c8b4336444
Add extended config specification form that can be used to run different gpu backend with different APIs. The configs can be specified with the form: gpu(api=string,dit=bool,nvpr=bool,samples=int) This replaces and removes the --gpuAPI flag. All existing configs should still work. Adds following documentation: out/Debug/dm --help config Flags: --config: type: string default: 565 8888 gpu nonrendering Options: 565 8888 debug gpu gpudebug gpudft gpunull msaa16 msaa4 nonrendering null nullgpu nvprmsaa16 nvprmsaa4 pdf pdf_poppler skp svg xps or use extended form 'backend(option=value,...)'. Extended form: 'backend(option=value,...)' Possible backends and options: gpu(api=string,dit=bool,nvpr=bool,samples=int) GPU backend api type: string default: native. Select graphics API to use with gpu backend. Options: native Use platform default OpenGL or OpenGL ES backend. gl Use OpenGL. gles Use OpenGL ES. debug Use debug OpenGL. null Use null OpenGL. dit type: bool default: false. Use device independent text. nvpr type: bool default: false. Use NV_path_rendering OpenGL and OpenGL ES extension. samples type: int default: 0. Use multisampling with N samples. Predefined configs: gpu = gpu() msaa4 = gpu(samples=4) msaa16 = gpu(samples=16) nvprmsaa4 = gpu(nvpr=true,samples=4) nvprmsaa16 = gpu(nvpr=true,samples=16) gpudft = gpu(dit=true) gpudebug = gpu(api=debug) gpunull = gpu(api=null) debug = gpu(api=debug) nullgpu = gpu(api=null) BUG=skia:2992 Committed: https://skia.googlesource.com/skia/+/e13ca329fca4c28cf4e078561f591ab27b743d23 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1490113005 Review URL: https://codereview.chromium.org/1490113005
369 lines
11 KiB
C++
369 lines
11 KiB
C++
/*
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* Copyright 2015 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef DMSrcSink_DEFINED
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#define DMSrcSink_DEFINED
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#include "DMGpuSupport.h"
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#include "SkBBHFactory.h"
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#include "SkBBoxHierarchy.h"
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#include "SkBitmap.h"
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#include "SkBitmapRegionDecoder.h"
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#include "SkCanvas.h"
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#include "SkData.h"
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#include "SkGPipe.h"
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#include "SkPicture.h"
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#include "gm.h"
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namespace DM {
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// This is just convenience. It lets you use either return "foo" or return SkStringPrintf(...).
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struct ImplicitString : public SkString {
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template <typename T>
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ImplicitString(const T& s) : SkString(s) {}
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ImplicitString() : SkString("") {}
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};
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typedef ImplicitString Name;
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typedef ImplicitString Path;
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class Error {
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public:
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Error(const SkString& s) : fMsg(s), fFatal(!this->isEmpty()) {}
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Error(const char* s) : fMsg(s), fFatal(!this->isEmpty()) {}
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Error(const Error&) = default;
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Error& operator=(const Error&) = default;
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static Error Nonfatal(const SkString& s) { return Nonfatal(s.c_str()); }
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static Error Nonfatal(const char* s) {
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Error e(s);
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e.fFatal = false;
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return e;
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}
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const char* c_str() const { return fMsg.c_str(); }
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bool isEmpty() const { return fMsg.isEmpty(); }
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bool isFatal() const { return fFatal; }
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private:
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SkString fMsg;
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bool fFatal;
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};
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struct SinkFlags {
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enum { kNull, kGPU, kVector, kRaster } type;
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enum { kDirect, kIndirect } approach;
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};
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struct Src {
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// All Srcs must be thread safe.
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virtual ~Src() {}
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virtual Error SK_WARN_UNUSED_RESULT draw(SkCanvas*) const = 0;
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virtual SkISize size() const = 0;
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virtual Name name() const = 0;
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virtual void modifyGrContextOptions(GrContextOptions* options) const {}
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virtual bool veto(SinkFlags) const { return false; }
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};
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struct Sink {
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virtual ~Sink() {}
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// You may write to either the bitmap or stream. If you write to log, we'll print that out.
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virtual Error SK_WARN_UNUSED_RESULT draw(const Src&, SkBitmap*, SkWStream*, SkString* log)
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const = 0;
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// Sinks in the same enclave (except kAnyThread_Enclave) will run serially on the same thread.
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virtual int enclave() const = 0;
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// File extension for the content draw() outputs, e.g. "png", "pdf".
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virtual const char* fileExtension() const = 0;
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virtual SinkFlags flags() const = 0;
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};
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enum { kAnyThread_Enclave, kGPU_Enclave };
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static const int kNumEnclaves = kGPU_Enclave + 1;
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/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
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class GMSrc : public Src {
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public:
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explicit GMSrc(skiagm::GMRegistry::Factory);
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Error draw(SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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void modifyGrContextOptions(GrContextOptions* options) const override;
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private:
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skiagm::GMRegistry::Factory fFactory;
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};
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class CodecSrc : public Src {
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public:
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enum Mode {
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kCodec_Mode,
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kScanline_Mode,
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kStripe_Mode, // Tests the skipping of scanlines
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kSubset_Mode, // For codecs that support subsets directly.
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};
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enum DstColorType {
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kGetFromCanvas_DstColorType,
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kIndex8_Always_DstColorType,
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kGrayscale_Always_DstColorType,
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};
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CodecSrc(Path, Mode, DstColorType, float);
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Error draw(SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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bool veto(SinkFlags) const override;
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private:
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Path fPath;
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Mode fMode;
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DstColorType fDstColorType;
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float fScale;
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};
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class AndroidCodecSrc : public Src {
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public:
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enum Mode {
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kFullImage_Mode,
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// Splits the image into multiple subsets using a divisor and decodes the subsets
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// separately.
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kDivisor_Mode,
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};
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AndroidCodecSrc(Path, Mode, CodecSrc::DstColorType, int sampleSize);
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Error draw(SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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bool veto(SinkFlags) const override;
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private:
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Path fPath;
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Mode fMode;
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CodecSrc::DstColorType fDstColorType;
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int fSampleSize;
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};
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// Allows for testing of various implementations of Android's BitmapRegionDecoder
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class BRDSrc : public Src {
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public:
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enum Mode {
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// Decode the entire image as one region.
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kFullImage_Mode,
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// Splits the image into multiple regions using a divisor and decodes the regions
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// separately. Also, this test adds a border of a few pixels to each of the regions
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// that it is decoding. This tests the behavior when a client asks for a region that
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// does not fully fit in the image.
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kDivisor_Mode,
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};
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BRDSrc(Path, SkBitmapRegionDecoder::Strategy, Mode, CodecSrc::DstColorType, uint32_t);
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Error draw(SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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bool veto(SinkFlags) const override;
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private:
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Path fPath;
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SkBitmapRegionDecoder::Strategy fStrategy;
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Mode fMode;
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CodecSrc::DstColorType fDstColorType;
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uint32_t fSampleSize;
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};
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class ImageSrc : public Src {
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public:
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explicit ImageSrc(Path path);
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Error draw(SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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bool veto(SinkFlags) const override;
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private:
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Path fPath;
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};
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class SKPSrc : public Src {
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public:
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explicit SKPSrc(Path path);
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Error draw(SkCanvas*) const override;
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SkISize size() const override;
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Name name() const override;
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private:
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Path fPath;
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};
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/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
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class NullSink : public Sink {
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public:
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NullSink() {}
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Error draw(const Src& src, SkBitmap*, SkWStream*, SkString*) const override;
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int enclave() const override { return kAnyThread_Enclave; }
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const char* fileExtension() const override { return ""; }
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SinkFlags flags() const override { return SinkFlags{ SinkFlags::kNull, SinkFlags::kDirect }; }
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};
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class GPUSink : public Sink {
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public:
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GPUSink(GrContextFactory::GLContextType, GrContextFactory::GLContextOptions,
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int samples, bool diText, bool threaded);
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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int enclave() const override;
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const char* fileExtension() const override { return "png"; }
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SinkFlags flags() const override { return SinkFlags{ SinkFlags::kGPU, SinkFlags::kDirect }; }
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private:
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GrContextFactory::GLContextType fContextType;
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GrContextFactory::GLContextOptions fContextOptions;
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int fSampleCount;
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bool fUseDIText;
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bool fThreaded;
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};
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class PDFSink : public Sink {
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public:
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PDFSink(const char* rasterizer);
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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int enclave() const override { return kAnyThread_Enclave; }
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const char* fileExtension() const override { return "pdf"; }
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SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
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private:
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const char* fRasterizer;
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};
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class XPSSink : public Sink {
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public:
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XPSSink();
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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int enclave() const override { return kAnyThread_Enclave; }
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const char* fileExtension() const override { return "xps"; }
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SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
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};
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class RasterSink : public Sink {
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public:
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explicit RasterSink(SkColorType);
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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int enclave() const override { return kAnyThread_Enclave; }
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const char* fileExtension() const override { return "png"; }
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SinkFlags flags() const override { return SinkFlags{ SinkFlags::kRaster, SinkFlags::kDirect }; }
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private:
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SkColorType fColorType;
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};
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class SKPSink : public Sink {
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public:
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SKPSink();
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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int enclave() const override { return kAnyThread_Enclave; }
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const char* fileExtension() const override { return "skp"; }
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SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
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};
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class SVGSink : public Sink {
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public:
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SVGSink();
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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int enclave() const override { return kAnyThread_Enclave; }
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const char* fileExtension() const override { return "svg"; }
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SinkFlags flags() const override { return SinkFlags{ SinkFlags::kVector, SinkFlags::kDirect }; }
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};
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/*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~*/
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class Via : public Sink {
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public:
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explicit Via(Sink* sink) : fSink(sink) {}
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const char* fileExtension() const override { return fSink->fileExtension(); }
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int enclave() const override { return fSink->enclave(); }
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SinkFlags flags() const override {
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SinkFlags flags = fSink->flags();
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flags.approach = SinkFlags::kIndirect;
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return flags;
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}
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protected:
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SkAutoTDelete<Sink> fSink;
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};
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class ViaMatrix : public Via {
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public:
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ViaMatrix(SkMatrix, Sink*);
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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private:
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const SkMatrix fMatrix;
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};
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class ViaUpright : public Via {
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public:
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ViaUpright(SkMatrix, Sink*);
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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private:
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const SkMatrix fMatrix;
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};
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class ViaPipe : public Via {
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public:
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explicit ViaPipe(Sink* sink) : Via(sink) {}
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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};
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class ViaRemote : public Via {
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public:
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ViaRemote(bool cache, Sink* sink) : Via(sink), fCache(cache) {}
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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private:
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bool fCache;
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};
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class ViaSerialization : public Via {
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public:
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explicit ViaSerialization(Sink* sink) : Via(sink) {}
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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};
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class ViaTiles : public Via {
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public:
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ViaTiles(int w, int h, SkBBHFactory*, Sink*);
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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private:
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const int fW, fH;
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SkAutoTDelete<SkBBHFactory> fFactory;
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};
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class ViaSecondPicture : public Via {
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public:
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explicit ViaSecondPicture(Sink* sink) : Via(sink) {}
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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};
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class ViaSingletonPictures : public Via {
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public:
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explicit ViaSingletonPictures(Sink* sink) : Via(sink) {}
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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};
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class ViaTwice : public Via {
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public:
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explicit ViaTwice(Sink* sink) : Via(sink) {}
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Error draw(const Src&, SkBitmap*, SkWStream*, SkString*) const override;
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};
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} // namespace DM
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#endif//DMSrcSink_DEFINED
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