skia2/gm/imageblur2.cpp
mtklein 1c4029296f remove unused GM flags
Depends on https://codereview.chromium.org/873753002/

Thumbs up to CLion for refactoring this for me.

BUG=skia:

Review URL: https://codereview.chromium.org/867963004
2015-01-23 11:07:08 -08:00

94 lines
2.4 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkBlurImageFilter.h"
#include "SkRandom.h"
// TODO deprecate imageblur
#define WIDTH 500
#define HEIGHT 500
static const float kBlurSigmas[] = {
0.0, 0.3f, 0.5f, 2.0f, 32.0f, 80.0f };
const char* kTestStrings[] = {
"The quick`~",
"brown fox[]",
"jumped over",
"the lazy@#$",
"dog.{}!%^&",
"*()+=-\\'\"/",
};
namespace skiagm {
class BlurImageFilter : public GM {
public:
BlurImageFilter() {
this->setBGColor(0xFFFFFFFF);
fName.printf("imageblur2");
}
protected:
SkString onShortName() SK_OVERRIDE {
return fName;
}
SkISize onISize() SK_OVERRIDE {
return SkISize::Make(WIDTH, HEIGHT);
}
void onDraw(SkCanvas* canvas) SK_OVERRIDE {
const int sigmaCount = SK_ARRAY_COUNT(kBlurSigmas);
const int testStringCount = SK_ARRAY_COUNT(kTestStrings);
SkScalar dx = WIDTH / sigmaCount;
SkScalar dy = HEIGHT / sigmaCount;
const SkScalar textSize = 12;
for (int x = 0; x < sigmaCount; x++) {
SkScalar sigmaX = kBlurSigmas[x];
for (int y = 0; y < sigmaCount; y++) {
SkScalar sigmaY = kBlurSigmas[y];
SkPaint paint;
paint.setImageFilter(SkBlurImageFilter::Create(sigmaX, sigmaY))->unref();
canvas->saveLayer(NULL, &paint);
SkRandom rand;
SkPaint textPaint;
textPaint.setAntiAlias(false);
textPaint.setColor(rand.nextBits(24) | 0xFF000000);
textPaint.setTextSize(textSize);
for (int i = 0; i < testStringCount; i++) {
canvas->drawText(kTestStrings[i],
strlen(kTestStrings[i]),
SkIntToScalar(x * dx),
SkIntToScalar(y * dy + textSize * i + textSize),
textPaint);
}
canvas->restore();
}
}
}
private:
SkString fName;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new BlurImageFilter; }
static GMRegistry reg(MyFactory);
}