skia2/gm/fontmgr.cpp
Ben Wagner 3546ff10c2 Stage SkFontMgr factories to return smart pointers.
All the SkFontMgr factories currently return bare pointers and sometimes
even document the ownership rules. Since such factories can be
implemented by external ports, the ownership rules should be explicit in
order to prevent simple reference counting issues.

Change-Id: I25b598ce0954cd473a3fb1f8adc0cb86331583ca
Reviewed-on: https://skia-review.googlesource.com/6533
Reviewed-by: Florin Malita <fmalita@chromium.org>
Reviewed-by: Mike Reed <reed@google.com>
Commit-Queue: Ben Wagner <bungeman@google.com>
2017-01-04 14:51:09 +00:00

332 lines
10 KiB
C++

/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkCanvas.h"
#include "SkFontMgr.h"
#include "SkGraphics.h"
#include "SkTypeface.h"
#ifdef SK_BUILD_FOR_WIN
#include "SkTypeface_win.h"
#endif
// limit this just so we don't take too long to draw
#define MAX_FAMILIES 30
static SkScalar drawString(SkCanvas* canvas, const SkString& text, SkScalar x,
SkScalar y, const SkPaint& paint) {
canvas->drawText(text.c_str(), text.size(), x, y, paint);
return x + paint.measureText(text.c_str(), text.size());
}
static SkScalar drawCharacter(SkCanvas* canvas, uint32_t character, SkScalar x,
SkScalar y, SkPaint& paint, SkFontMgr* fm,
const char* fontName, const char* bcp47[], int bcp47Count,
const SkFontStyle& fontStyle) {
// find typeface containing the requested character and draw it
SkString ch;
ch.appendUnichar(character);
sk_sp<SkTypeface> typeface(fm->matchFamilyStyleCharacter(fontName, fontStyle,
bcp47, bcp47Count, character));
paint.setTypeface(typeface);
x = drawString(canvas, ch, x, y, paint) + 20;
if (nullptr == typeface) {
return x;
}
// repeat the process, but this time use the family name of the typeface
// from the first pass. This emulates the behavior in Blink where it
// it expects to get the same glyph when following this pattern.
SkString familyName;
typeface->getFamilyName(&familyName);
paint.setTypeface(sk_sp<SkTypeface>(fm->legacyCreateTypeface(familyName.c_str(),
typeface->fontStyle())));
return drawString(canvas, ch, x, y, paint) + 20;
}
static const char* zh = "zh";
static const char* ja = "ja";
class FontMgrGM : public skiagm::GM {
public:
#ifdef SK_LEGACY_FONTMGR_FACTORY
FontMgrGM(SkFontMgr* fontMgr = nullptr) {
SkGraphics::SetFontCacheLimit(16 * 1024 * 1024);
fName.set("fontmgr_iter");
if (fontMgr) {
fName.append("_factory");
fFM.reset(fontMgr);
} else {
fFM.reset(SkFontMgr::RefDefault());
}
fName.append(sk_tool_utils::platform_os_name());
fName.append(sk_tool_utils::platform_extra_config("GDI"));
}
#else
FontMgrGM(sk_sp<SkFontMgr> fontMgr = nullptr) {
SkGraphics::SetFontCacheLimit(16 * 1024 * 1024);
fName.set("fontmgr_iter");
if (fontMgr) {
fName.append("_factory");
fFM = std::move(fontMgr);
} else {
fFM = SkFontMgr::RefDefault();
}
fName.append(sk_tool_utils::platform_os_name());
fName.append(sk_tool_utils::platform_extra_config("GDI"));
}
#endif
protected:
SkString onShortName() override {
return fName;
}
SkISize onISize() override {
return SkISize::Make(1536, 768);
}
void onDraw(SkCanvas* canvas) override {
SkScalar y = 20;
SkPaint paint;
paint.setAntiAlias(true);
paint.setLCDRenderText(true);
paint.setSubpixelText(true);
paint.setTextSize(17);
SkFontMgr* fm = fFM.get();
int count = SkMin32(fm->countFamilies(), MAX_FAMILIES);
for (int i = 0; i < count; ++i) {
SkString familyName;
fm->getFamilyName(i, &familyName);
paint.setTypeface(nullptr);
(void)drawString(canvas, familyName, 20, y, paint);
SkScalar x = 220;
sk_sp<SkFontStyleSet> set(fm->createStyleSet(i));
for (int j = 0; j < set->count(); ++j) {
SkString sname;
SkFontStyle fs;
set->getStyle(j, &fs, &sname);
sname.appendf(" [%d %d %d]", fs.weight(), fs.width(), fs.slant());
paint.setTypeface(sk_sp<SkTypeface>(set->createTypeface(j)));
x = drawString(canvas, sname, x, y, paint) + 20;
// check to see that we get different glyphs in japanese and chinese
x = drawCharacter(canvas, 0x5203, x, y, paint, fm, familyName.c_str(), &zh, 1, fs);
x = drawCharacter(canvas, 0x5203, x, y, paint, fm, familyName.c_str(), &ja, 1, fs);
// check that emoji characters are found
x = drawCharacter(canvas, 0x1f601, x, y, paint, fm, familyName.c_str(), nullptr,0, fs);
}
y += 24;
}
}
private:
sk_sp<SkFontMgr> fFM;
SkString fName;
typedef GM INHERITED;
};
class FontMgrMatchGM : public skiagm::GM {
sk_sp<SkFontMgr> fFM;
public:
FontMgrMatchGM() : fFM(SkFontMgr::RefDefault()) {
SkGraphics::SetFontCacheLimit(16 * 1024 * 1024);
}
protected:
SkString onShortName() override {
SkString name("fontmgr_match");
name.append(sk_tool_utils::platform_os_name());
name.append(sk_tool_utils::platform_extra_config("GDI"));
return name;
}
SkISize onISize() override {
return SkISize::Make(640, 1024);
}
void iterateFamily(SkCanvas* canvas, const SkPaint& paint,
SkFontStyleSet* fset) {
SkPaint p(paint);
SkScalar y = 0;
for (int j = 0; j < fset->count(); ++j) {
SkString sname;
SkFontStyle fs;
fset->getStyle(j, &fs, &sname);
sname.appendf(" [%d %d]", fs.weight(), fs.width());
p.setTypeface(sk_sp<SkTypeface>(fset->createTypeface(j)));
(void)drawString(canvas, sname, 0, y, p);
y += 24;
}
}
void exploreFamily(SkCanvas* canvas, const SkPaint& paint,
SkFontStyleSet* fset) {
SkPaint p(paint);
SkScalar y = 0;
for (int weight = 100; weight <= 900; weight += 200) {
for (int width = 1; width <= 9; width += 2) {
SkFontStyle fs(weight, width, SkFontStyle::kUpright_Slant);
sk_sp<SkTypeface> face(fset->matchStyle(fs));
if (face) {
SkString str;
str.printf("request [%d %d]", fs.weight(), fs.width());
p.setTypeface(std::move(face));
(void)drawString(canvas, str, 0, y, p);
y += 24;
}
}
}
}
void onDraw(SkCanvas* canvas) override {
SkPaint paint;
paint.setAntiAlias(true);
paint.setLCDRenderText(true);
paint.setSubpixelText(true);
paint.setTextSize(17);
const char* gNames[] = {
"Helvetica Neue", "Arial"
};
sk_sp<SkFontStyleSet> fset;
for (size_t i = 0; i < SK_ARRAY_COUNT(gNames); ++i) {
fset.reset(fFM->matchFamily(gNames[i]));
if (fset->count() > 0) {
break;
}
}
if (nullptr == fset.get()) {
return;
}
canvas->translate(20, 40);
this->exploreFamily(canvas, paint, fset.get());
canvas->translate(150, 0);
this->iterateFamily(canvas, paint, fset.get());
}
private:
typedef GM INHERITED;
};
class FontMgrBoundsGM : public skiagm::GM {
public:
FontMgrBoundsGM(double scale, double skew)
: fScaleX(SkDoubleToScalar(scale))
, fSkewX(SkDoubleToScalar(skew))
{
fName.set("fontmgr_bounds");
if (scale != 1 || skew != 0) {
fName.appendf("_%g_%g", scale, skew);
}
fName.append(sk_tool_utils::platform_os_name());
fName.append(sk_tool_utils::platform_extra_config("GDI"));
#ifdef SK_LEGACY_FONTMGR_FACTORY
fFM.reset(SkFontMgr::RefDefault());
#else
fFM = SkFontMgr::RefDefault();
#endif
}
static void show_bounds(SkCanvas* canvas, const SkPaint& paint, SkScalar x, SkScalar y,
SkColor boundsColor) {
const char str[] = "jyHO[]{}@-_&%$";
for (int i = 0; str[i]; ++i) {
canvas->drawText(&str[i], 1, x, y, paint);
}
SkRect r = paint.getFontBounds();
r.offset(x, y);
SkPaint p(paint);
p.setColor(boundsColor);
canvas->drawRect(r, p);
}
protected:
SkString onShortName() override {
return fName;
}
SkISize onISize() override {
return SkISize::Make(1024, 850);
}
void onDraw(SkCanvas* canvas) override {
SkPaint paint;
paint.setAntiAlias(true);
paint.setSubpixelText(true);
paint.setTextSize(100);
paint.setStyle(SkPaint::kStroke_Style);
paint.setTextScaleX(fScaleX);
paint.setTextSkewX(fSkewX);
const SkColor boundsColors[2] = { SK_ColorRED, SK_ColorBLUE };
SkFontMgr* fm = fFM.get();
int count = SkMin32(fm->countFamilies(), 32);
int index = 0;
SkScalar x = 0, y = 0;
canvas->translate(80, 120);
for (int i = 0; i < count; ++i) {
sk_sp<SkFontStyleSet> set(fm->createStyleSet(i));
for (int j = 0; j < set->count(); ++j) {
paint.setTypeface(sk_sp<SkTypeface>(set->createTypeface(j)));
if (paint.getTypeface()) {
show_bounds(canvas, paint, x, y, boundsColors[index & 1]);
index += 1;
x += 160;
if (0 == (index % 6)) {
x = 0;
y += 160;
}
if (index >= 30) {
return;
}
}
}
}
}
private:
sk_sp<SkFontMgr> fFM;
SkString fName;
SkScalar fScaleX, fSkewX;
typedef GM INHERITED;
};
//////////////////////////////////////////////////////////////////////////////
DEF_GM(return new FontMgrGM;)
DEF_GM(return new FontMgrMatchGM;)
DEF_GM(return new FontMgrBoundsGM(1.0, 0);)
DEF_GM(return new FontMgrBoundsGM(0.75, 0);)
DEF_GM(return new FontMgrBoundsGM(1.0, -0.25);)
#ifdef SK_BUILD_FOR_WIN
DEF_GM(return new FontMgrGM(SkFontMgr_New_DirectWrite());)
#endif