b461d34575
Trying to be much more explicit about where we really mean sRGB as a format, and where we mean gamma-correct, as in: "not legacy behavior". Most of the changes to rendering behavior are dependent on the latter, so let's be precise. BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1884873006 Review URL: https://codereview.chromium.org/1884873006
116 lines
3.3 KiB
C++
116 lines
3.3 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef DMGpuSupport_DEFINED
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#define DMGpuSupport_DEFINED
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// Provides Ganesh to DM,
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// or if it's not available, fakes it enough so most code doesn't have to know that.
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#include "SkSurface.h"
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// This should be safe to include even in no-gpu builds. Include by relative path so it
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// can be found in non-gpu builds.
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#include "../include/gpu/GrContextOptions.h"
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#if SK_SUPPORT_GPU
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// Ganesh is available. Yippee!
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# include "GrContext.h"
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# include "GrContextFactory.h"
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namespace DM {
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static const bool kGPUDisabled = false;
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static inline sk_sp<SkSurface> NewGpuSurface(
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sk_gpu_test::GrContextFactory* grFactory,
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sk_gpu_test::GrContextFactory::ContextType type,
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sk_gpu_test::GrContextFactory::ContextOptions options,
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SkImageInfo info,
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int samples,
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bool useDIText) {
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uint32_t flags = useDIText ? SkSurfaceProps::kUseDeviceIndependentFonts_Flag : 0;
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if (SkImageInfoIsGammaCorrect(info)) {
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flags |= SkSurfaceProps::kGammaCorrect_Flag;
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}
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SkSurfaceProps props(flags, SkSurfaceProps::kLegacyFontHost_InitType);
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return SkSurface::MakeRenderTarget(grFactory->get(type, options), SkBudgeted::kNo,
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info, samples, &props);
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}
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} // namespace DM
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#else// !SK_SUPPORT_GPU
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// Ganesh is not available. Fake it.
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enum GrGLStandard {
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kNone_GrGLStandard,
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kGL_GrGLStandard,
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kGLES_GrGLStandard
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};
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static const int kGrGLStandardCnt = 3;
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class GrContext {
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public:
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void dumpCacheStats(SkString*) const {}
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void dumpGpuStats(SkString*) const {}
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};
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namespace sk_gpu_test {
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class GrContextFactory {
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public:
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GrContextFactory() {};
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explicit GrContextFactory(const GrContextOptions&) {}
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typedef int ContextType;
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static const ContextType kANGLE_ContextType = 0,
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kANGLE_GL_ContextType = 0,
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kCommandBuffer_ContextType = 0,
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kDebugGL_ContextType = 0,
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kMESA_ContextType = 0,
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kNVPR_ContextType = 0,
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kNativeGL_ContextType = 0,
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kGL_ContextType = 0,
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kGLES_ContextType = 0,
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kNullGL_ContextType = 0,
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kVulkan_ContextType = 0;
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static const int kContextTypeCnt = 1;
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enum ContextOptions {
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kNone_ContextOptions = 0,
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kEnableNVPR_ContextOptions = 0x1,
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};
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void destroyContexts() {}
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void abandonContexts() {}
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void releaseResourcesAndAbandonContexts() {}
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};
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} // namespace sk_gpu_test
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namespace DM {
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static const bool kGPUDisabled = true;
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static inline SkSurface* NewGpuSurface(sk_gpu_test::GrContextFactory*,
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sk_gpu_test::GrContextFactory::ContextType,
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sk_gpu_test::GrContextFactory::ContextOptions,
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SkImageInfo,
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int,
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bool) {
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return nullptr;
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}
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} // namespace DM
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#endif//SK_SUPPORT_GPU
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#endif//DMGpuSupport_DEFINED
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