f7efa502d6
When image filters are processed within Skia, they simply do a blind recursion. This has the side-effect of turning the DAG into a tree. I.e., nodes visited more than once during the traversal will be processed more than once. This change implements a very simple cacheing scheme: a cache is created before traversing the DAG, and handed into the processing traversal. Before recursing into a child in SkImageFilter::filterImage(), the cache is checked for a hit, and early-out is performed. Otherwise, the node is processed, and its result bitmap and location (offset) are cached, but only if it contains two or more children and thus will be visited again during the traversal. Currently, the child count is approximated with the refcount. This is good enough in most cases (and exactly correct for the Chrome use case). We could add an exact child count to the image filter, but this will require violating the immutability of image filters slightly in order to bump the child count as nodes are connected. I leave it up to the reviewer to decide which is better. R=reed@google.com Author: senorblanco@chromium.org Review URL: https://codereview.chromium.org/230653005 git-svn-id: http://skia.googlecode.com/svn/trunk@14160 2bbb7eff-a529-9590-31e7-b0007b416f81 |
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animator | ||
config | ||
core | ||
device/xps | ||
effects | ||
gpu | ||
images | ||
pathops | ||
pipe | ||
ports | ||
record | ||
svg | ||
text | ||
utils | ||
views | ||
xml |