skia2/modules/particles/include
Brian Osman e89d8ea20b Update particle system to use skvm, rather than ByteCode
This was the last remaining user of ByteCode. The skvm solution
is faster, and lets us delete the ByteCode system.

Testing on 15 instances of sinusoidal_emitter (90k particles):
  - ByteCode                     ~9   ms
  - ByteCode (older, optimized): ~5.5 ms
  - skvm                         ~2.1 ms

Change-Id: Ia2e5c9ab2d36c97e59af28a6f989bf212889e439
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/356919
Commit-Queue: Brian Osman <brianosman@google.com>
Reviewed-by: Mike Klein <mtklein@google.com>
2021-01-21 23:07:29 +00:00
..
SkParticleBinding.h Update particle system to use skvm, rather than ByteCode 2021-01-21 23:07:29 +00:00
SkParticleData.h Remove use of uint from particle random system 2020-12-23 16:21:17 +00:00
SkParticleDrawable.h Particles: Do a cleanup/standardization pass on the API 2019-12-03 20:06:18 +00:00
SkParticleEffect.h Update particle system to use skvm, rather than ByteCode 2021-01-21 23:07:29 +00:00
SkParticleSerialization.h Particles: Better integration for ResourceProvider 2019-12-03 14:12:50 +00:00
SkReflected.h Particles: Better integration for ResourceProvider 2019-12-03 14:12:50 +00:00