skia2/samplecode/SampleCCPRGeometry.cpp
Greg Daniel 42dbca51f4 Pass in the color load op to GrProgramInfo.
In follow on CLs we need to know what the load op is when we try to use
discardable msaa attachments. For vulkan the load op affects how we
copy the resolve attachment into the msaa attachment, which changes the
render pass we use (adds extra subpass). We need to be able to make a
compatible render pass to compile programs.

Bug: skia:10979
Change-Id: I40c23a18b251af6a2ad3b78a1f6382bdba0b90c4
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/336598
Commit-Queue: Greg Daniel <egdaniel@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
2020-11-20 16:29:56 +00:00

483 lines
18 KiB
C++

/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/core/SkTypes.h"
#if SK_SUPPORT_GPU
#include "include/core/SkCanvas.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPath.h"
#include "include/gpu/GrDirectContext.h"
#include "samplecode/Sample.h"
#include "src/core/SkRectPriv.h"
#include "src/gpu/GrDirectContextPriv.h"
#include "src/gpu/GrGpu.h"
#include "src/gpu/GrMemoryPool.h"
#include "src/gpu/GrOnFlushResourceProvider.h"
#include "src/gpu/GrOpFlushState.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrRenderTargetContextPriv.h"
#include "src/gpu/GrResourceProvider.h"
#include "src/gpu/ccpr/GrCCCoverageProcessor.h"
#include "src/gpu/ccpr/GrCCFillGeometry.h"
#include "src/gpu/ccpr/GrGSCoverageProcessor.h"
#include "src/gpu/ccpr/GrVSCoverageProcessor.h"
#include "src/gpu/geometry/GrPathUtils.h"
#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
#include "src/gpu/ops/GrDrawOp.h"
#ifdef SK_GL
#include "src/gpu/gl/GrGLGpu.h"
#endif
using TriPointInstance = GrCCCoverageProcessor::TriPointInstance;
using QuadPointInstance = GrCCCoverageProcessor::QuadPointInstance;
using PrimitiveType = GrCCCoverageProcessor::PrimitiveType;
static constexpr float kDebugBloat = 40;
/**
* This sample visualizes the AA bloat geometry generated by the ccpr geometry shaders. It
* increases the AA bloat by 50x and outputs color instead of coverage (coverage=+1 -> green,
* coverage=0 -> black, coverage=-1 -> red). Use the keys 1-7 to cycle through the different
* geometry processors.
*/
class CCPRGeometryView : public Sample {
void onOnceBeforeDraw() override { this->updateGpuData(); }
void onDrawContent(SkCanvas*) override;
Sample::Click* onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) override;
bool onClick(Sample::Click*) override;
bool onChar(SkUnichar) override;
SkString name() override { return SkString("CCPRGeometry"); }
class Click;
class DrawCoverageCountOp;
class VisualizeCoverageCountFP;
void updateAndInval() { this->updateGpuData(); }
void updateGpuData();
PrimitiveType fPrimitiveType = PrimitiveType::kCubics;
SkPoint fPoints[4] = {
{100.05f, 100.05f}, {400.75f, 100.05f}, {400.75f, 300.95f}, {100.05f, 300.95f}};
float fConicWeight = .5;
float fStrokeWidth = 40;
SkPaint::Join fStrokeJoin = SkPaint::kMiter_Join;
SkPaint::Cap fStrokeCap = SkPaint::kButt_Cap;
bool fDoStroke = true;
SkTArray<TriPointInstance> fTriPointInstances;
SkTArray<QuadPointInstance> fQuadPointInstances;
SkPath fPath;
};
class CCPRGeometryView::DrawCoverageCountOp : public GrDrawOp {
DEFINE_OP_CLASS_ID
public:
DrawCoverageCountOp(CCPRGeometryView* view) : INHERITED(ClassID()), fView(view) {
this->setBounds(SkRect::MakeIWH(fView->width(), fView->height()), GrOp::HasAABloat::kNo,
GrOp::IsHairline::kNo);
}
const char* name() const override {
return "[Testing/Sample code] CCPRGeometryView::DrawCoverageCountOp";
}
private:
FixedFunctionFlags fixedFunctionFlags() const override { return FixedFunctionFlags::kNone; }
GrProcessorSet::Analysis finalize(const GrCaps&, const GrAppliedClip*,
bool hasMixedSampledCoverage, GrClampType) override {
return GrProcessorSet::EmptySetAnalysis();
}
void onPrePrepare(GrRecordingContext*,
const GrSurfaceProxyView& writeView,
GrAppliedClip*,
const GrXferProcessor::DstProxyView&,
GrXferBarrierFlags renderPassXferBarriers,
GrLoadOp colorLoadOp) override {}
void onPrepare(GrOpFlushState*) override {}
void onExecute(GrOpFlushState*, const SkRect& chainBounds) override;
CCPRGeometryView* fView;
using INHERITED = GrDrawOp;
};
class CCPRGeometryView::VisualizeCoverageCountFP : public GrFragmentProcessor {
public:
static std::unique_ptr<GrFragmentProcessor> Make(std::unique_ptr<GrFragmentProcessor> inputFP) {
return std::unique_ptr<GrFragmentProcessor>(
new VisualizeCoverageCountFP(std::move(inputFP)));
}
private:
const char* name() const override {
return "VisualizeCoverageCountFP";
}
std::unique_ptr<GrFragmentProcessor> clone() const override {
return std::unique_ptr<GrFragmentProcessor>(new VisualizeCoverageCountFP(*this));
}
VisualizeCoverageCountFP(std::unique_ptr<GrFragmentProcessor> inputFP)
: GrFragmentProcessor(kTestFP_ClassID, kNone_OptimizationFlags) {
this->registerChild(std::move(inputFP));
}
VisualizeCoverageCountFP(const VisualizeCoverageCountFP& that)
: GrFragmentProcessor(kTestFP_ClassID, kNone_OptimizationFlags) {
this->cloneAndRegisterAllChildProcessors(that);
}
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
class Impl : public GrGLSLFragmentProcessor {
void emitCode(EmitArgs& args) override {
GrGLSLFPFragmentBuilder* f = args.fFragBuilder;
static constexpr int kInputFPIndex = 0;
SkString inputColor = this->invokeChild(kInputFPIndex, args);
f->codeAppendf("half count = %s.a;", inputColor.c_str());
f->codeAppendf("%s = half4(clamp(-count, 0, 1), clamp(+count, 0, 1), 0, abs(count));",
args.fOutputColor);
}
};
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override { return new Impl; }
};
void CCPRGeometryView::onDrawContent(SkCanvas* canvas) {
canvas->clear(SK_ColorBLACK);
SkPaint outlinePaint;
outlinePaint.setColor(0xff808080);
outlinePaint.setStyle(SkPaint::kStroke_Style);
if (fDoStroke) {
outlinePaint.setStrokeWidth(fStrokeWidth);
} else {
outlinePaint.setStrokeWidth(0);
}
outlinePaint.setStrokeJoin(fStrokeJoin);
outlinePaint.setStrokeCap(fStrokeCap);
outlinePaint.setAntiAlias(true);
canvas->drawPath(fPath, outlinePaint);
#if 0
SkPaint gridPaint;
gridPaint.setColor(0x10000000);
gridPaint.setStyle(SkPaint::kStroke_Style);
gridPaint.setStrokeWidth(0);
gridPaint.setAntiAlias(true);
for (int y = 0; y < this->height(); y += kDebugBloat) {
canvas->drawLine(0, y, this->width(), y, gridPaint);
}
for (int x = 0; x < this->width(); x += kDebugBloat) {
canvas->drawLine(x, 0, x, this->height(), outlinePaint);
}
#endif
SkString caption;
caption.appendf("PrimitiveType_%s",
GrCCCoverageProcessor::PrimitiveTypeName(fPrimitiveType));
if (PrimitiveType::kCubics == fPrimitiveType) {
caption.appendf(" (%s)", SkCubicTypeName(SkClassifyCubic(fPoints)));
} else if (PrimitiveType::kConics == fPrimitiveType) {
caption.appendf(" (w=%f)", fConicWeight);
}
if (fDoStroke) {
caption.appendf(" (stroke_width=%f)", fStrokeWidth);
} else if (GrRenderTargetContext* rtc =
canvas->internal_private_accessTopLayerRenderTargetContext()) {
// Render coverage count.
auto ctx = canvas->recordingContext();
SkASSERT(ctx);
int width = this->width();
int height = this->height();
auto ccbuff = GrRenderTargetContext::Make(
ctx, GrColorType::kAlpha_F16, nullptr, SkBackingFit::kApprox, {width, height});
SkASSERT(ccbuff);
ccbuff->clear(SK_PMColor4fTRANSPARENT);
ccbuff->priv().testingOnly_addDrawOp(GrOp::Make<DrawCoverageCountOp>(ctx, this));
// Visualize coverage count in main canvas.
GrPaint paint;
paint.setColorFragmentProcessor(VisualizeCoverageCountFP::Make(
GrTextureEffect::Make(ccbuff->readSurfaceView(), ccbuff->colorInfo().alphaType())));
paint.setPorterDuffXPFactory(SkBlendMode::kSrcOver);
rtc->drawRect(nullptr, std::move(paint), GrAA::kNo, SkMatrix::I(),
SkRect::MakeIWH(this->width(), this->height()));
} else {
caption = "Use GPU backend to visualize geometry.";
}
SkPaint pointsPaint;
pointsPaint.setColor(SK_ColorBLUE);
pointsPaint.setStrokeWidth(8);
pointsPaint.setAntiAlias(true);
if (PrimitiveType::kCubics == fPrimitiveType) {
canvas->drawPoints(SkCanvas::kPoints_PointMode, 4, fPoints, pointsPaint);
} else {
canvas->drawPoints(SkCanvas::kPoints_PointMode, 2, fPoints, pointsPaint);
canvas->drawPoints(SkCanvas::kPoints_PointMode, 1, fPoints + 3, pointsPaint);
}
SkFont font(nullptr, 20);
SkPaint captionPaint;
captionPaint.setColor(SK_ColorWHITE);
canvas->drawString(caption, 10, 30, font, captionPaint);
}
void CCPRGeometryView::updateGpuData() {
using Verb = GrCCFillGeometry::Verb;
fTriPointInstances.reset();
fQuadPointInstances.reset();
fPath.reset();
fPath.moveTo(fPoints[0]);
if (PrimitiveType::kCubics == fPrimitiveType) {
GrCCFillGeometry geometry;
geometry.beginContour(fPoints[0]);
geometry.cubicTo(fPoints, kDebugBloat / 2, kDebugBloat / 2);
geometry.endContour();
int ptsIdx = 0;
for (Verb verb : geometry.verbs()) {
switch (verb) {
case Verb::kLineTo:
++ptsIdx;
continue;
case Verb::kMonotonicQuadraticTo:
ptsIdx += 2;
continue;
case Verb::kMonotonicCubicTo:
fQuadPointInstances.push_back().set(&geometry.points()[ptsIdx], 0, 0);
ptsIdx += 3;
continue;
default:
continue;
}
}
fPath.cubicTo(fPoints[1], fPoints[2], fPoints[3]);
} else if (PrimitiveType::kTriangles != fPrimitiveType) {
SkPoint P3[3] = {fPoints[0], fPoints[1], fPoints[3]};
GrCCFillGeometry geometry;
geometry.beginContour(P3[0]);
if (PrimitiveType::kQuadratics == fPrimitiveType) {
geometry.quadraticTo(P3);
fPath.quadTo(fPoints[1], fPoints[3]);
} else {
SkASSERT(PrimitiveType::kConics == fPrimitiveType);
geometry.conicTo(P3, fConicWeight);
fPath.conicTo(fPoints[1], fPoints[3], fConicWeight);
}
geometry.endContour();
int ptsIdx = 0, conicWeightIdx = 0;
for (Verb verb : geometry.verbs()) {
if (Verb::kBeginContour == verb ||
Verb::kEndOpenContour == verb ||
Verb::kEndClosedContour == verb) {
continue;
}
if (Verb::kLineTo == verb) {
++ptsIdx;
continue;
}
SkASSERT(Verb::kMonotonicQuadraticTo == verb || Verb::kMonotonicConicTo == verb);
if (PrimitiveType::kQuadratics == fPrimitiveType &&
Verb::kMonotonicQuadraticTo == verb) {
fTriPointInstances.push_back().set(
&geometry.points()[ptsIdx], Sk2f(0, 0),
TriPointInstance::Ordering::kXYTransposed);
} else if (PrimitiveType::kConics == fPrimitiveType &&
Verb::kMonotonicConicTo == verb) {
fQuadPointInstances.push_back().setW(&geometry.points()[ptsIdx], Sk2f(0, 0),
geometry.getConicWeight(conicWeightIdx++));
}
ptsIdx += 2;
}
} else {
fTriPointInstances.push_back().set(
fPoints[0], fPoints[1], fPoints[3], Sk2f(0, 0),
TriPointInstance::Ordering::kXYTransposed);
fPath.lineTo(fPoints[1]);
fPath.lineTo(fPoints[3]);
fPath.close();
}
}
void CCPRGeometryView::DrawCoverageCountOp::onExecute(GrOpFlushState* state,
const SkRect& chainBounds) {
GrResourceProvider* rp = state->resourceProvider();
#ifdef SK_GL
auto direct = state->gpu()->getContext();
GrGLGpu* glGpu = GrBackendApi::kOpenGL == direct->backend()
? static_cast<GrGLGpu*>(state->gpu())
: nullptr;
if (glGpu) {
glGpu->handleDirtyContext();
// GR_GL_CALL(glGpu->glInterface(), PolygonMode(GR_GL_FRONT_AND_BACK, GR_GL_LINE));
GR_GL_CALL(glGpu->glInterface(), Enable(GR_GL_LINE_SMOOTH));
}
#endif
GrPipeline pipeline(GrScissorTest::kDisabled, SkBlendMode::kPlus,
state->drawOpArgs().writeView().swizzle());
std::unique_ptr<GrCCCoverageProcessor> proc;
if (state->caps().shaderCaps()->geometryShaderSupport()) {
proc = std::make_unique<GrGSCoverageProcessor>();
} else {
proc = std::make_unique<GrVSCoverageProcessor>();
}
SkDEBUGCODE(proc->enableDebugBloat(kDebugBloat));
GrOpsRenderPass* renderPass = state->opsRenderPass();
for (int i = 0; i < proc->numSubpasses(); ++i) {
proc->reset(fView->fPrimitiveType, i, rp);
proc->bindPipeline(state, pipeline, this->bounds());
if (PrimitiveType::kCubics == fView->fPrimitiveType ||
PrimitiveType::kConics == fView->fPrimitiveType) {
sk_sp<GrGpuBuffer> instBuff(rp->createBuffer(
fView->fQuadPointInstances.count() * sizeof(QuadPointInstance),
GrGpuBufferType::kVertex, kDynamic_GrAccessPattern,
fView->fQuadPointInstances.begin()));
if (!fView->fQuadPointInstances.empty() && instBuff) {
proc->bindBuffers(renderPass, std::move(instBuff));
proc->drawInstances(renderPass, fView->fQuadPointInstances.count(), 0);
}
} else {
sk_sp<GrGpuBuffer> instBuff(rp->createBuffer(
fView->fTriPointInstances.count() * sizeof(TriPointInstance),
GrGpuBufferType::kVertex, kDynamic_GrAccessPattern,
fView->fTriPointInstances.begin()));
if (!fView->fTriPointInstances.empty() && instBuff) {
proc->bindBuffers(renderPass, std::move(instBuff));
proc->drawInstances(renderPass, fView->fTriPointInstances.count(), 0);
}
}
}
#ifdef SK_GL
if (glGpu) {
direct->resetContext(kMisc_GrGLBackendState);
}
#endif
}
class CCPRGeometryView::Click : public Sample::Click {
public:
Click(int ptIdx) : fPtIdx(ptIdx) {}
void doClick(SkPoint points[]) {
if (fPtIdx >= 0) {
points[fPtIdx] += fCurr - fPrev;
} else {
for (int i = 0; i < 4; ++i) {
points[i] += fCurr - fPrev;
}
}
}
private:
int fPtIdx;
};
Sample::Click* CCPRGeometryView::onFindClickHandler(SkScalar x, SkScalar y, skui::ModifierKey) {
for (int i = 0; i < 4; ++i) {
if (PrimitiveType::kCubics != fPrimitiveType && 2 == i) {
continue;
}
if (fabs(x - fPoints[i].x()) < 20 && fabsf(y - fPoints[i].y()) < 20) {
return new Click(i);
}
}
return new Click(-1);
}
bool CCPRGeometryView::onClick(Sample::Click* click) {
Click* myClick = (Click*)click;
myClick->doClick(fPoints);
this->updateAndInval();
return true;
}
bool CCPRGeometryView::onChar(SkUnichar unichar) {
if (unichar >= '1' && unichar <= '4') {
fPrimitiveType = PrimitiveType(unichar - '1');
if (fPrimitiveType >= PrimitiveType::kWeightedTriangles) {
fPrimitiveType = (PrimitiveType) ((int)fPrimitiveType + 1);
}
this->updateAndInval();
return true;
}
float* valueToScale = nullptr;
if (fDoStroke) {
valueToScale = &fStrokeWidth;
} else if (PrimitiveType::kConics == fPrimitiveType) {
valueToScale = &fConicWeight;
}
if (valueToScale) {
if (unichar == '+') {
*valueToScale *= 2;
this->updateAndInval();
return true;
}
if (unichar == '+' || unichar == '=') {
*valueToScale *= 5/4.f;
this->updateAndInval();
return true;
}
if (unichar == '-') {
*valueToScale *= 4/5.f;
this->updateAndInval();
return true;
}
if (unichar == '_') {
*valueToScale *= .5f;
this->updateAndInval();
return true;
}
}
if (unichar == 'D') {
SkDebugf(" SkPoint fPoints[4] = {\n");
SkDebugf(" {%ff, %ff},\n", fPoints[0].x(), fPoints[0].y());
SkDebugf(" {%ff, %ff},\n", fPoints[1].x(), fPoints[1].y());
SkDebugf(" {%ff, %ff},\n", fPoints[2].x(), fPoints[2].y());
SkDebugf(" {%ff, %ff}\n", fPoints[3].x(), fPoints[3].y());
SkDebugf(" };\n");
return true;
}
if (unichar == 'S') {
fDoStroke = !fDoStroke;
this->updateAndInval();
return true;
}
if (unichar == 'J') {
fStrokeJoin = (SkPaint::Join)((fStrokeJoin + 1) % 3);
this->updateAndInval();
return true;
}
if (unichar == 'C') {
fStrokeCap = (SkPaint::Cap)((fStrokeCap + 1) % 3);
this->updateAndInval();
return true;
}
return false;
}
DEF_SAMPLE(return new CCPRGeometryView;)
#endif // SK_SUPPORT_GPU