e897b97471
This will fix the Vulkan orientation when the screen is rotated by having the compositor do the corrections for us. However, it is suggested in the Android Vulkan docs that for power reasons it may be better for the app to get the needed rotation off of the VkAndroidSurface and then manually adjust for this rotation in the rendering without the compositor doing any corrections. This is something we can look into a later date as it would require sending some info back from the VulkanWindowContext back to Skia about what Matrix should be applied. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3052 Change-Id: I4d3d620ffcc77e607fce8d06b869c2912a61400c Reviewed-on: https://skia-review.googlesource.com/3052 Reviewed-by: Jim Van Verth <jvanverth@google.com> Commit-Queue: Greg Daniel <egdaniel@google.com> |
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.. | ||
android | ||
mac | ||
unix | ||
win | ||
Application.h | ||
CommandSet.cpp | ||
CommandSet.h | ||
DisplayParams.h | ||
GLWindowContext.cpp | ||
GLWindowContext.h | ||
RasterWindowContext.h | ||
VulkanWindowContext.cpp | ||
VulkanWindowContext.h | ||
Window.cpp | ||
Window.h | ||
WindowContext.cpp | ||
WindowContext.h |