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For additional context, see "Codifying Certain Build Options" and "Building on the CI" in the design doc go/skia-bazel Suggested review order: - builder_name_schema.json to see the three required and one optional part of BazelBuild jobs. - jobs.json to see one new BazelBuild job added. In an ideal world, this job would have been named BazelBuild-//modules/canvaskit:canvaskit_wasm-debug-linux_x64 but Buildbucket (?) requires jobs match the regex ^[a-zA-Z0-9\\-_.\\(\\) ]{1,128}$ so we use spaces instead of slashes or colons. - gen_tasks_logic.go; noting the makeBazelLabel function expands most of the spaces to / and the last one to a colon to make a single-target label. If there are three dots, then it is a multi-target label, and we do not need to add a colon. - bazel_build.go; This is a very simple task driver, and I do not anticipate getting too much more complex. The place where we decide which args to augment a build with depend on the host platform and thus should be set in gen_tasks_logic.go. - bazel/buildrc to see some initial configurations set, one of which, "debug", is used by the new job. The "release" version of CanvasKit probably works on 3.1.10 which had a bugfix, but we are still on 3.1.9 - .bazelrc to see a rename of the linux-rbe config to linux_rbe (our configs should have no dashes if we want to specify them verbatim in our Job names). It also imports the Skia-specified build configs from //bazel/buildrc and supports the user-specified //bazel/user/buildrc file if it exists. - All other files in any order. Change-Id: Ib954dd6045100eadcbbf4ffee0888f6fbce65fa7 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/537797 Reviewed-by: Eric Boren <borenet@google.com> Reviewed-by: Jorge Betancourt <jmbetancourt@google.com>
59 lines
1.1 KiB
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59 lines
1.1 KiB
Plaintext
*.pyc
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*.swp
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*.iml
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.DS_Store
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.android_config
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.gclient*
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.gradle
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.idea
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.cproject
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.project
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.recipe_deps/
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.settings/
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.vscode/
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.win_toolchain/
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TAGS
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bower_components
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imgui.ini
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infra/bots/gen_tasks_aux.go
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infra/bots/tools/luci-go/linux64/cipd
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infra/bots/tools/luci-go/linux64/isolate
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infra/bots/tools/luci-go/mac64/cipd
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infra/bots/tools/luci-go/mac64/isolate
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infra/bots/tools/luci-go/win64/cipd.exe
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infra/bots/tools/luci-go/win64/isolate.exe
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out
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platform_tools/android/apps/build
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platform_tools/android/apps/*.properties
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platform_tools/android/apps/*/build
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platform_tools/android/apps/*/src/main/libs
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platform_tools/android/apps/*/*/src/main/libs
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platform_tools/android/apps/*.hprof
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platform_tools/android/apps/*/.externalNativeBuild
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/mskps
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/skps
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/svgs
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tools/skp/page_sets/data/*.json
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tools/skp/page_sets/data/*.wpr
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common
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buildtools
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third_party/externals
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bin/gn
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bin/gn.exe
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bin/clang-format
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bin/clang-format.exe
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bin/sk
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bin/sk.exe
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bin/sk.version
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node_modules
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tools/lottiecap/filmstrip.png
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bazel-*
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# A user is free to specify custom builds or options here without them being checked in.
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bazel/user/buildrc
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