };
|
|
auto finishProc = [](void* flags) { *static_cast<uint32_t*>(flags) |= kFinishFlag; };
|
|
idleTexture->addIdleProc(flushProc, &flags, GrTexture::IdleState::kFlushed);
|
|
idleTexture->addIdleProc(finishProc, &flags, GrTexture::IdleState::kFinished);
|
|
|
|
// Insert a copy from idleTexture to another texture so that we have some queued IO on
|
|
// idleTexture.
|
|
SkImageInfo info = SkImageInfo::Make(kSurfSize, kSurfSize, kRGBA_8888_SkColorType,
|
|
kPremul_SkAlphaType);
|
|
auto rt = SkSurface::MakeRenderTarget(context, SkBudgeted::kNo, info, 0, nullptr);
|
|
auto rtc = rt->getCanvas()->internal_private_accessTopLayerRenderTargetContext();
|
|
auto proxy = context->priv().proxyProvider()->testingOnly_createWrapped(
|
|
std::move(idleTexture), GrColorType::kRGBA_8888, rtc->asSurfaceProxy()->origin());
|
|
context->flush();
|
|
SkAssertResult(rtc->testCopy(proxy.get()));
|
|
proxy.reset();
|
|
REPORTER_ASSERT(reporter, flags == 0);
|
|
|
|
// After a flush we expect idleTexture to have reached the kFlushed state on all backends.
|
|
// On "managed" backends we expect it to reach kFinished as well. On Vulkan, the only
|
|
// current "unmanaged" backend, we *may* need a sync to reach kFinished.
|
|
context->flush();
|
|
if (contextInfo.backend() == kVulkan_GrBackend) {
|
|
REPORTER_ASSERT(reporter, flags & kFlushFlag);
|
|
} else {
|
|
REPORTER_ASSERT(reporter, flags == (kFlushFlag | kFinishFlag));
|
|
}
|
|
context->priv().getGpu()->testingOnly_flushGpuAndSync();
|
|
REPORTER_ASSERT(reporter, flags == (kFlushFlag | kFinishFlag));
|
|
}
|
|
}
|